Player Matchup

Ra
Ra
GoddesLunaSelene
Ra
Level 57
God Stats
3W - 2L
1,403 SR
Queue Stats
84W - 87L
1,385 Elo+
Solo
Ah Puch
Ah Puch
Julio_ecs
Ah Puch
Level 137
God Stats
5W - 2L
1,499 SR
Queue Stats
6W - 3L
1,523 Elo+
Solo
Cerberus
Cerberus
Samurai_Heart17
Cerberus
Level 87
God Stats
14W - 12L
1,432 SR
Queue Stats
180W - 203L
1,376 Elo+
Solo
Charybdis
Charybdis
Thaifighter66
Charybdis
Level 60
God Stats
17W - 12L
1,492 SR
Queue Stats
113W - 130L
1,419 Elo+
Solo
Merlin
Merlin
jonnny430
Merlin
Level 65
God Stats
7W - 5L
1,488 SR
Queue Stats
19W - 14L
1,455 Elo+
Solo
Team Averages
Level 81
1,463 SR
1,431 Elo+

VS

Team Averages
Level 60
1,456 SR
1,421 Elo+
Baron Samedi
Baron Samedi
ARKHAM21
Baron Samedi
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Joshmustlive
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,445 Elo+
Solo
Da Ji
Da Ji
Kadynmykal
Da Ji
Level 45
God Stats
1W - 4L
1,202 SR
Queue Stats
9W - 15L
1,303 Elo+
Solo
Neith
Neith
KenseiDragon677
Neith
Level 106
God Stats
34W - 41L
1,394 SR
Queue Stats
460W - 499L
1,465 Elo+
Solo
Charybdis
Charybdis
ShadySlyDog420
Charybdis
Level 66
God Stats
7W - 2L
1,685 SR
Queue Stats
479W - 547L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 14
10,132
1,013
8,143
9,284
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Julio_ecs
Ah Puch
18
4 / 0 / 15
11,619
1,162
16,599
3,305
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
17
4 / 2 / 14
10,508
1,051
9,933
14,832
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Thaifighter66
Charybdis
16
7 / 0 / 10
11,364
1,136
10,236
5,562
2,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
jonnny430
Merlin
18
7 / 0 / 14
11,883
1,188
11,795
4,408
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

284

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARKHAM21
Baron Samedi
15
1 / 5 / 1
9,194
919
3,807
11,741
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Joshmustlive
Zhong Kui
15
3 / 6 / 2
10,302
1,030
13,261
17,006
13,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
15
0 / 8 / 3
9,319
932
3,461
16,305
6,561
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 0 / 5
9,455
946
5,612
2,199
1,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ShadySlyDog420
Charybdis
15
1 / 4 / 2
9,538
954
8,154
14,075
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
23
Kills
5
5
Deaths
23
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ARKHAM21
Baron Samedi
1
5
1
0.3
W
1
3
14
2.67
L
Zhong Kui
Joshmustlive
Zhong Kui
3
6
2
0.67
W
Ah Puch
Julio_ecs
Ah Puch
4
0
15
11.5
L
Da Ji
0
8
3
0.19
L
0
0
5
2.5
W
Cerberus
4
2
14
5.5
L
Charybdis
ShadySlyDog420
Charybdis
1
4
2
0.5
W
Charybdis
Thaifighter66
Charybdis
7
0
10
12
W
Merlin
jonnny430
Merlin
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,706
Damage
34,295
37,391
Taken
61,326
17,158
Mitigated
31,737
4,014
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ARKHAM21
Baron Samedi
3,807
794
165
525
11,741
5,425
0
9,144
2,597
15,370
0
W
8,143
1,130
964
644
9,284
3,947
0
3,942
5,342
22,979
0
L
Zhong Kui
Joshmustlive
Zhong Kui
13,261
534
0
2,901
17,006
13,115
0
12,973
4,033
36,234
0
W
Ah Puch
Julio_ecs
Ah Puch
16,599
188
0
648
3,305
1,666
0
1,014
2,291
46,919
0
L
Da Ji
3,461
416
0
162
16,305
6,561
0
13,851
2,454
0
12,918
L
5,612
1,264
0
699
2,199
1,030
0
1,969
230
0
20,224
W
Cerberus
9,933
172
0
1,390
14,832
6,986
0
7,492
7,340
20,624
0
L
Charybdis
ShadySlyDog420
Charybdis
8,154
3,053
0
12
14,075
5,606
0
8,533
5,542
0
29,763
W
Charybdis
Thaifighter66
Charybdis
10,236
8,002
0
368
5,562
2,646
0
1,973
3,589
0
18,068
W
Merlin
jonnny430
Merlin
11,795
478
0
0
4,408
1,913
0
2,647
1,761
29,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,506
Gold Earned
47,808
206
Minions Killed
205
9
Camps Cleared
5
910,522
Distance Traveled
798,387
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,194
919
30
3
0
114,389
0
W
Ra
10,132
1,013
51
5
3
167,640
1
L
Zhong Kui
10,302
1,030
74
7
1
165,150
0
W
Ah Puch
11,619
1,162
65
7
4
198,773
2
L
Da Ji
9,319
932
18
2
3
165,833
0
L
Neith
9,455
946
34
3
0
179,694
0
W
Cerberus
10,508
1,051
31
3
1
201,396
0
L
Charybdis
9,538
954
49
5
1
173,321
2
W
Charybdis
11,364
1,136
18
2
0
154,412
0
W
Merlin
11,883
1,188
41
4
1
188,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role