Player Matchup

Ishtar
Ishtar
CaptainJack08
Ishtar
Level 100
God Stats
0W - 1L
1,608 SR
Queue Stats
2W - 5L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
JuiceJavelin
Ah Puch
Level 89
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 2
Hercules
Hercules
ilusionnz
Hercules
Level 73
God Stats
0W - 1L
1,610 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 2
Team Averages
Level 87
1,618 SR
1,353 Elo+

VS

Team Averages
Level 86
1,539 SR
1,540 Elo+
Sol
Sol
Hon3st
Sol
Level 87
God Stats
6W - 13L
1,430 SR
Queue Stats
360W - 356L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JFKFTW
Cu Chulainn
Level 145
God Stats
37W - 26L
1,664 SR
Queue Stats
492W - 489L
1,615 Elo+
Party 1
Neith
Neith
Jupitertripx
Neith
Level 26
God Stats
74W - 64L
1,524 SR
Queue Stats
79W - 78L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,671
628
13,141
19,626
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
JuiceJavelin
Ah Puch
16
3 / 5 / 1
11,329
666
12,643
13,725
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
ilusionnz
Hercules
17
1 / 4 / 3
10,589
623
12,551
24,421
28,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hon3st
Sol
17
4 / 3 / 8
12,801
753
20,728
17,351
8,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JFKFTW
Cu Chulainn
19
8 / 1 / 4
14,143
832
22,384
26,174
30,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 1 / 9
12,497
735
7,584
11,564
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Sol
Hon3st
Sol
4
3
8
2.67
W
Cu Chulainn
JFKFTW
Cu Chulainn
8
1
4
10
L
Ah Puch
JuiceJavelin
Ah Puch
3
5
1
0.7
W
2
1
9
6.5
L
Hercules
ilusionnz
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,335
Damage
50,696
57,772
Taken
55,089
44,362
Mitigated
44,763
14,443
Healing
23,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,141
6,915
0
3,698
19,626
9,372
0
8,675
10,951
0
54,395
W
Sol
Hon3st
Sol
20,728
9,882
0
9,926
17,351
8,832
1,783
3,784
13,567
75,194
6,587
W
Cu Chulainn
JFKFTW
Cu Chulainn
22,384
4,453
1,448
8,417
26,174
30,049
99
5,599
20,575
9,704
81,349
L
Ah Puch
JuiceJavelin
Ah Puch
12,643
333
0
2,127
13,725
6,685
0
1,384
12,341
57,278
0
W
7,584
3,041
0
3,361
11,564
5,882
1,542
3,797
7,767
0
40,317
L
Hercules
ilusionnz
Hercules
12,551
3,769
590
8,028
24,421
28,305
0
10,965
13,456
213
31,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
39,441
190
Minions Killed
283
0
Camps Cleared
0
923,831
Distance Traveled
997,669
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,671
628
85
5
0
306,627
4
W
Sol
12,801
753
103
6
0
300,860
1
W
Cu Chulainn
14,143
832
100
6
0
375,318
5
L
Ah Puch
11,329
666
76
4
0
286,177
1
W
Neith
12,497
735
80
5
0
321,491
0
L
Hercules
10,589
623
29
2
0
331,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role