Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Louis-D
Merlin
Level 143
God Stats
11W - 15L
1,401 SR
Queue Stats
750W - 735L
1,556 Elo+
Solo
Rama
Rama
MajinSully
Rama
Level 128
God Stats
1W - 2L
1,074 SR
Queue Stats
283W - 325L
1,410 Elo+
Solo
Charybdis
Charybdis
trace_alteree
Charybdis
Level 125
God Stats
3W - 7L
1,418 SR
Queue Stats
191W - 187L
1,544 Elo+
Party 1
Agni
Agni
x_PhilOzoF_x
Agni
Level 160
God Stats
1W - 0L
1,707 SR
Queue Stats
80W - 75L
1,596 Elo+
Party 1
Team Averages
Level 143
1,420 SR
1,521 Elo+

VS

Team Averages
Level 35
1,416 SR
1,497 Elo+
Nemesis
Nemesis
Blackblock56
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,428 Elo+
Solo
Camazotz
Camazotz
Draliik
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
GamingBlackIce
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Xitisis
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
ZackGuy
Terra
Level 66
God Stats
0W - 2L
1,079 SR
Queue Stats
29W - 26L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
5 / 1 / 20
10,470
748
9,250
13,706
14,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Louis-D
Merlin
19
11 / 1 / 14
11,632
831
20,659
11,612
6,498
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 16
10,985
785
14,857
10,547
5,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
trace_alteree
Charybdis
17
3 / 2 / 19
10,099
721
21,678
14,742
7,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 19
9,876
705
14,060
11,473
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackblock56
Nemesis
15
2 / 6 / 3
8,763
626
5,915
14,659
6,886
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Camazotz
Draliik
Camazotz
16
2 / 4 / 3
8,679
620
9,454
20,774
10,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 2 / 4
9,315
665
10,093
11,635
5,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Xitisis
Jing Wei
12
0 / 10 / 4
7,735
553
8,360
17,437
7,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
ZackGuy
Terra
16
0 / 5 / 4
9,141
653
7,852
22,530
27,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
27
Kills
8
9
Deaths
27
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
1
20
15
L
Nemesis
Blackblock56
Nemesis
2
6
3
0.58
L
Camazotz
Draliik
Camazotz
2
4
3
0.88
L
4
2
4
3
W
Merlin
Louis-D
Merlin
11
1
14
18
W
7
1
16
15
L
Jing Wei
Xitisis
Jing Wei
0
10
4
0.2
L
Terra
ZackGuy
Terra
0
5
4
0.4
W
Charybdis
trace_alteree
Charybdis
3
2
19
6.25
W
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,504
Damage
41,674
62,080
Taken
87,035
39,165
Mitigated
57,309
36,545
Healing
35,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,250
985
13,259
5,665
13,706
14,954
189
2,157
11,549
13,259
0
L
Nemesis
Blackblock56
Nemesis
5,915
1,579
3,194
3,255
14,659
6,886
0
6,524
8,135
0
12,013
L
Camazotz
Draliik
Camazotz
9,454
1,507
0
5,704
20,774
10,329
0
11,296
9,478
0
16,613
L
10,093
3,879
1,507
3,332
11,635
5,803
0
5,720
5,915
0
30,111
W
Merlin
Louis-D
Merlin
20,659
1,406
1,467
806
11,612
6,498
917
952
10,588
36,298
0
W
14,857
8,752
2,016
2,641
10,547
5,734
3,499
1,349
9,198
0
31,677
L
Jing Wei
Xitisis
Jing Wei
8,360
4,855
0
739
17,437
7,137
0
9,923
7,514
0
17,941
L
Terra
ZackGuy
Terra
7,852
230
9,819
8,033
22,530
27,154
0
10,506
12,024
16,983
0
W
Charybdis
trace_alteree
Charybdis
21,678
6,410
2,560
4,308
14,742
7,076
3,680
1,720
12,834
0
37,837
W
14,060
587
2,038
1,785
11,473
4,903
924
1,674
9,671
30,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
43,633
162
Minions Killed
118
0
Camps Cleared
0
1,284,842
Distance Traveled
1,255,800
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,470
748
2
0
0
292,128
0
L
Nemesis
8,763
626
11
1
0
244,074
0
L
Camazotz
8,679
620
25
2
0
249,930
0
L
Hou Yi
9,315
665
51
4
0
252,797
1
W
Merlin
11,632
831
49
4
0
247,675
1
W
Rama
10,985
785
47
3
0
236,601
0
L
Jing Wei
7,735
553
17
1
0
236,017
0
L
Terra
9,141
653
14
1
0
272,982
1
W
Charybdis
10,099
721
27
2
0
248,903
0
W
Agni
9,876
705
37
3
0
259,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role