Player Matchup

Cerberus
Cerberus
BruceGodOfSalt
Cerberus
Level 129
God Stats
2W - 1L
1,569 SR
Queue Stats
236W - 181L
1,763 Elo+
Party 2
Cernunnos
Cernunnos
KangKrill
Cernunnos
Level 146
God Stats
13W - 9L
1,664 SR
Queue Stats
196W - 140L
1,768 Elo+
Party 2
Thoth
Thoth
State2299
Thoth
Level 127
God Stats
16W - 12L
1,588 SR
Queue Stats
128W - 98L
1,722 Elo+
Party 2
Team Averages
Level 134
1,607 SR
1,751 Elo+

VS

Team Averages
Level 46
1,578 SR
1,294 Elo+
Lancelot
Lancelot
Razunic
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,040 Elo+
Party 1
Scylla
Scylla
ShadowTaged
Scylla
Level 36
God Stats
0W - 1L
1,838 SR
Queue Stats
13W - 22L
1,515 Elo+
Party 1
Maui
Maui
VioletVivacity
Maui
Level 67
God Stats
3W - 7L
1,396 SR
Queue Stats
16W - 37L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 2 / 12
6,947
868
4,230
9,042
8,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
KangKrill
Cernunnos
12
5 / 3 / 8
7,386
923
10,691
6,185
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
State2299
Thoth
13
7 / 2 / 5
8,320
1,040
8,978
5,429
2,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Razunic
Lancelot
9
2 / 7 / 3
6,333
792
2,956
10,123
3,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
11
3 / 3 / 0
6,425
803
5,180
7,345
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 5
6,235
779
4,347
11,132
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
5
7
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
2
12
3.5
W
Cernunnos
KangKrill
Cernunnos
5
3
8
3
L
Lancelot
Razunic
Lancelot
2
7
3
0.5
L
Scylla
3
3
0
1
W
Thoth
State2299
Thoth
7
2
5
4.75
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
12,483
20,656
Taken
28,600
13,596
Mitigated
15,267
3,437
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,230
509
788
1,607
9,042
8,455
291
4,438
4,604
10,092
0
W
Cernunnos
KangKrill
Cernunnos
10,691
6,360
0
792
6,185
3,027
1,496
2,451
3,734
0
27,331
L
Lancelot
Razunic
Lancelot
2,956
693
0
137
10,123
3,522
0
4,858
5,265
0
11,294
L
Scylla
5,180
434
0
1,585
7,345
2,839
0
4,006
3,339
19,676
0
W
Thoth
State2299
Thoth
8,978
870
0
250
5,429
2,114
1,092
2,672
2,757
46,148
0
L
4,347
1,041
301
654
11,132
8,906
0
4,356
6,776
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,653
Gold Earned
18,993
135
Minions Killed
73
0
Camps Cleared
0
469,164
Distance Traveled
457,449
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,947
868
25
3
0
165,091
1
W
Cernunnos
7,386
923
32
4
0
150,226
3
L
Lancelot
6,333
792
17
2
0
163,071
6
L
Scylla
6,425
803
43
5
0
146,200
0
W
Thoth
8,320
1,040
78
10
0
153,847
1
L
Maui
6,235
779
13
2
0
148,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role