Player Matchup

Odin
Odin
BurningMan003
Odin
Level 135
God Stats
10W - 12L
1,510 SR
Queue Stats
538W - 563L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Mollyman97
Zhong Kui
Level 120
God Stats
3W - 3L
1,441 SR
Queue Stats
61W - 65L
1,428 Elo+
Party 1
Atlas
Atlas
SnarfSnurff
Atlas
Level 31
God Stats
5W - 5L
1,511 SR
Queue Stats
62W - 72L
1,431 Elo+
Party 1
Thanatos
Thanatos
XtremeBonehead
Thanatos
Level 61
God Stats
2W - 5L
1,320 SR
Queue Stats
99W - 127L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
Œdžæij
Cernunnos
Level 119
God Stats
1W - 2L
1,358 SR
Queue Stats
167W - 191L
1,422 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,440 Elo+

VS

Team Averages
Level 96
1,421 SR
1,448 Elo+
Charybdis
Charybdis
Assassin 7699
Charybdis
Level 15
God Stats
5W - 4L
1,457 SR
Queue Stats
14W - 15L
1,385 Elo+
Party 2
Hel
Hel
OREGOLDEN
Hel
Level 138
God Stats
21W - 25L
1,492 SR
Queue Stats
445W - 480L
1,439 Elo+
Party 2
Susano
Susano
Socia1Outcast
Susano
Level 126
God Stats
15W - 29L
1,312 SR
Queue Stats
499W - 558L
1,415 Elo+
Party 2
Mulan
Mulan
Yaminotenshi812
Mulan
Level 76
God Stats
16W - 15L
1,441 SR
Queue Stats
342W - 354L
1,445 Elo+
Party 2
Horus
Horus
gut_5158
Horus
Level 123
God Stats
4W - 1L
1,406 SR
Queue Stats
137W - 137L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
10,097
439
7,542
25,052
24,063
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Mollyman97
Zhong Kui
15
2 / 6 / 1
9,584
417
15,384
22,995
15,064
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 4
9,302
404
7,172
19,332
24,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
17
3 / 8 / 2
10,887
473
11,724
24,836
12,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Œdžæij
Cernunnos
19
4 / 4 / 2
12,368
538
15,887
21,158
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Assassin 7699
Charybdis
19
1 / 4 / 5
11,883
517
8,007
15,495
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 0 / 7
13,249
576
24,575
14,494
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 12
11,789
513
14,553
22,534
10,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 6
13,074
568
25,179
21,787
22,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
gut_5158
Horus
18
4 / 3 / 15
11,983
521
9,614
24,633
31,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
10
Kills
25
25
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Assassin 7699
Charybdis
1
4
5
0.88
L
0
4
0
0
L
Zhong Kui
Mollyman97
Zhong Kui
2
6
1
0.42
W
10
0
7
13.5
L
1
3
4
1
W
4
3
12
3.33
L
Thanatos
3
8
2
0.5
W
6
0
6
9
W
Horus
gut_5158
Horus
4
3
15
3.83
L
Cernunnos
Œdžæij
Cernunnos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,709
Damage
81,928
113,373
Taken
98,943
84,925
Mitigated
78,911
41,973
Healing
50,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Assassin 7699
Charybdis
8,007
4,936
0
7,185
15,495
5,480
7,952
891
14,604
0
103,279
L
7,542
615
0
4,180
25,052
24,063
0
894
24,158
0
77,246
L
Zhong Kui
Mollyman97
Zhong Kui
15,384
1,530
686
6,594
22,995
15,064
309
9,575
13,420
74,869
0
W
24,575
2,352
9,257
10,565
14,494
8,576
796
6,438
8,056
118,426
0
L
7,172
2,727
390
5,073
19,332
24,428
0
4,634
14,698
33,525
0
W
14,553
2,940
493
2,820
22,534
10,763
891
3,202
19,332
38
93,621
L
Thanatos
11,724
2,366
0
14,973
24,836
12,969
0
5,597
19,239
0
107,807
W
25,179
3,249
605
10,915
21,787
22,598
957
3,569
18,218
52
120,152
W
Horus
gut_5158
Horus
9,614
3,763
2,020
6,418
24,633
31,494
69
8,456
16,177
436
26,828
L
Cernunnos
Œdžæij
Cernunnos
15,887
8,397
0
10,077
21,158
8,401
450
4,401
16,757
0
117,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,238
Gold Earned
61,978
640
Minions Killed
670
0
Camps Cleared
0
2,013,015
Distance Traveled
2,259,094
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,883
517
176
8
0
420,514
2
L
Odin
10,097
439
142
6
0
409,180
4
L
Zhong Kui
9,584
417
105
5
0
381,346
0
W
Hel
13,249
576
180
8
0
464,206
5
L
Atlas
9,302
404
35
2
0
397,790
2
W
Susano
11,789
513
124
5
0
482,494
3
L
Thanatos
10,887
473
152
7
0
434,597
2
W
Mulan
13,074
568
162
7
0
416,508
2
W
Horus
11,983
521
28
1
0
475,372
1
L
Cernunnos
12,368
538
206
9
0
390,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role