Player Matchup

Bellona
Bellona
GingerSnaps2802
Bellona
Level 103
God Stats
12W - 10L
1,592 SR
Queue Stats
143W - 155L
1,379 Elo+
Party 1
Chang'e
Chang'e
TheBroniest
Chang'e
Level 42
God Stats
0W - 1L
1,581 SR
Queue Stats
17W - 21L
1,374 Elo+
Party 1
Serqet
Serqet
TheKingsWit
Serqet
Level 119
God Stats
4W - 7L
1,470 SR
Queue Stats
46W - 53L
1,383 Elo+
Party 1
Ra
Ra
foggerlings
Ra
Level 84
God Stats
0W - 1L
1,508 SR
Queue Stats
55W - 79L
1,384 Elo+
Party 1
Neith
Neith
weirdjed
Neith
Level 29
God Stats
0W - 1L
1,585 SR
Queue Stats
6W - 16L
1,271 Elo+
Party 1
Team Averages
Level 75
1,547 SR
1,358 Elo+

VS

Team Averages
Level 78
1,473 SR
1,559 Elo+
Sobek
Sobek
AjK-36
Sobek
Level 159
God Stats
2W - 0L
1,518 SR
Queue Stats
67W - 69L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
Nurrfy
Jormungandr
Level 149
God Stats
13W - 7L
1,534 SR
Queue Stats
252W - 244L
1,492 Elo+
Party 2
Cupid
Cupid
ROVER42301
Cupid
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 28L
1,621 Elo+
Party 2
Bastet
Bastet
Rareic
Bastet
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 27L
1,621 Elo+
Party 2
Ra
Ra
TheNinjerGinger
Ra
Level 35
God Stats
2W - 0L
1,311 SR
Queue Stats
38W - 31L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,888
491
4,085
9,209
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
TheBroniest
Chang'e
10
1 / 1 / 0
5,959
497
5,266
10,833
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
7
1 / 3 / 0
5,349
446
2,984
9,816
4,357
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 1
6,543
545
5,410
9,236
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
weirdjed
Neith
8
0 / 3 / 0
4,801
400
4,157
6,420
1,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AjK-36
Sobek
10
3 / 1 / 3
6,464
539
5,015
10,400
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Nurrfy
Jormungandr
12
1 / 1 / 0
7,283
607
7,182
8,207
7,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
11
3 / 0 / 3
6,331
528
6,900
5,512
1,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Rareic
Bastet
10
0 / 1 / 3
5,831
486
3,310
8,653
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 0
8,114
676
6,625
7,530
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
AjK-36
Sobek
3
1
3
4.5
L
1
0
1
1.5
W
Jormungandr
Nurrfy
Jormungandr
1
1
0
1
W
Cupid
3
0
3
4.5
W
Bastet
Rareic
Bastet
0
1
3
1.5
L
Chang'e
TheBroniest
Chang'e
1
1
0
1
L
Serqet
1
3
0
0.33
W
6
1
0
6
L
1
6
1
0.25
L
Neith
weirdjed
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
29,032
45,514
Taken
40,302
20,371
Mitigated
24,175
13,287
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AjK-36
Sobek
5,015
720
385
4,604
10,400
8,562
0
130
10,180
15,989
3,656
L
4,085
1,415
0
4,012
9,209
5,823
0
2,364
6,845
0
40,550
W
Jormungandr
Nurrfy
Jormungandr
7,182
3,422
0
1,295
8,207
7,383
467
4,556
3,651
60,389
0
W
Cupid
6,900
4,268
371
1,701
5,512
1,621
1,198
0
5,422
0
41,775
W
Bastet
Rareic
Bastet
3,310
790
0
4,129
8,653
3,052
0
1,121
7,442
0
29,566
L
Chang'e
TheBroniest
Chang'e
5,266
713
373
5,083
10,833
4,372
84
5,854
4,979
34,903
0
L
Serqet
2,984
419
0
695
9,816
4,357
0
1,965
7,851
0
11,477
W
6,625
244
190
2,553
7,530
3,557
82
4,869
2,661
64,842
0
L
5,410
767
81
1,884
9,236
3,835
0
6,404
2,832
42,435
0
L
Neith
weirdjed
Neith
4,157
1,966
0
1,159
6,420
1,984
0
1,356
5,064
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
34,023
280
Minions Killed
380
0
Camps Cleared
0
1,117,883
Distance Traveled
1,139,973
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,464
539
23
2
0
245,072
4
L
Bellona
5,888
491
77
6
0
236,126
4
W
Jormungandr
7,283
607
110
9
0
214,417
0
W
Cupid
6,331
528
75
6
0
199,650
0
W
Bastet
5,831
486
66
6
0
250,504
1
L
Chang'e
5,959
497
73
6
0
226,350
5
L
Serqet
5,349
446
18
2
0
241,134
3
W
Ra
8,114
676
106
9
0
230,330
2
L
Ra
6,543
545
71
6
0
212,487
6
L
Neith
4,801
400
41
3
0
201,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role