Player Matchup

Odin
Odin
Mcwicho
Odin
Level 74
God Stats
7W - 3L
1,660 SR
Queue Stats
16W - 8L
1,637 Elo+
Party 2
Anhur
Anhur
SiggerNlayer
Anhur
Level 16
God Stats
1W - 0L
1,587 SR
Queue Stats
14W - 7L
1,584 Elo+
Party 2
Ah Puch
Ah Puch
YNGCAPO
Ah Puch
Level 29
God Stats
1W - 0L
1,685 SR
Queue Stats
18W - 10L
1,581 Elo+
Party 2
Team Averages
Level 40
1,644 SR
1,601 Elo+

VS

Team Averages
Level 76
1,390 SR
1,499 Elo+
Sol
Sol
BabyPorkyChops
Sol
Level 133
God Stats
0W - 1L
1,423 SR
Queue Stats
16W - 11L
1,651 Elo+
Party 1
Ares
Ares
GrenPrince
Ares
Level 29
God Stats
5W - 5L
1,384 SR
Queue Stats
36W - 60L
1,409 Elo+
Party 1
Awilix
Awilix
unsung128
Awilix
Level 65
God Stats
1W - 3L
1,364 SR
Queue Stats
27W - 40L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mcwicho
Odin
15
0 / 1 / 5
8,921
637
6,862
11,282
9,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 5
9,538
681
10,674
11,627
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
YNGCAPO
Ah Puch
16
5 / 0 / 2
10,066
719
16,674
4,778
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,390
671
10,000
11,178
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 2
9,615
687
6,177
16,442
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
unsung128
Awilix
12
1 / 3 / 1
8,555
611
4,201
11,238
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
1
2
2
W
Odin
Mcwicho
Odin
0
1
5
2.5
W
2
2
5
2.25
W
Ah Puch
YNGCAPO
Ah Puch
5
0
2
6
L
Awilix
unsung128
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,210
Damage
20,378
27,687
Taken
38,858
16,202
Mitigated
29,533
4,493
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,000
2,387
0
3,486
11,178
5,136
0
5,414
5,764
56,000
0
L
6,177
207
0
3,460
16,442
19,407
0
6,411
10,031
19,884
0
W
Odin
Mcwicho
Odin
6,862
666
161
1,657
11,282
9,288
0
7,572
3,710
277
17,438
W
10,674
4,943
245
1,357
11,627
4,789
2,128
6,737
4,890
0
48,947
W
Ah Puch
YNGCAPO
Ah Puch
16,674
723
197
876
4,778
2,125
774
1,887
2,891
50,097
0
L
Awilix
unsung128
Awilix
4,201
1,168
0
690
11,238
4,990
0
5,002
6,236
0
32,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
27,560
175
Minions Killed
206
0
Camps Cleared
0
760,352
Distance Traveled
763,914
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,390
671
121
9
0
227,615
3
L
Ares
9,615
687
32
2
0
259,751
2
W
Odin
8,921
637
36
3
0
272,136
6
W
Anhur
9,538
681
60
4
0
251,878
5
W
Ah Puch
10,066
719
79
6
0
236,338
1
L
Awilix
8,555
611
53
4
0
276,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role