Player Matchup

Thanatos
Thanatos
Dewcrew715
Thanatos
Level 93
God Stats
4W - 2L
1,681 SR
Queue Stats
86W - 80L
1,584 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eguski
Kumbhakarna
Level 104
God Stats
2W - 1L
1,622 SR
Queue Stats
346W - 359L
1,479 Elo+
Solo
Set
Set
IHigh_Octane
Set
Level 65
God Stats
4W - 7L
1,235 SR
Queue Stats
249W - 248L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Necrotic16
Gilgamesh
Level 38
God Stats
0W - 2L
1,590 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ishtar
Ishtar
WildTrash666
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 66
1,526 SR
1,519 Elo+

VS

Team Averages
Level 101
1,604 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Majosita2860
Kuzenbo
Level 3
God Stats
3W - 2L
1,755 SR
Queue Stats
4W - 4L
1,654 Elo+
Party 2
Kukulkan
Kukulkan
Odin21 BR
Kukulkan
Level 142
God Stats
19W - 14L
1,670 SR
Queue Stats
495W - 544L
1,505 Elo+
Solo
Janus
Janus
danielmegs
Janus
Level 158
God Stats
2W - 2L
1,596 SR
Queue Stats
15W - 17L
1,531 Elo+
Party 2
Nike
Nike
dehllamadelrey
Nike
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dewcrew715
Thanatos
18
6 / 4 / 3
13,230
1,018
22,480
24,070
11,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Eguski
Kumbhakarna
18
1 / 4 / 7
13,050
1,004
5,252
24,805
38,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 3 / 7
12,242
942
12,530
20,647
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Necrotic16
Gilgamesh
18
1 / 3 / 4
12,225
940
8,839
24,174
19,977
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
18
1 / 7 / 3
11,743
903
16,249
17,013
7,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

109

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 1 / 11
14,716
1,132
26,103
10,382
4,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Majosita2860
Kuzenbo
19
3 / 1 / 14
12,520
963
12,884
23,635
43,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Odin21 BR
Kukulkan
18
4 / 1 / 6
12,406
954
19,301
4,797
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
19
4 / 4 / 11
13,117
1,009
27,878
10,202
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 10
12,502
962
17,139
20,259
22,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
10
Kills
21
21
Deaths
10
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
11
12.5
L
Thanatos
Dewcrew715
Thanatos
6
4
3
1.88
L
Kumbhakarna
Eguski
Kumbhakarna
1
4
7
1.13
L
1
3
7
1.5
W
Kuzenbo
Majosita2860
Kuzenbo
3
1
14
10
L
Gilgamesh
Necrotic16
Gilgamesh
1
3
4
1
W
Kukulkan
Odin21 BR
Kukulkan
4
1
6
7
L
Ishtar
1
7
3
0.36
W
Janus
4
4
11
2.38
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,350
Damage
103,305
110,709
Taken
69,275
90,930
Mitigated
77,611
16,365
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,103
8,115
0
3,515
10,382
4,781
0
781
9,449
0
63,993
L
Thanatos
Dewcrew715
Thanatos
22,480
6,063
0
8,940
24,070
11,683
0
12,226
11,844
0
34,647
L
Kumbhakarna
Eguski
Kumbhakarna
5,252
247
0
1,895
24,805
38,361
0
14,863
9,942
14,125
0
L
12,530
3,751
0
1,134
20,647
13,026
0
10,790
9,857
0
45,809
W
Kuzenbo
Majosita2860
Kuzenbo
12,884
3,368
0
4,688
23,635
43,237
0
2,554
20,548
21,824
0
L
Gilgamesh
Necrotic16
Gilgamesh
8,839
1,179
545
2,207
24,174
19,977
0
12,994
11,180
5,892
40,081
W
Kukulkan
Odin21 BR
Kukulkan
19,301
975
0
0
4,797
2,430
0
1,123
3,674
36,782
0
L
Ishtar
16,249
10,201
0
1,644
17,013
7,883
0
9,190
7,823
0
34,491
W
Janus
27,878
2,280
169
1,153
10,202
4,366
0
297
9,721
56,379
0
W
17,139
1,754
0
20
20,259
22,797
0
1,573
18,488
0
25,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,490
Gold Earned
65,261
255
Minions Killed
255
7
Camps Cleared
9
1,267,441
Distance Traveled
1,196,874
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,716
1,132
117
9
1
232,029
0
L
Thanatos
13,230
1,018
29
2
3
280,746
0
L
Kumbhakarna
13,050
1,004
16
1
1
252,960
3
L
Set
12,242
942
80
6
1
251,994
0
W
Kuzenbo
12,520
963
19
1
1
250,649
1
L
Gilgamesh
12,225
940
80
6
2
263,628
2
W
Kukulkan
12,406
954
46
4
2
233,819
0
L
Ishtar
11,743
903
50
4
0
218,113
1
W
Janus
13,117
1,009
61
5
5
221,646
0
W
Nike
12,502
962
12
1
0
258,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role