Player Matchup

Yemoja
Yemoja
GucciAsh-
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,853 Elo+
Party 1
Odin
Odin
LuvaLuke2damax
Odin
Level 96
God Stats
5W - 3L
1,754 SR
Queue Stats
179W - 205L
1,487 Elo+
Solo
Hou Yi
Hou Yi
PickleDrew69
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
SteinyHD
Zhong Kui
Level 121
God Stats
0W - 1L
1,675 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 1
Loki
Loki
Step-Bro_WRYD_
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Team Averages
Level 92
1,586 SR
1,587 Elo+

VS

Team Averages
Level 141
1,487 SR
1,523 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CheccDaStats
Yemoja
Level 146
God Stats
4W - 2L
1,585 SR
Queue Stats
400W - 411L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Omissive
Amaterasu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
PickleTickle9000
Sun Wukong
Level 149
God Stats
2W - 0L
1,351 SR
Queue Stats
34W - 27L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GucciAsh-
Yemoja
12
0 / 3 / 4
7,303
664
4,719
17,858
10,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 1 / 7
8,248
750
10,667
12,453
7,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
14
5 / 4 / 0
8,810
801
17,201
12,163
5,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SteinyHD
Zhong Kui
14
0 / 5 / 1
7,820
711
16,664
15,739
10,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 2
8,547
777
12,673
11,393
5,193
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 1 / 8
9,952
905
16,349
10,231
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
 
Geb
15
3 / 2 / 9
8,673
788
16,174
17,072
11,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
0 / 1 / 14
9,241
840
4,311
13,860
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Omissive
Amaterasu
15
3 / 2 / 14
9,783
889
14,149
25,237
17,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
PickleTickle9000
Sun Wukong
16
6 / 3 / 9
9,768
888
13,144
17,644
11,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
9
Kills
18
19
Deaths
9
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
8
10
W
Geb
 
Geb
3
2
9
3.75
W
Yemoja
0
1
14
7
L
Yemoja
GucciAsh-
Yemoja
0
3
4
0.67
L
1
1
7
4.5
W
Amaterasu
Omissive
Amaterasu
3
2
14
5
L
Hou Yi
5
4
0
1.25
W
Sun Wukong
PickleTickle9000
Sun Wukong
6
3
9
3.5
L
Zhong Kui
SteinyHD
Zhong Kui
0
5
1
0.1
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,924
Damage
64,127
69,606
Taken
84,044
40,285
Mitigated
64,662
28,191
Healing
51,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,349
251
4,361
2,171
10,231
9,174
637
2,077
8,154
37,107
0
W
Geb
 
Geb
16,174
664
959
2,931
17,072
11,645
0
4,452
12,620
23,409
0
W
Yemoja
4,311
1,672
14,981
5,233
13,860
14,287
1,330
3,337
10,523
7,379
0
L
Yemoja
GucciAsh-
Yemoja
4,719
1,678
6,911
6,623
17,858
10,575
0
10,401
7,457
7,015
0
L
10,667
611
1,290
3,029
12,453
7,939
189
7,356
5,097
0
18,552
W
Amaterasu
Omissive
Amaterasu
14,149
4,940
4,544
9,695
25,237
17,826
1,445
6,703
18,534
0
17,801
L
Hou Yi
17,201
7,829
814
2,497
12,163
5,681
0
6,193
5,970
0
29,599
W
Sun Wukong
PickleTickle9000
Sun Wukong
13,144
2,333
1,211
4,966
17,644
11,730
690
4,814
12,830
0
27,623
L
Zhong Kui
SteinyHD
Zhong Kui
16,664
1,979
905
4,515
15,739
10,897
1,095
7,516
8,223
31,419
0
L
12,673
2,567
837
770
11,393
5,193
340
5,368
6,025
0
18,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
47,417
106
Minions Killed
116
0
Camps Cleared
0
925,635
Distance Traveled
1,145,235
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,952
905
38
3
0
238,907
0
W
Geb
8,673
788
21
2
0
250,937
2
W
Yemoja
9,241
840
9
1
0
181,694
1
L
Yemoja
7,303
664
2
0
0
151,944
0
L
Odin
8,248
750
25
2
0
228,954
1
W
Amaterasu
9,783
889
12
1
0
227,059
2
L
Hou Yi
8,810
801
22
2
0
175,173
1
W
Sun Wukong
9,768
888
36
3
0
246,638
0
L
Zhong Kui
7,820
711
45
4
0
196,015
0
L
Loki
8,547
777
12
1
0
173,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role