Player Matchup

Aphrodite
Aphrodite
Aryisu
Aphrodite
Level 81
God Stats
118W - 65L
1,617 SR
Queue Stats
519W - 199L
1,652 Elo+
Party 1
Ymir
Ymir
Laythens
Ymir
Level 157
God Stats
2W - 0L
1,662 SR
Queue Stats
219W - 80L
1,761 Elo+
Party 1
Gilgamesh
Gilgamesh
Zesru
Gilgamesh
Level 160
God Stats
38W - 20L
1,809 SR
Queue Stats
305W - 155L
1,769 Elo+
Party 1
Team Averages
Level 133
1,696 SR
1,728 Elo+

VS

Team Averages
Level 122
1,592 SR
1,593 Elo+
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
rocko234
Awilix
Level 106
God Stats
1W - 3L
1,475 SR
Queue Stats
73W - 41L
1,659 Elo+
Party 2
Erlang Shen
Erlang Shen
youcanXthis
Erlang Shen
Level 124
God Stats
5W - 2L
1,802 SR
Queue Stats
169W - 98L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aryisu
Aphrodite
16
4 / 3 / 5
10,611
707
9,224
14,408
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
2 / 3 / 8
10,994
733
7,805
19,426
26,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Zesru
Gilgamesh
16
6 / 0 / 6
11,586
772
21,555
20,490
18,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 2 / 4
9,620
641
10,706
18,954
30,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
rocko234
Awilix
16
3 / 3 / 2
10,861
724
8,601
9,327
6,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
youcanXthis
Erlang Shen
15
1 / 7 / 1
9,630
642
9,921
21,296
13,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
4
1.5
W
Aphrodite
Aryisu
Aphrodite
4
3
5
2.17
W
Ymir
2
3
8
2
W
Gilgamesh
Zesru
Gilgamesh
6
0
6
9
L
Awilix
rocko234
Awilix
3
3
2
1.33
L
Erlang Shen
youcanXthis
Erlang Shen
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
29,228
54,324
Taken
49,577
53,006
Mitigated
49,909
24,031
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,706
1,203
0
3,778
18,954
30,595
0
7,377
11,577
30,573
0
W
Aphrodite
Aryisu
Aphrodite
9,224
735
8,053
7,739
14,408
7,955
1,193
3,882
10,526
48,110
0
W
Ymir
7,805
2,511
0
3,107
19,426
26,234
267
3,812
15,614
23,431
0
W
Gilgamesh
Zesru
Gilgamesh
21,555
9,441
1,968
3,164
20,490
18,817
1,889
3,821
16,669
0
54,053
L
Awilix
rocko234
Awilix
8,601
3,801
0
0
9,327
6,235
2,323
2,851
6,476
0
47,844
L
Erlang Shen
youcanXthis
Erlang Shen
9,921
5,219
0
5,171
21,296
13,079
444
6,906
14,390
0
45,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
30,111
157
Minions Killed
158
0
Camps Cleared
0
774,916
Distance Traveled
758,729
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,620
641
36
2
0
243,882
0
W
Aphrodite
10,611
707
94
6
0
266,352
0
W
Ymir
10,994
733
26
2
0
221,643
3
W
Gilgamesh
11,586
772
37
2
0
286,921
5
L
Awilix
10,861
724
50
3
0
264,333
0
L
Erlang Shen
9,630
642
72
5
0
250,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role