Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Cleoreith
Athena
Level 160
God Stats
4W - 4L
1,791 SR
Queue Stats
131W - 106L
1,655 Elo+
Party 1
Guan Yu
Guan Yu
Nomnom
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 62L
1,683 Elo+
Party 1
Hun Batz
Hun Batz
ReapdyAner
Hun Batz
Level 159
God Stats
9W - 4L
1,811 SR
Queue Stats
105W - 94L
1,676 Elo+
Party 1
Team Averages
Level 158
1,620 SR
1,603 Elo+

VS

Team Averages
Level 138
1,589 SR
1,514 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Hadоuken
Horus
Level 144
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
JuntySlayer
Ravana
Level 139
God Stats
35W - 21L
1,683 SR
Queue Stats
194W - 155L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 0
9,707
607
8,997
12,313
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
 
Merlin
15
3 / 3 / 7
9,111
569
11,219
5,978
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Cleoreith
Athena
12
3 / 0 / 6
8,425
527
7,115
16,902
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Nomnom
Guan Yu
14
1 / 0 / 6
8,803
550
8,869
15,532
18,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
ReapdyAner
Hun Batz
14
4 / 3 / 4
9,292
581
10,482
13,918
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 3 / 1
9,289
581
9,827
18,218
8,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Poseidon
 
Poseidon
14
3 / 4 / 2
8,406
525
9,977
9,753
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
 
Skadi
13
1 / 3 / 1
7,798
487
7,117
8,911
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Hadоuken
Horus
10
0 / 2 / 1
7,017
439
6,119
16,538
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
10
1 / 4 / 2
6,843
428
5,075
10,349
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
7
7
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
0
5
W
Merlin
 
Merlin
3
3
7
2.17
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Poseidon
 
Poseidon
3
4
2
1
L
Skadi
 
Skadi
1
3
1
0.5
W
Athena
Cleoreith
Athena
3
0
6
6
L
Horus
Hadоuken
Horus
0
2
1
0.25
L
Ravana
1
4
2
0.5
W
Guan Yu
Nomnom
Guan Yu
1
0
6
4
W
Hun Batz
ReapdyAner
Hun Batz
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,682
Damage
38,115
64,643
Taken
63,769
46,089
Mitigated
33,850
21,587
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,997
4,974
0
7,277
12,313
4,377
2,283
925
11,388
94,925
3,152
W
Merlin
 
Merlin
11,219
917
0
1,219
5,978
2,480
538
1,461
4,517
77,273
0
L
Fenrir
 
Fenrir
9,827
2,890
0
9,333
18,218
8,236
0
353
16,980
0
77,557
L
Poseidon
 
Poseidon
9,977
1,704
0
900
9,753
3,797
0
5,373
4,332
76,184
0
L
Skadi
 
Skadi
7,117
2,552
0
640
8,911
3,383
0
6,627
2,284
0
57,172
W
Athena
Cleoreith
Athena
7,115
2,039
287
2,872
16,902
15,198
41
3,903
12,999
20,013
2,238
L
Horus
Hadоuken
Horus
6,119
2,288
628
4,520
16,538
14,795
0
11,174
5,227
0
17,300
L
Ravana
5,075
1,655
0
914
10,349
3,639
0
3,149
7,134
0
41,796
W
Guan Yu
Nomnom
Guan Yu
8,869
1,434
777
4,867
15,532
18,008
0
1,487
14,045
0
51,312
W
Hun Batz
ReapdyAner
Hun Batz
10,482
3,204
0
4,288
13,918
6,026
0
2,691
11,227
0
80,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
39,353
524
Minions Killed
462
0
Camps Cleared
0
1,603,710
Distance Traveled
1,591,146
46
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,707
607
146
9
0
296,455
4
W
Merlin
9,111
569
124
8
0
302,370
8
L
Fenrir
9,289
581
127
8
0
330,558
6
L
Poseidon
8,406
525
147
9
0
337,047
5
L
Skadi
7,798
487
98
6
0
299,056
7
W
Athena
8,425
527
31
2
0
328,906
14
L
Horus
7,017
439
24
2
0
347,825
4
L
Ravana
6,843
428
66
4
0
276,660
5
W
Guan Yu
8,803
550
98
6
0
337,145
10
W
Hun Batz
9,292
581
125
8
0
338,834
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role