Player Matchup

Cthulhu
Cthulhu
BurningMaple673
Cthulhu
Level 67
God Stats
35W - 29L
1,575 SR
Queue Stats
237W - 227L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
MellowMemestar
Amaterasu
Level 89
God Stats
89W - 51L
1,637 SR
Queue Stats
386W - 355L
1,526 Elo+
Party 1
King Arthur
King Arthur
PacRat6695
King Arthur
Level 7
God Stats
3W - 2L
1,519 SR
Queue Stats
20W - 15L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
Undy Wetter
Heimdallr
Level 95
God Stats
12W - 8L
1,685 SR
Queue Stats
112W - 103L
1,509 Elo+
Party 3
Sol
Sol
vSnagAlot6810
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,292 Elo+
Party 3
Team Averages
Level 57
1,583 SR
1,446 Elo+

VS

Team Averages
Level 83
1,570 SR
1,432 Elo+
Vulcan
Vulcan
DeclanG1995
Vulcan
Level 43
God Stats
1W - 5L
1,335 SR
Queue Stats
23W - 43L
1,333 Elo+
Party 4
Loki
Loki
Krul Tepish
Loki
Level 144
God Stats
1W - 1L
1,968 SR
Queue Stats
17W - 33L
1,466 Elo+
Party 4
King Arthur
King Arthur
Superuby_99
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
Typicalbenny834
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,403 Elo+
Party 4
Jing Wei
Jing Wei
mugui100
Jing Wei
Level 159
God Stats
1W - 1L
1,547 SR
Queue Stats
82W - 71L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,174
515
5,874
8,903
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
MellowMemestar
Amaterasu
13
11 / 0 / 2
8,223
685
7,939
10,137
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
PacRat6695
King Arthur
11
1 / 3 / 3
6,630
553
3,163
9,395
7,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Undy Wetter
Heimdallr
12
4 / 1 / 3
7,331
611
9,010
7,284
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 2
5,507
459
3,047
4,522
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 4 / 1
5,447
454
3,858
5,816
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,346
446
3,848
9,663
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Superuby_99
King Arthur
9
3 / 4 / 0
5,997
500
2,929
8,240
3,518
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
5,474
456
1,212
10,846
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
mugui100
Jing Wei
10
2 / 4 / 0
6,081
507
4,293
10,753
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
6
6
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Vulcan
0
4
1
0.13
L
0
5
1
0.1
W
Amaterasu
MellowMemestar
Amaterasu
11
0
2
12
W
King Arthur
PacRat6695
King Arthur
1
3
3
0.83
L
King Arthur
Superuby_99
King Arthur
3
4
0
0.75
L
1
1
1
1.5
W
Heimdallr
Undy Wetter
Heimdallr
4
1
3
5.5
L
Jing Wei
mugui100
Jing Wei
2
4
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
16,140
40,241
Taken
45,318
24,435
Mitigated
17,990
9,256
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,874
197
221
2,354
8,903
6,599
54
1,844
7,059
27,080
1,939
L
Vulcan
3,858
1,523
0
182
5,816
2,256
0
492
5,238
28,824
0
L
3,848
1,309
0
2,927
9,663
2,700
0
92
9,539
0
30,810
W
Amaterasu
MellowMemestar
Amaterasu
7,939
3,378
0
2,125
10,137
5,126
35
899
9,238
0
53,718
W
King Arthur
PacRat6695
King Arthur
3,163
1,041
0
0
9,395
7,646
458
0
9,395
0
33,171
L
King Arthur
Superuby_99
King Arthur
2,929
821
0
610
8,240
3,518
62
0
8,240
0
19,906
L
1,212
282
97
1,829
10,846
5,656
0
3,194
7,255
10,057
0
W
Heimdallr
Undy Wetter
Heimdallr
9,010
3,604
0
3,016
7,284
3,472
144
2,045
5,239
0
55,696
L
Jing Wei
mugui100
Jing Wei
4,293
3,111
0
3,555
10,753
3,860
225
3,854
6,633
0
37,126
W
3,047
1,645
0
1,540
4,522
1,592
1,363
282
4,240
19,797
4,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
28,345
354
Minions Killed
224
0
Camps Cleared
0
1,185,103
Distance Traveled
1,139,886
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,174
515
53
4
0
238,826
0
L
Vulcan
5,447
454
54
5
0
226,162
0
L
Loki
5,346
446
54
5
0
287,810
0
W
Amaterasu
8,223
685
86
7
0
294,819
3
W
King Arthur
6,630
553
66
6
0
241,116
1
L
King Arthur
5,997
500
30
3
0
200,130
2
L
Hades
5,474
456
15
1
0
227,159
0
W
Heimdallr
7,331
611
98
8
0
212,042
4
L
Jing Wei
6,081
507
71
6
0
198,625
3
W
Sol
5,507
459
51
4
0
198,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role