Player Matchup

Izanami
Izanami
Coltzk95
Izanami
Level 107
God Stats
10W - 12L
1,374 SR
Queue Stats
198W - 224L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
Darkasschac
Ao Kuang
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 10L
1,608 Elo+
Solo
Guan Yu
Guan Yu
StrikerXray1
Guan Yu
Level 23
God Stats
10W - 11L
1,443 SR
Queue Stats
11W - 14L
1,355 Elo+
Party 2
Ymir
Ymir
ThatHunterslife
Ymir
Level 124
God Stats
16W - 12L
1,531 SR
Queue Stats
227W - 238L
1,297 Elo+
Solo
Thoth
Thoth
TheAlphaSeriez
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,382 Elo+
Party 2
Team Averages
Level 82
1,470 SR
1,395 Elo+

VS

Team Averages
Level 100
1,411 SR
1,412 Elo+
Osiris
Osiris
OlthiccyBoii
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Solo
Danzaburou
Danzaburou
TheSacredStarr
Danzaburou
Level 124
God Stats
23W - 19L
1,511 SR
Queue Stats
108W - 136L
1,273 Elo+
Solo
Kumbhakarna
Kumbhakarna
elephantmoo2
Kumbhakarna
Level 94
God Stats
1W - 1L
1,324 SR
Queue Stats
221W - 252L
1,304 Elo+
Party 1
Poseidon
Poseidon
theadvanced21
Poseidon
Level 129
God Stats
2W - 4L
1,395 SR
Queue Stats
245W - 283L
1,416 Elo+
Party 1
Awilix
Awilix
zFerchsx-
Awilix
Level 42
God Stats
8W - 19L
1,323 SR
Queue Stats
141W - 151L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coltzk95
Izanami
19
7 / 7 / 2
12,592
504
19,369
28,432
13,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Darkasschac
Ao Kuang
13
2 / 10 / 1
9,085
363
3,844
20,420
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
StrikerXray1
Guan Yu
16
1 / 1 / 2
10,700
428
15,795
23,435
34,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
3 / 3 / 6
10,214
409
8,079
15,743
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 3
8,803
352
6,018
13,207
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 2 / 0
10,156
406
6,986
14,600
15,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TheSacredStarr
Danzaburou
18
4 / 3 / 6
12,450
498
12,923
15,726
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
elephantmoo2
Kumbhakarna
17
0 / 5 / 11
11,433
457
3,284
22,640
25,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
theadvanced21
Poseidon
20
9 / 1 / 9
13,931
557
23,639
14,425
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
zFerchsx-
Awilix
20
11 / 3 / 2
13,826
553
17,595
25,739
15,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
26
27
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Coltzk95
Izanami
7
7
2
1.14
L
Ao Kuang
Darkasschac
Ao Kuang
2
10
1
0.25
W
Osiris
2
2
0
1
L
Guan Yu
StrikerXray1
Guan Yu
1
1
2
2
L
3
3
6
2
L
0
6
3
0.25
W
Danzaburou
TheSacredStarr
Danzaburou
4
3
6
2.33
W
Kumbhakarna
elephantmoo2
Kumbhakarna
0
5
11
1.1
W
Poseidon
theadvanced21
Poseidon
9
1
9
13.5
W
Awilix
zFerchsx-
Awilix
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,105
Damage
64,427
101,237
Taken
93,130
79,858
Mitigated
69,638
31,367
Healing
28,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Coltzk95
Izanami
19,369
15,174
373
9,648
28,432
13,627
681
8,859
19,573
0
119,187
L
Ao Kuang
Darkasschac
Ao Kuang
3,844
1,958
301
5,034
20,420
7,622
42
3,444
16,976
44,273
0
W
Osiris
6,986
3,519
0
5,743
14,600
15,066
66
1,106
13,494
0
50,371
L
Guan Yu
StrikerXray1
Guan Yu
15,795
2,884
454
10,463
23,435
34,812
1,202
3,243
20,192
138
76,191
L
8,079
1,371
242
2,577
15,743
18,687
58
6,285
9,458
31,868
0
L
6,018
656
0
2,275
13,207
5,110
0
5,092
8,115
52,855
0
W
Danzaburou
TheSacredStarr
Danzaburou
12,923
6,414
0
7,998
15,726
6,895
6,243
1,637
14,089
0
93,206
W
Kumbhakarna
elephantmoo2
Kumbhakarna
3,284
1,212
303
3,696
22,640
25,981
2,320
6,355
16,285
31,134
0
W
Poseidon
theadvanced21
Poseidon
23,639
3,248
0
3,656
14,425
6,552
2,542
4,255
10,170
126,794
0
W
Awilix
zFerchsx-
Awilix
17,595
6,769
0
6,850
25,739
15,144
1,271
4,726
21,013
0
123,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,394
Gold Earned
61,796
485
Minions Killed
566
0
Camps Cleared
0
1,810,030
Distance Traveled
2,166,638
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,592
504
185
7
0
406,622
1
L
Ao Kuang
9,085
363
61
2
0
344,920
0
W
Osiris
10,156
406
73
3
0
271,300
1
L
Guan Yu
10,700
428
107
4
0
446,698
6
L
Ymir
10,214
409
47
2
0
269,702
2
L
Thoth
8,803
352
85
3
0
342,088
2
W
Danzaburou
12,450
498
135
5
0
426,788
11
W
Kumbhakarna
11,433
457
34
1
0
417,592
1
W
Poseidon
13,931
557
159
6
0
480,320
3
W
Awilix
13,826
553
165
7
0
570,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role