Player Matchup

Thor
Thor
DaMadKingAerys1
Thor
Level 29
God Stats
29W - 44L
1,282 SR
Queue Stats
38W - 64L
1,186 Elo+
Party 3
Baba Yaga
Baba Yaga
G w0rth
Baba Yaga
Level 43
God Stats
20W - 28L
1,330 SR
Queue Stats
55W - 88L
1,220 Elo+
Party 3
Izanami
Izanami
XNXREVEXUX
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,185 Elo+
Party 2
Gilgamesh
Gilgamesh
XnXD00MXuX
Gilgamesh
Level 24
God Stats
6W - 8L
1,380 SR
Queue Stats
17W - 42L
1,217 Elo+
Party 2
Cthulhu
Cthulhu
XnXVEX4NAXuX
Cthulhu
Level 67
God Stats
0W - 5L
1,030 SR
Queue Stats
21W - 46L
1,226 Elo+
Party 2
Team Averages
Level 35
1,304 SR
1,207 Elo+

VS

Team Averages
Level 67
1,451 SR
1,360 Elo+
Danzaburou
Danzaburou
GuschBrua
Danzaburou
Level 16
God Stats
3W - 2L
1,361 SR
Queue Stats
13W - 16L
1,364 Elo+
Party 1
Ao Kuang
Ao Kuang
ilMomoK
Ao Kuang
Level 124
God Stats
38W - 52L
1,405 SR
Queue Stats
68W - 89L
1,306 Elo+
Solo
Achilles
Achilles
moi_losada
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
rainisgooooood34
Baron Samedi
Level 43
God Stats
9W - 7L
1,545 SR
Queue Stats
16W - 13L
1,445 Elo+
Party 1
Ymir
Ymir
zVirruZ
Ymir
Level 28
God Stats
7W - 10L
1,446 SR
Queue Stats
7W - 10L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,330
444
3,353
9,511
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
G w0rth
Baba Yaga
10
0 / 2 / 0
5,900
492
3,203
5,468
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
XNXREVEXUX
Izanami
9
1 / 2 / 0
5,515
460
2,902
4,614
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
XnXD00MXuX
Gilgamesh
11
1 / 2 / 0
5,943
495
2,183
6,633
3,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
XnXVEX4NAXuX
Cthulhu
8
0 / 4 / 1
5,425
452
3,447
11,796
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuschBrua
Danzaburou
12
6 / 0 / 1
7,421
618
6,778
5,128
1,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
ilMomoK
Ao Kuang
11
3 / 1 / 2
6,462
539
3,634
9,116
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
moi_losada
Achilles
12
2 / 1 / 1
7,007
584
3,958
6,541
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
rainisgooooood34
Baron Samedi
11
0 / 0 / 1
5,888
491
4,095
5,232
2,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
zVirruZ
Ymir
10
2 / 0 / 6
6,185
515
3,617
3,106
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Baba Yaga
G w0rth
Baba Yaga
0
2
0
0
W
Danzaburou
GuschBrua
Danzaburou
6
0
1
6.5
L
Izanami
XNXREVEXUX
Izanami
1
2
0
0.5
L
Gilgamesh
XnXD00MXuX
Gilgamesh
1
2
0
0.5
L
Cthulhu
XnXVEX4NAXuX
Cthulhu
0
4
1
0.13
W
Ao Kuang
ilMomoK
Ao Kuang
3
1
2
4
W
Achilles
moi_losada
Achilles
2
1
1
2.5
W
Baron Samedi
rainisgooooood34
Baron Samedi
0
0
1
0.5
W
Ymir
zVirruZ
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
22,082
38,022
Taken
29,123
18,360
Mitigated
13,894
9,423
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,353
622
0
4,334
9,511
3,648
0
3,440
6,036
0
33,497
L
Baba Yaga
G w0rth
Baba Yaga
3,203
38
0
931
5,468
2,225
0
3,504
1,964
41,897
0
W
Danzaburou
GuschBrua
Danzaburou
6,778
3,181
0
2,898
5,128
1,891
0
1,802
3,326
0
54,900
L
Izanami
XNXREVEXUX
Izanami
2,902
1,959
0
1,192
4,614
1,272
0
1,216
3,398
0
31,402
L
Gilgamesh
XnXD00MXuX
Gilgamesh
2,183
298
0
1,251
6,633
3,030
0
156
5,837
0
28,882
L
Cthulhu
XnXVEX4NAXuX
Cthulhu
3,447
274
0
1,715
11,796
8,185
0
2,552
9,244
21,952
0
W
Ao Kuang
ilMomoK
Ao Kuang
3,634
1,216
0
2,460
9,116
3,288
0
1,439
7,677
36,967
2,746
W
Achilles
moi_losada
Achilles
3,958
941
0
2,885
6,541
4,494
0
0
6,541
0
37,980
W
Baron Samedi
rainisgooooood34
Baron Samedi
4,095
195
0
2,567
5,232
2,607
90
2,376
2,856
41,262
0
W
Ymir
zVirruZ
Ymir
3,617
760
0
1,219
3,106
1,614
0
1,033
2,073
25,139
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
32,963
279
Minions Killed
349
0
Camps Cleared
0
1,133,019
Distance Traveled
1,129,025
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,330
444
59
5
0
231,945
2
L
Baba Yaga
5,900
492
70
6
0
232,806
3
W
Danzaburou
7,421
618
104
9
0
225,949
3
L
Izanami
5,515
460
67
6
0
225,690
1
L
Gilgamesh
5,943
495
53
4
0
231,217
0
L
Cthulhu
5,425
452
30
3
0
211,361
4
W
Ao Kuang
6,462
539
73
6
0
250,930
3
W
Achilles
7,007
584
73
6
0
188,201
1
W
Baron Samedi
5,888
491
62
5
0
217,794
2
W
Ymir
6,185
515
37
3
0
246,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role