Player Matchup

Nox
Nox
AMentalMidget
Nox
Level 107
God Stats
3W - 8L
1,370 SR
Queue Stats
107W - 103L
1,548 Elo+
Party 3
Yemoja
Yemoja
LargeScav
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Danzaburou
Danzaburou
POP_LOCKEandDROP
Danzaburou
Level 58
God Stats
4W - 2L
1,620 SR
Queue Stats
77W - 68L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TaviCal
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,649 SR
Queue Stats
20W - 24L
1,440 Elo+
Party 3
Lancelot
Lancelot
verictalosson
Lancelot
Level 127
God Stats
0W - 3L
1,492 SR
Queue Stats
177W - 157L
1,539 Elo+
Party 3
Team Averages
Level 66
1,526 SR
1,446 Elo+

VS

Team Averages
Level 102
1,444 SR
1,524 Elo+
Charybdis
Charybdis
BobtheSovietDino
Charybdis
Level 121
God Stats
2W - 2L
1,504 SR
Queue Stats
5W - 2L
1,675 Elo+
Party 1
Fafnir
Fafnir
Tirokii
Fafnir
Level 76
God Stats
1W - 1L
1,292 SR
Queue Stats
136W - 132L
1,470 Elo+
Party 2
Tiamat
Tiamat
YaBoiCgutz
Tiamat
Level 128
God Stats
1W - 0L
1,418 SR
Queue Stats
21W - 16L
1,517 Elo+
Party 1
Izanami
Izanami
Zenlyy
Izanami
Level 29
God Stats
5W - 4L
1,460 SR
Queue Stats
85W - 78L
1,489 Elo+
Party 2
Thor
Thor
rutgers0302
Thor
Level 155
God Stats
5W - 4L
1,545 SR
Queue Stats
160W - 157L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,209
708
4,299
16,158
17,242
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
LargeScav
Yemoja
16
3 / 3 / 3
9,231
710
4,687
13,974
13,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
POP_LOCKEandDROP
Danzaburou
16
0 / 3 / 5
8,745
673
8,054
12,956
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
TaviCal
Morgan Le Fay
16
0 / 3 / 3
8,857
681
9,307
9,901
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
verictalosson
Lancelot
16
5 / 7 / 1
9,559
735
15,379
19,938
13,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
9 / 0 / 10
11,218
863
18,967
14,136
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Tirokii
Fafnir
16
2 / 2 / 7
9,483
729
7,932
14,294
16,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
YaBoiCgutz
Tiamat
17
4 / 2 / 14
9,990
768
16,469
11,391
9,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Zenlyy
Izanami
17
4 / 3 / 9
10,337
795
9,108
13,362
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 9
9,693
746
10,691
10,534
7,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
9
Kills
22
22
Deaths
9
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Charybdis
9
0
10
14
L
Yemoja
LargeScav
Yemoja
3
3
3
1.5
L
Danzaburou
POP_LOCKEandDROP
Danzaburou
0
3
5
0.83
L
Morgan Le Fay
TaviCal
Morgan Le Fay
0
3
3
0.5
W
Fafnir
Tirokii
Fafnir
2
2
7
2.75
W
Tiamat
YaBoiCgutz
Tiamat
4
2
14
5.5
W
Izanami
Zenlyy
Izanami
4
3
9
2.83
W
3
2
9
3.75
L
Lancelot
verictalosson
Lancelot
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
63,167
72,927
Taken
63,717
54,993
Mitigated
47,214
13,780
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,299
255
0
1,490
16,158
17,242
180
3,945
12,011
23,170
0
W
Charybdis
18,967
8,791
0
6,832
14,136
7,154
3,925
4,008
10,128
0
45,061
L
Yemoja
LargeScav
Yemoja
4,687
1,378
4,884
2,607
13,974
13,020
0
5,067
8,803
12,823
0
L
Danzaburou
POP_LOCKEandDROP
Danzaburou
8,054
2,760
0
2,197
12,956
6,109
450
6,107
6,727
0
31,564
L
Morgan Le Fay
TaviCal
Morgan Le Fay
9,307
1,602
0
970
9,901
4,751
0
2,343
7,371
37,992
0
W
Fafnir
Tirokii
Fafnir
7,932
2,494
0
1,856
14,294
16,784
157
4,841
9,453
17,595
0
W
Tiamat
YaBoiCgutz
Tiamat
16,469
868
198
2,879
11,391
9,742
53
3,798
7,593
33,898
0
W
Izanami
Zenlyy
Izanami
9,108
4,609
0
3,687
13,362
6,309
2,373
2,155
11,207
0
47,131
W
10,691
1,700
0
1,057
10,534
7,225
93
3,705
6,829
0
26,193
L
Lancelot
verictalosson
Lancelot
15,379
4,078
0
1,632
19,938
13,871
0
6,114
13,587
224
26,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
50,721
224
Minions Killed
243
0
Camps Cleared
0
1,168,131
Distance Traveled
1,333,830
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,209
708
34
3
0
197,132
0
W
Charybdis
11,218
863
52
4
0
257,910
2
L
Yemoja
9,231
710
21
2
0
227,048
2
L
Danzaburou
8,745
673
53
4
0
244,999
0
L
Morgan Le Fay
8,857
681
87
7
0
223,479
2
W
Fafnir
9,483
729
34
3
0
288,645
3
W
Tiamat
9,990
768
47
4
0
282,180
0
W
Izanami
10,337
795
70
5
0
239,710
3
W
Thor
9,693
746
40
3
0
265,385
0
L
Lancelot
9,559
735
29
2
0
275,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role