Player Matchup

Ishtar
Ishtar
Masters
Clownsss
Ishtar
Masters
Level 87
God Stats
3W - 4L
1,458 SR
Queue Stats
167W - 155L
2,418 MMR
Party 2
Persephone
Persephone
Diamond IV
ISMAELAF2005
Persephone
Diamond IV
Level 149
God Stats
6W - 5L
1,606 SR
Queue Stats
194W - 188L
2,071 MMR
Solo
Awilix
Awilix
Masters
JohnsJohnson12
Awilix
Masters
Level 79
God Stats
4W - 5L
1,878 SR
Queue Stats
149W - 119L
2,983 MMR
Solo
Sobek
Sobek
Diamond II
KBxPiNGui
Sobek
Diamond II
Level 157
God Stats
15W - 10L
1,646 SR
Queue Stats
674W - 673L
2,328 MMR
Solo
Tyr
Tyr
Diamond I
šmurf
Tyr
Diamond I
Level 65
God Stats
5W - 2L
1,727 SR
Queue Stats
99W - 76L
2,370 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,663 SR
2,434 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,550 SR
2,427 MMR
Jing Wei
Jing Wei
Masters
FriendlyApe
Jing Wei
Masters
Level 160
God Stats
1W - 3L
1,427 SR
Queue Stats
180W - 135L
2,582 MMR
Party 3
Agni
Agni
Diamond II
Pàràgon
Agni
Diamond II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 83L
2,403 MMR
Party 1
Cliodhna
Cliodhna
Masters
Swiífty
Cliodhna
Masters
Level 100
God Stats
1W - 2L
1,704 SR
Queue Stats
95W - 63L
2,764 MMR
Party 3
King Arthur
King Arthur
Diamond V
iiExiLenT
King Arthur
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,910 MMR
Solo
Maui
Maui
Diamond I
þlué
Maui
Diamond I
Level 49
God Stats
11W - 9L
1,620 SR
Queue Stats
80W - 63L
2,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Clownsss
Ishtar
20
6 / 3 / 13
16,277
603
21,140
24,564
12,416
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
ISMAELAF2005
Persephone
19
4 / 8 / 10
14,650
543
20,977
19,913
9,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 7
16,043
594
22,009
23,219
13,926
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
KBxPiNGui
Sobek
18
2 / 2 / 17
13,646
505
8,103
28,641
45,203
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
šmurf
Tyr
20
10 / 3 / 10
15,381
570
17,579
26,559
35,838
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SusanoHe BoSetChronos

VS

Bans
Chang'eAo KuangHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FriendlyApe
Jing Wei
20
5 / 2 / 6
14,896
552
21,785
18,611
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
4 / 4 / 8
13,239
490
20,468
17,349
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Swiífty
Cliodhna
20
8 / 8 / 5
15,692
581
22,163
25,735
12,919
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
iiExiLenT
King Arthur
19
2 / 10 / 2
13,253
491
10,999
29,876
37,603
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maui
þlué
Maui
17
0 / 7 / 8
11,740
435
7,847
29,189
40,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
31
Kills
19
19
Deaths
31
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Clownsss
Ishtar
6
3
13
4.17
L
Jing Wei
FriendlyApe
Jing Wei
5
2
6
4
W
Persephone
ISMAELAF2005
Persephone
4
8
10
1.13
W
9
3
7
4.17
W
Sobek
KBxPiNGui
Sobek
2
2
17
5.25
L
Agni
4
4
8
2
L
Cliodhna
Swiífty
Cliodhna
8
8
5
1.31
L
King Arthur
iiExiLenT
King Arthur
2
10
2
0.3
L
Maui
þlué
Maui
0
7
8
0.57
W
Tyr
šmurf
Tyr
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,808
Damage
83,262
122,896
Taken
120,760
116,732
Mitigated
107,551
30,672
Healing
31,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Clownsss
Ishtar
21,140
16,629
0
14,474
24,564
12,416
553
3,031
21,533
22
175,693
L
Jing Wei
FriendlyApe
Jing Wei
21,785
19,526
0
8,800
18,611
8,669
2,662
5,353
13,258
0
139,872
W
Persephone
ISMAELAF2005
Persephone
20,977
1,275
0
3,502
19,913
9,349
1,131
7,795
12,110
125,627
0
W
22,009
8,358
0
1,855
23,219
13,926
3,959
6,848
16,371
42
161,067
W
Sobek
KBxPiNGui
Sobek
8,103
958
0
5,301
28,641
45,203
206
8,275
20,366
33,175
1,867
L
Agni
20,468
1,182
0
3,713
17,349
7,522
738
4,952
12,397
123,615
0
L
Cliodhna
Swiífty
Cliodhna
22,163
1,483
0
10,137
25,735
12,919
761
7,101
18,634
0
133,438
L
King Arthur
iiExiLenT
King Arthur
10,999
727
0
3,168
29,876
37,603
342
5,182
24,694
351
97,978
L
Maui
þlué
Maui
7,847
940
0
5,293
29,189
40,838
75
8,863
20,326
22,245
0
W
Tyr
šmurf
Tyr
17,579
1,335
0
5,540
26,559
35,838
574
4,511
22,048
53
82,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,997
Gold Earned
68,820
720
Minions Killed
735
0
Camps Cleared
0
2,621,025
Distance Traveled
2,532,394
43
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
16,277
603
212
8
0
446,927
5
L
Jing Wei
14,896
552
192
7
0
506,396
8
W
Persephone
14,650
543
179
7
0
456,283
4
W
Awilix
16,043
594
195
7
0
590,631
10
W
Sobek
13,646
505
27
1
0
543,616
10
L
Agni
13,239
490
173
6
0
545,675
5
L
Cliodhna
15,692
581
178
7
0
563,539
6
L
King Arthur
13,253
491
156
6
0
413,725
10
L
Maui
11,740
435
36
1
0
503,059
9
W
Tyr
15,381
570
107
4
0
583,568
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role