Player Matchup

Thor
Thor
 
Thor
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Xuruminha
Ao Kuang
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 65L
1,503 Elo+
Solo
Ares
Ares
espinhoso08
Ares
Level 104
God Stats
3W - 3L
1,457 SR
Queue Stats
247W - 271L
1,439 Elo+
Solo
Ishtar
Ishtar
mchenachi
Ishtar
Level 147
God Stats
1W - 6L
1,792 SR
Queue Stats
21W - 27L
1,402 Elo+
Solo
Team Averages
Level 122
1,550 SR
1,469 Elo+

VS

Team Averages
Level 114
1,505 SR
1,492 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FL_nostopmateus
Baron Samedi
Level 88
God Stats
52W - 53L
1,484 SR
Queue Stats
451W - 433L
1,527 Elo+
Party 1
Mercury
Mercury
SoyNerdo
Mercury
Level 123
God Stats
3W - 2L
1,663 SR
Queue Stats
23W - 24L
1,530 Elo+
Solo
Fenrir
Fenrir
alexryan9353
Fenrir
Level 125
God Stats
2W - 5L
1,397 SR
Queue Stats
355W - 347L
1,493 Elo+
Party 1
Medusa
Medusa
lBraianl
Medusa
Level 87
God Stats
10W - 14L
1,479 SR
Queue Stats
213W - 227L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 2 / 2
8,244
589
8,707
9,855
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
11
0 / 1 / 3
6,989
499
4,828
3,631
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Xuruminha
Ao Kuang
14
3 / 1 / 4
8,700
621
8,583
13,458
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 5
7,336
524
7,454
11,251
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
mchenachi
Ishtar
15
4 / 0 / 2
8,760
626
6,041
7,013
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 2
6,332
452
2,578
10,515
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
FL_nostopmateus
Baron Samedi
11
2 / 3 / 1
6,766
483
5,977
9,128
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SoyNerdo
Mercury
10
2 / 3 / 1
6,512
465
5,543
12,569
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
11
1 / 3 / 0
6,189
442
5,587
11,492
6,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
lBraianl
Medusa
8
1 / 3 / 0
5,157
368
1,578
8,258
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
2
3.5
W
Merlin
 
Merlin
0
1
3
1.5
L
Atlas
 
Atlas
0
1
2
1
L
Baron Samedi
FL_nostopmateus
Baron Samedi
2
3
1
0.83
L
Mercury
SoyNerdo
Mercury
2
3
1
0.83
W
Ao Kuang
Xuruminha
Ao Kuang
3
1
4
5
L
Fenrir
1
3
0
0.33
W
0
2
5
1.25
L
Medusa
lBraianl
Medusa
1
3
0
0.33
W
Ishtar
mchenachi
Ishtar
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
21,263
45,208
Taken
51,962
27,888
Mitigated
26,625
21,818
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,707
3,014
0
3,984
9,855
4,269
0
1,567
8,288
0
57,311
W
Merlin
 
Merlin
4,828
360
0
471
3,631
1,399
423
917
2,714
45,136
0
L
Atlas
 
Atlas
2,578
1,136
0
3,172
10,515
8,874
0
4,405
6,110
26,032
0
L
Baron Samedi
FL_nostopmateus
Baron Samedi
5,977
568
437
3,701
9,128
3,967
0
3,927
5,201
51,453
0
L
Mercury
SoyNerdo
Mercury
5,543
2,922
0
2,206
12,569
4,879
0
5,008
7,561
0
50,863
W
Ao Kuang
Xuruminha
Ao Kuang
8,583
2,651
0
9,824
13,458
8,530
558
414
13,044
55,652
0
L
Fenrir
5,587
1,851
0
3,650
11,492
6,904
0
6,279
5,213
0
29,966
W
7,454
660
0
2,447
11,251
10,587
19
4,378
6,873
23,119
3,557
L
Medusa
lBraianl
Medusa
1,578
870
0
2,160
8,258
2,001
0
1,123
7,135
0
17,366
W
Ishtar
mchenachi
Ishtar
6,041
3,637
0
5,092
7,013
3,103
431
1,279
5,734
0
77,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
30,956
493
Minions Killed
283
0
Camps Cleared
0
1,345,880
Distance Traveled
1,376,607
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,244
589
100
7
0
276,707
3
W
Merlin
6,989
499
95
7
0
266,286
2
L
Atlas
6,332
452
33
2
0
260,925
5
L
Baron Samedi
6,766
483
80
6
0
251,345
1
L
Mercury
6,512
465
84
6
0
313,005
8
W
Ao Kuang
8,700
621
109
8
0
272,062
3
L
Fenrir
6,189
442
66
5
0
274,469
1
W
Ares
7,336
524
31
2
0
279,541
2
L
Medusa
5,157
368
20
1
0
276,863
0
W
Ishtar
8,760
626
158
11
0
251,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role