Player Matchup

Baron Samedi
Baron Samedi
Ataencsic
Baron Samedi
Level 68
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 3L
1,413 Elo+
Party 1
Lancelot
Lancelot
Daehkcarc69420
Lancelot
Level 36
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Anubis
Anubis
Morpheel
Anubis
Level 143
God Stats
0W - 1L
1,551 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
TheHW
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Chronos
Chronos
frollobaggins
Chronos
Level 49
God Stats
0W - 1L
1,324 SR
Queue Stats
3W - 4L
1,530 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,427 Elo+

VS

Team Averages
Level 83
1,600 SR
1,525 Elo+
Ymir
Ymir
AdversaryAvery
Ymir
Level 23
God Stats
2W - 2L
1,857 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
BryceTheDon
Nu Wa
Level 128
God Stats
19W - 12L
1,487 SR
Queue Stats
97W - 78L
1,562 Elo+
Party 2
Shiva
Shiva
INayteI
Shiva
Level 68
God Stats
2W - 2L
1,613 SR
Queue Stats
54W - 53L
1,491 Elo+
Party 2
Da Ji
Da Ji
MattTheRedCrayon
Da Ji
Level 89
God Stats
1W - 1L
1,550 SR
Queue Stats
39W - 29L
1,595 Elo+
Party 2
Neith
Neith
jakethethnake
Neith
Level 109
God Stats
8W - 10L
1,496 SR
Queue Stats
261W - 267L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ataencsic
Baron Samedi
16
5 / 4 / 2
9,332
778
11,526
14,734
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
13
0 / 8 / 6
7,864
655
7,712
13,905
5,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Morpheel
Anubis
16
3 / 4 / 1
9,027
752
13,413
14,577
6,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TheHW
Cthulhu
14
1 / 4 / 3
8,297
691
7,470
17,837
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
15
1 / 3 / 5
8,571
714
6,795
11,917
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
9,128
761
4,831
15,633
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 1 / 13
9,906
826
21,515
10,079
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
INayteI
Shiva
16
2 / 3 / 12
9,097
758
11,834
16,782
12,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 8
9,309
776
9,108
11,253
4,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 1 / 5
10,760
897
13,660
9,273
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
10
Kills
23
23
Deaths
10
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Baron Samedi
Ataencsic
Baron Samedi
5
4
2
1.5
W
5
1
13
11.5
L
Lancelot
0
8
6
0.38
W
Shiva
INayteI
Shiva
2
3
12
2.67
W
3
3
8
2.33
L
Anubis
Morpheel
Anubis
3
4
1
0.88
L
Cthulhu
TheHW
Cthulhu
1
4
3
0.63
L
Chronos
1
3
5
1.17
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,916
Damage
60,948
72,970
Taken
63,020
42,596
Mitigated
41,997
16,291
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,831
1,891
342
3,554
15,633
15,577
273
12,204
3,429
14,313
0
L
Baron Samedi
Ataencsic
Baron Samedi
11,526
682
3,083
4,986
14,734
6,652
168
4,785
9,949
38,489
0
W
21,515
6,816
0
500
10,079
4,084
2,942
5,041
5,038
52,307
0
L
Lancelot
7,712
1,251
0
250
13,905
5,918
124
4,276
9,629
0
16,342
W
Shiva
INayteI
Shiva
11,834
1,450
572
1,987
16,782
12,872
647
8,127
8,655
0
32,066
W
9,108
1,180
0
435
11,253
4,574
967
7,907
3,346
0
22,408
L
Anubis
Morpheel
Anubis
13,413
418
0
4,930
14,577
6,371
1,002
6,617
7,960
48,428
0
L
Cthulhu
TheHW
Cthulhu
7,470
726
61
1,841
17,837
18,351
0
6,472
11,365
16,484
0
L
Chronos
6,795
1,172
0
1,140
11,917
5,304
99
4,196
7,721
24,304
0
W
13,660
6,929
0
5,498
9,273
4,890
2,979
5,925
3,348
0
42,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
48,200
203
Minions Killed
234
0
Camps Cleared
0
1,082,139
Distance Traveled
1,220,330
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,128
761
18
2
0
216,624
0
L
Baron Samedi
9,332
778
52
4
0
207,576
2
W
Nu Wa
9,906
826
67
6
0
241,715
3
L
Lancelot
7,864
655
22
2
0
216,321
3
W
Shiva
9,097
758
35
3
0
266,719
0
W
Da Ji
9,309
776
28
2
0
264,312
0
L
Anubis
9,027
752
74
6
0
190,496
1
L
Cthulhu
8,297
691
18
2
0
225,287
2
L
Chronos
8,571
714
37
3
0
242,459
0
W
Neith
10,760
897
86
7
0
230,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role