Player Matchup

Awilix
Awilix
G00Dgodyourugly
Awilix
Level 137
God Stats
3W - 2L
1,537 SR
Queue Stats
158W - 151L
1,571 Elo+
Solo
Aphrodite
Aphrodite
Noize Of Ra
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,541 Elo+
Solo
Anhur
Anhur
Vornauk
Anhur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,358 Elo+
Solo
Arachne
Arachne
WingedSphere393
Arachne
Level 104
God Stats
1W - 1L
1,281 SR
Queue Stats
179W - 123L
1,566 Elo+
Solo
Athena
Athena
Zeckyh
Athena
Level 138
God Stats
1W - 1L
1,340 SR
Queue Stats
33W - 34L
1,503 Elo+
Solo
Team Averages
Level 121
1,432 SR
1,508 Elo+

VS

Team Averages
Level 124
1,478 SR
1,496 Elo+
Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AtheneNoctua93
Nu Wa
Level 103
God Stats
1W - 1L
1,710 SR
Queue Stats
56W - 47L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
Darknessdoom
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,304 Elo+
Solo
Bellona
Bellona
IAmIronBear
Bellona
Level 141
God Stats
3W - 1L
1,625 SR
Queue Stats
88W - 82L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
its just Kyle d
Kuzenbo
Level 158
God Stats
0W - 6L
1,054 SR
Queue Stats
431W - 435L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 16
15,093
656
33,875
26,301
15,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Noize Of Ra
Aphrodite
20
6 / 1 / 21
15,022
653
22,543
32,345
25,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Vornauk
Anhur
20
5 / 2 / 23
14,693
639
28,620
18,683
9,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 2 / 18
15,836
689
26,813
49,556
48,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Zeckyh
Athena
20
3 / 6 / 21
13,409
583
16,449
39,283
48,770
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 3 / 5
13,002
565
22,454
27,155
24,173
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 5 / 7
12,992
565
30,896
22,280
11,673
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Darknessdoom
Cliodhna
20
1 / 11 / 2
12,526
545
22,371
25,409
13,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
IAmIronBear
Bellona
20
6 / 5 / 8
14,130
614
32,920
36,280
51,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
4 / 7 / 6
13,517
588
29,358
31,580
72,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
30
Kills
15
15
Deaths
31
99
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
5
1.5
L
2
5
7
1.1
L
Cliodhna
Darknessdoom
Cliodhna
1
11
2
0.18
W
10
4
16
4.5
L
Bellona
IAmIronBear
Bellona
6
5
8
2
W
Aphrodite
Noize Of Ra
Aphrodite
6
1
21
16.5
W
Anhur
Vornauk
Anhur
5
2
23
8.25
W
6
2
18
7.5
W
Athena
Zeckyh
Athena
3
6
21
2.25
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,300
Damage
137,999
166,168
Taken
142,704
147,570
Mitigated
174,088
111,078
Healing
62,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
22,454
6,100
25,563
9,034
27,155
24,173
173
6,408
20,747
43,470
0
L
30,896
10,722
1,223
3,047
22,280
11,673
1,293
5,442
16,838
70,309
0
L
Cliodhna
Darknessdoom
Cliodhna
22,371
4,509
0
5,928
25,409
13,675
441
7,548
17,861
0
61,816
W
33,875
13,314
4,300
6,534
26,301
15,132
1,809
11,224
15,077
12
73,110
L
Bellona
IAmIronBear
Bellona
32,920
15,177
2,852
8,063
36,280
51,891
680
10,882
25,398
0
57,673
W
Aphrodite
Noize Of Ra
Aphrodite
22,543
2,766
26,266
21,116
32,345
25,549
2,289
17,051
15,294
65,085
0
W
Anhur
Vornauk
Anhur
28,620
10,232
3,946
3,082
18,683
9,806
2,448
12,370
6,313
0
86,824
W
26,813
19,555
9,612
18,892
49,556
48,313
1,623
21,778
27,778
1,515
49,792
W
Athena
Zeckyh
Athena
16,449
3,056
6,597
10,733
39,283
48,770
171
20,285
18,998
37,061
0
L
29,358
6,934
2,568
3,989
31,580
72,676
90
8,852
22,728
49,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,053
Gold Earned
66,167
368
Minions Killed
317
0
Camps Cleared
0
2,136,789
Distance Traveled
1,838,911
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,002
565
50
2
0
359,689
0
L
Nu Wa
12,992
565
80
3
0
352,880
0
L
Cliodhna
12,526
545
96
4
0
340,823
0
W
Awilix
15,093
656
75
3
0
448,052
0
L
Bellona
14,130
614
60
3
0
386,067
1
W
Aphrodite
15,022
653
85
4
0
478,807
0
W
Anhur
14,693
639
120
5
0
359,803
1
W
Arachne
15,836
689
49
2
0
443,884
5
W
Athena
13,409
583
39
2
0
406,243
0
L
Kuzenbo
13,517
588
31
1
0
399,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role