Player Matchup

Danzaburou
Danzaburou
CowTusks
Danzaburou
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 22L
1,560 Elo+
Party 1
Lancelot
Lancelot
StoneMan22
Lancelot
Level 49
God Stats
5W - 0L
1,981 SR
Queue Stats
25W - 18L
1,502 Elo+
Party 1
Janus
Janus
Woahs
Janus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,544 Elo+
Party 1
Team Averages
Level 108
1,660 SR
1,535 Elo+

VS

Team Averages
Level 30
1,323 SR
1,427 Elo+
Izanami
Izanami
DaMuffinMan123
Izanami
Level 3
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 2
Mulan
Mulan
RageInducing
Mulan
Level 47
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 10L
1,131 Elo+
Party 2
Chang'e
Chang'e
inmyfeelings
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CowTusks
Danzaburou
14
5 / 3 / 10
8,871
887
9,796
9,865
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
StoneMan22
Lancelot
14
7 / 1 / 5
8,781
878
8,074
9,154
5,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Woahs
Janus
14
8 / 1 / 8
8,901
890
12,515
4,231
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,543
654
4,768
12,354
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
2 / 7 / 2
7,467
747
4,695
12,300
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
inmyfeelings
Chang'e
11
2 / 7 / 2
7,453
745
1,648
11,233
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
4
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CowTusks
Danzaburou
5
3
10
3.33
L
0
6
2
0.17
L
2
7
2
0.43
W
Lancelot
StoneMan22
Lancelot
7
1
5
9.5
W
Janus
Woahs
Janus
8
1
8
12
L
Chang'e
inmyfeelings
Chang'e
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
11,111
23,250
Taken
35,887
11,825
Mitigated
18,997
4,434
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CowTusks
Danzaburou
9,796
5,028
0
2,466
9,865
4,401
1,338
744
8,922
0
44,266
L
4,768
2,802
0
1,319
12,354
5,052
151
3,213
9,141
0
19,217
L
4,695
294
0
1,154
12,300
9,225
0
4,364
7,936
0
11,223
W
Lancelot
StoneMan22
Lancelot
8,074
1,849
0
1,218
9,154
5,814
0
418
8,539
0
26,567
W
Janus
Woahs
Janus
12,515
835
0
750
4,231
1,610
829
543
3,528
38,234
0
L
Chang'e
inmyfeelings
Chang'e
1,648
386
337
380
11,233
4,720
68
4,959
6,274
10,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
21,463
158
Minions Killed
70
0
Camps Cleared
0
564,899
Distance Traveled
439,475
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,871
887
63
6
0
166,623
0
L
Izanami
6,543
654
36
4
0
155,502
0
L
Mulan
7,467
747
15
2
0
150,886
3
W
Lancelot
8,781
878
34
3
0
212,999
4
W
Janus
8,901
890
61
6
0
185,277
0
L
Chang'e
7,453
745
19
2
0
133,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role