Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
JackRifter
Ishtar
Level 120
God Stats
2W - 2L
1,534 SR
Queue Stats
78W - 82L
1,402 Elo+
Party 2
Khepri
Khepri
sticksrogue
Khepri
Level 93
God Stats
2W - 2L
1,636 SR
Queue Stats
49W - 54L
1,390 Elo+
Party 2
Chaac
Chaac
tictac2030
Chaac
Level 63
God Stats
0W - 2L
1,524 SR
Queue Stats
4W - 10L
1,266 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,412 Elo+

VS

Team Averages
Level 110
1,593 SR
1,421 Elo+
Izanami
Izanami
Crimsonhunts
Izanami
Level 129
God Stats
8W - 5L
1,626 SR
Queue Stats
305W - 340L
1,393 Elo+
Party 3
Kali
Kali
FENIX985
Kali
Level 120
God Stats
2W - 1L
1,403 SR
Queue Stats
27W - 8L
1,615 Elo+
Solo
Zeus
Zeus
KinGMellOx
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 121L
1,359 Elo+
Party 3
Ares
Ares
bLuenVy
Ares
Level 109
God Stats
4W - 0L
1,915 SR
Queue Stats
69W - 78L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
yktv JJx
Zhong Kui
Level 85
God Stats
7W - 5L
1,519 SR
Queue Stats
256W - 323L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 2 / 4
8,333
595
13,468
11,094
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
 
Mulan
12
3 / 1 / 0
7,101
507
2,135
8,429
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
JackRifter
Ishtar
10
1 / 1 / 0
6,274
448
4,931
7,743
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
10
0 / 3 / 1
6,340
453
2,038
9,213
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
12
0 / 3 / 0
7,027
502
9,001
13,940
10,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crimsonhunts
Izanami
14
2 / 0 / 4
8,841
632
10,482
9,885
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
3 / 1 / 2
8,652
618
6,281
14,854
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 2
8,183
585
4,747
9,513
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
bLuenVy
Ares
12
2 / 1 / 5
8,264
590
3,902
14,301
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
yktv JJx
Zhong Kui
13
2 / 1 / 2
8,290
592
7,302
12,659
9,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
10
10
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
2
4
3.5
L
Mulan
 
Mulan
3
1
0
3
W
Izanami
Crimsonhunts
Izanami
2
0
4
4
W
Kali
3
1
2
4
L
Ishtar
JackRifter
Ishtar
1
1
0
1
W
1
6
2
0.33
W
Ares
bLuenVy
Ares
2
1
5
4.5
L
Khepri
0
3
1
0.17
L
Chaac
0
3
0
0
W
Zhong Kui
yktv JJx
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
32,714
50,419
Taken
61,212
27,251
Mitigated
38,617
17,926
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,468
4,858
72
3,764
11,094
4,796
278
4,987
5,837
58,864
0
L
Mulan
 
Mulan
2,135
557
0
5,154
8,429
3,738
476
1,694
6,679
0
38,962
W
Izanami
Crimsonhunts
Izanami
10,482
8,410
0
3,752
9,885
4,716
5,161
2,194
7,571
0
71,434
W
Kali
6,281
3,067
0
4,138
14,854
7,477
1,225
1,492
13,236
0
68,138
L
Ishtar
JackRifter
Ishtar
4,931
3,220
259
2,210
7,743
2,318
0
742
6,981
0
35,731
W
4,747
1,064
0
955
9,513
2,969
66
6,240
2,889
56,605
0
W
Ares
bLuenVy
Ares
3,902
290
0
2,276
14,301
14,410
897
3,665
10,448
19,686
7,107
L
Khepri
2,038
341
344
2,118
9,213
6,332
440
1,111
8,094
21,036
0
L
Chaac
9,001
921
0
4,005
13,940
10,067
136
6,329
7,611
0
54,403
W
Zhong Kui
yktv JJx
Zhong Kui
7,302
1,281
0
8,023
12,659
9,045
1,543
1,015
11,562
55,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
42,230
355
Minions Killed
483
0
Camps Cleared
0
1,230,210
Distance Traveled
1,285,120
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,333
595
97
7
0
253,260
1
L
Mulan
7,101
507
75
5
0
180,332
0
W
Izanami
8,841
632
128
9
0
246,341
0
W
Kali
8,652
618
107
8
0
292,172
0
L
Ishtar
6,274
448
67
5
0
248,328
1
W
Zeus
8,183
585
113
8
0
227,693
1
W
Ares
8,264
590
43
3
0
277,665
2
L
Khepri
6,340
453
29
2
0
276,105
1
L
Chaac
7,027
502
87
6
0
272,185
0
W
Zhong Kui
8,290
592
92
7
0
241,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role