Player Matchup

Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
firekev64
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,092 Elo+
Party 2
Chang'e
Chang'e
hotshannon123
Chang'e
Level 149
God Stats
2W - 2L
1,294 SR
Queue Stats
422W - 476L
1,407 Elo+
Solo
Team Averages
Level 89
1,431 SR
1,333 Elo+

VS

Team Averages
Level 63
1,415 SR
1,285 Elo+
Neith
Neith
BlvckDoMo
Neith
Level 107
God Stats
15W - 25L
1,347 SR
Queue Stats
215W - 318L
1,360 Elo+
Solo
Tyr
Tyr
EddyBell
Tyr
Level 26
God Stats
9W - 15L
1,341 SR
Queue Stats
24W - 55L
1,226 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Iron Gut250
Morgan Le Fay
Level 56
God Stats
2W - 3L
1,556 SR
Queue Stats
22W - 44L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 0 / 7
10,883
777
15,120
21,223
12,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
firekev64
Bastet
14
1 / 6 / 12
9,382
670
7,178
14,095
5,385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
17
6 / 0 / 8
10,744
767
12,190
15,455
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlvckDoMo
Neith
14
1 / 4 / 4
8,668
619
9,994
10,943
5,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 3
9,135
653
7,769
17,066
17,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Iron Gut250
Morgan Le Fay
13
1 / 4 / 4
8,566
612
16,704
11,394
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
5
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
7
11.5
L
Neith
BlvckDoMo
Neith
1
4
4
0.75
L
3
7
3
0.64
L
Morgan Le Fay
Iron Gut250
Morgan Le Fay
1
4
4
0.75
W
Bastet
firekev64
Bastet
1
6
12
1.17
W
Chang'e
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
34,467
50,773
Taken
39,403
24,312
Mitigated
28,308
22,052
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,120
2,372
0
4,453
21,223
12,804
1,006
6,393
14,830
0
35,327
L
Neith
BlvckDoMo
Neith
9,994
2,572
0
1,384
10,943
5,217
0
2,027
8,916
0
38,622
L
7,769
1,184
0
675
17,066
17,972
0
6,723
10,343
0
29,445
L
Morgan Le Fay
Iron Gut250
Morgan Le Fay
16,704
1,319
0
936
11,394
5,119
0
3,449
7,945
42,071
0
W
Bastet
firekev64
Bastet
7,178
1,712
0
1,031
14,095
5,385
118
5,293
8,802
0
28,646
W
Chang'e
12,190
1,695
6,183
10,385
15,455
6,123
1,272
5,109
10,346
49,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
26,369
164
Minions Killed
137
0
Camps Cleared
0
757,377
Distance Traveled
712,551
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,883
777
53
4
0
259,176
0
L
Neith
8,668
619
54
4
0
211,018
0
L
Tyr
9,135
653
29
2
0
258,588
4
L
Morgan Le Fay
8,566
612
54
4
0
242,945
5
W
Bastet
9,382
670
31
2
0
243,272
4
W
Chang'e
10,744
767
80
6
0
254,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role