Player Matchup

Chaac
Chaac
Drew5545-
Chaac
Level 104
God Stats
4W - 0L
1,721 SR
Queue Stats
54W - 73L
1,441 Elo+
Party 1
Bakasura
Bakasura
SleepsterPS4
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,471 Elo+
Party 1
Eset
Eset
oArees
Eset
Level 125
God Stats
2W - 2L
1,400 SR
Queue Stats
140W - 175L
1,499 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,471 Elo+

VS

Team Averages
Level 98
1,577 SR
1,399 Elo+
Cthulhu
Cthulhu
ItsSherbert16
Cthulhu
Level 102
God Stats
8W - 10L
1,600 SR
Queue Stats
152W - 244L
1,383 Elo+
Party 2
Mercury
Mercury
Jnewlun
Mercury
Level 64
God Stats
11W - 12L
1,494 SR
Queue Stats
113W - 186L
1,383 Elo+
Party 2
Discordia
Discordia
kaneyb18
Discordia
Level 127
God Stats
22W - 13L
1,636 SR
Queue Stats
317W - 373L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drew5545-
Chaac
17
2 / 2 / 18
11,063
790
11,511
21,038
23,414
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
SleepsterPS4
Bakasura
17
12 / 5 / 3
12,087
863
20,314
17,995
12,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
oArees
Eset
18
9 / 3 / 8
12,502
893
18,065
9,371
4,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
6 / 5 / 3
12,331
881
17,040
29,794
37,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Jnewlun
Mercury
15
3 / 9 / 4
9,927
709
9,433
17,589
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
kaneyb18
Discordia
14
1 / 9 / 5
10,223
730
7,870
15,766
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
10
10
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Drew5545-
Chaac
2
2
18
5.5
L
Cthulhu
6
5
3
1.5
L
Mercury
Jnewlun
Mercury
3
9
4
0.56
W
Bakasura
SleepsterPS4
Bakasura
12
5
3
2.7
L
Discordia
kaneyb18
Discordia
1
9
5
0.39
W
Eset
oArees
Eset
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,890
Damage
34,343
48,404
Taken
63,149
39,771
Mitigated
52,076
16,392
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Drew5545-
Chaac
11,511
1,567
619
8,578
21,038
23,414
262
9,878
11,160
0
47,330
L
Cthulhu
17,040
3,142
920
4,349
29,794
37,746
0
9,632
17,750
43,502
0
L
Mercury
Jnewlun
Mercury
9,433
5,012
39
820
17,589
8,217
520
3,443
13,032
0
28,771
W
Bakasura
SleepsterPS4
Bakasura
20,314
12,384
0
5,136
17,995
12,037
1,057
9,395
8,600
0
43,164
L
Discordia
kaneyb18
Discordia
7,870
623
0
619
15,766
6,113
675
4,990
9,584
28,855
0
W
Eset
oArees
Eset
18,065
1,057
1,080
979
9,371
4,320
1,573
5,786
3,585
43,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
32,481
193
Minions Killed
151
0
Camps Cleared
0
832,624
Distance Traveled
733,452
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,063
790
69
5
0
281,195
4
L
Cthulhu
12,331
881
61
4
0
273,464
0
L
Mercury
9,927
709
47
3
0
248,923
1
W
Bakasura
12,087
863
64
5
0
307,276
3
L
Discordia
10,223
730
43
3
0
211,065
2
W
Eset
12,502
893
60
4
0
244,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role