Player Matchup

Geb
Geb
Acehiru
Geb
Level 108
God Stats
11W - 11L
1,548 SR
Queue Stats
93W - 61L
1,685 Elo+
Party 2
Achilles
Achilles
AstrayGhost
Achilles
Level 136
God Stats
1W - 0L
1,837 SR
Queue Stats
153W - 81L
1,745 Elo+
Party 2
Scylla
Scylla
HeroBrineGT
Scylla
Level 137
God Stats
1W - 0L
1,715 SR
Queue Stats
153W - 84L
1,732 Elo+
Party 2
Hou Yi
Hou Yi
TrustfulPlayer
Hou Yi
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 4L
1,907 Elo+
Party 2
Thanatos
Thanatos
XWildLifeX
Thanatos
Level 103
God Stats
80W - 34L
1,777 SR
Queue Stats
138W - 80L
1,710 Elo+
Party 2
Team Averages
Level 99
1,675 SR
1,756 Elo+

VS

Team Averages
Level 91
1,513 SR
1,517 Elo+
Cu Chulainn
Cu Chulainn
GrizlyKingSloth
Cu Chulainn
Level 107
God Stats
8W - 10L
1,596 SR
Queue Stats
54W - 50L
1,592 Elo+
Party 1
Ymir
Ymir
GuilhermeKoba
Ymir
Level 107
God Stats
5W - 4L
1,685 SR
Queue Stats
144W - 185L
1,378 Elo+
Solo
Scylla
Scylla
LaughingTruth97
Scylla
Level 71
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Sexytoytle420
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
raiderboyznc
Pele
Level 157
God Stats
2W - 4L
1,505 SR
Queue Stats
37W - 33L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
1 / 0 / 4
4,859
694
1,654
3,852
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
AstrayGhost
Achilles
7
0 / 0 / 2
4,629
661
3,134
5,488
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
8
2 / 0 / 3
4,800
686
3,296
2,753
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 0 / 1
4,400
629
2,341
2,462
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
XWildLifeX
Thanatos
9
5 / 0 / 1
5,438
777
4,371
5,608
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GrizlyKingSloth
Cu Chulainn
8
0 / 2 / 0
4,318
617
3,181
6,504
2,010
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 1 / 0
3,375
482
425
2,696
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,485
498
677
3,141
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
4
0 / 3 / 0
3,317
474
602
4,513
2,624
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

8
0 / 2 / 0
4,213
602
2,062
6,425
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
4
3
W
Achilles
AstrayGhost
Achilles
0
0
2
1
L
Cu Chulainn
GrizlyKingSloth
Cu Chulainn
0
2
0
0
L
0
1
0
0
W
Scylla
2
0
3
3.5
L
0
3
0
0
L
Bacchus
0
3
0
0
W
2
0
1
2.5
W
Thanatos
XWildLifeX
Thanatos
5
0
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,796
Damage
6,947
20,163
Taken
23,279
9,130
Mitigated
8,705
13,647
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
1,654
398
0
1,766
3,852
1,881
403
939
2,913
11,426
0
W
Achilles
AstrayGhost
Achilles
3,134
1,103
0
2,555
5,488
3,375
0
0
5,488
0
22,785
L
Cu Chulainn
GrizlyKingSloth
Cu Chulainn
3,181
664
0
1,610
6,504
2,010
0
0
6,177
0
26,170
L
425
114
0
1,070
2,696
1,117
0
717
1,979
6,865
0
W
Scylla
3,296
478
0
875
2,753
713
143
468
2,285
27,400
0
L
677
32
0
250
3,141
888
0
1,472
1,669
10,096
0
L
Bacchus
602
333
0
0
4,513
2,624
0
1,082
3,431
6,823
0
W
2,341
1,584
0
1,581
2,462
725
504
265
2,197
0
19,804
W
Thanatos
XWildLifeX
Thanatos
4,371
962
0
6,870
5,608
2,436
0
32
5,576
0
32,341
L
2,062
349
0
2,647
6,425
2,066
0
1,679
4,713
0
28,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
18,708
201
Minions Killed
139
0
Camps Cleared
0
704,419
Distance Traveled
619,848
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,859
694
13
2
0
135,133
1
W
Achilles
4,629
661
41
6
0
132,182
2
L
Cu Chulainn
4,318
617
43
6
0
130,581
1
L
Ymir
3,375
482
14
2
0
61,979
0
W
Scylla
4,800
686
46
7
0
136,081
4
L
Scylla
3,485
498
20
3
0
141,315
2
L
Bacchus
3,317
474
9
1
0
136,049
1
W
Hou Yi
4,400
629
44
6
0
124,998
0
W
Thanatos
5,438
777
57
8
0
176,025
2
L
Pele
4,213
602
53
8
0
149,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role