Player Matchup

Bacchus
Bacchus
Chitt9966
Bacchus
Level 45
God Stats
6W - 7L
1,373 SR
Queue Stats
96W - 129L
1,368 Elo+
Party 3
Susano
Susano
Defy Dabz
Susano
Level 42
God Stats
6W - 13L
1,312 SR
Queue Stats
62W - 66L
1,400 Elo+
Party 3
Kukulkan
Kukulkan
MrLoneWolf1998
Kukulkan
Level 29
God Stats
3W - 2L
1,612 SR
Queue Stats
58W - 58L
1,436 Elo+
Party 1
Charybdis
Charybdis
goldinum
Charybdis
Level 48
God Stats
4W - 11L
1,353 SR
Queue Stats
82W - 78L
1,403 Elo+
Solo
Chaac
Chaac
zombie_spanker69
Chaac
Level 58
God Stats
0W - 2L
1,223 SR
Queue Stats
101W - 102L
1,442 Elo+
Party 1
Team Averages
Level 44
1,375 SR
1,410 Elo+

VS

Team Averages
Level 44
1,518 SR
1,464 Elo+
Bakasura
Bakasura
 
Bakasura
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DeadyDave
Nox
Level 48
God Stats
3W - 2L
1,440 SR
Queue Stats
60W - 74L
1,351 Elo+
Solo
Apollo
Apollo
Kiwi_Kunoi
Apollo
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 60L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Maxfield0223
Cthulhu
Level 8
God Stats
4W - 2L
1,653 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 2
Kali
Kali
ohsighful
Kali
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chitt9966
Bacchus
15
5 / 5 / 10
10,263
1,140
9,963
15,233
13,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Defy Dabz
Susano
16
2 / 4 / 14
10,160
1,129
12,807
11,201
5,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
6 / 4 / 9
11,289
1,254
16,463
10,111
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
goldinum
Charybdis
15
4 / 3 / 6
9,859
1,095
8,785
7,853
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,686
854
429
1,330
500
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

234

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 7 / 9
10,378
1,153
13,767
15,336
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 0 / 10
8,946
994
4,714
6,458
2,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Kiwi_Kunoi
Apollo
16
4 / 4 / 9
10,406
1,156
8,290
11,805
4,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Maxfield0223
Cthulhu
16
0 / 4 / 10
9,243
1,027
5,814
11,402
11,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
16
10 / 2 / 6
12,569
1,397
9,138
10,605
5,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
17
Kills
17
17
Deaths
17
39
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
7
9
1.07
L
Bacchus
Chitt9966
Bacchus
5
5
10
2
W
0
0
10
5
L
Susano
Defy Dabz
Susano
2
4
14
2.25
W
Apollo
Kiwi_Kunoi
Apollo
4
4
9
2.13
W
Cthulhu
Maxfield0223
Cthulhu
0
4
10
1.25
L
Kukulkan
6
4
9
2.63
L
Charybdis
goldinum
Charybdis
4
3
6
2.33
W
Kali
10
2
6
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
41,723
45,728
Taken
55,606
27,181
Mitigated
32,880
1,097
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,767
8,438
0
708
15,336
8,530
0
6,458
8,878
0
22,962
L
Bacchus
Chitt9966
Bacchus
9,963
1,394
0
161
15,233
13,562
0
3,888
11,020
17,573
0
W
4,714
452
0
0
6,458
2,529
0
3,684
2,774
18,133
0
L
Susano
Defy Dabz
Susano
12,807
1,498
0
30
11,201
5,168
0
3,562
6,886
0
21,925
W
Apollo
Kiwi_Kunoi
Apollo
8,290
5,753
0
1,362
11,805
4,559
0
5,810
5,995
0
21,000
W
Cthulhu
Maxfield0223
Cthulhu
5,814
643
246
1,214
11,402
11,273
0
5,954
5,448
21,400
0
L
Kukulkan
16,463
2,048
0
0
10,111
4,692
0
1,702
7,898
48,424
0
L
Charybdis
goldinum
Charybdis
8,785
4,537
0
685
7,853
3,259
0
1,376
6,320
0
19,050
W
Kali
9,138
4,630
0
2,505
10,605
5,989
0
4,520
6,085
0
22,949
L
429
312
0
221
1,330
500
0
0
1,290
0
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
51,542
132
Minions Killed
139
6
Camps Cleared
6
709,845
Distance Traveled
922,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,378
1,153
34
4
3
183,160
0
L
Bacchus
10,263
1,140
13
1
1
176,326
0
W
Nox
8,946
994
19
2
1
198,310
0
L
Susano
10,160
1,129
23
3
3
200,823
0
W
Apollo
10,406
1,156
26
3
0
173,435
0
W
Cthulhu
9,243
1,027
39
4
0
163,783
0
L
Kukulkan
11,289
1,254
75
8
2
174,282
0
L
Charybdis
9,859
1,095
21
2
0
139,090
0
W
Kali
12,569
1,397
21
2
2
203,946
0
L
Chaac
7,686
854
0
0
0
19,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role