Player Matchup

Susano
Susano
DiabloXIIIofWar
Susano
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 100L
1,546 Elo+
Party 1
Janus
Janus
Marukesu95
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 142L
1,544 Elo+
Party 1
Atlas
Atlas
Masterflex7
Atlas
Level 159
God Stats
2W - 8L
1,227 SR
Queue Stats
120W - 131L
1,452 Elo+
Party 3
Horus
Horus
SubstitutionLog
Horus
Level 151
God Stats
1W - 1L
1,724 SR
Queue Stats
38W - 41L
1,487 Elo+
Party 3
Bacchus
Bacchus
XGigglesXtremeX
Bacchus
Level 140
God Stats
0W - 2L
1,607 SR
Queue Stats
156W - 138L
1,549 Elo+
Party 1
Team Averages
Level 149
1,512 SR
1,516 Elo+

VS

Team Averages
Level 104
1,567 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
PatsBck2Bck
Chang'e
Level 160
God Stats
12W - 5L
1,634 SR
Queue Stats
320W - 282L
1,534 Elo+
Party 2
He Bo
He Bo
RedRavager94
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,658 Elo+
Solo
Ao Kuang
Ao Kuang
d3rpnye
Ao Kuang
Level 80
God Stats
4W - 0L
1,670 SR
Queue Stats
92W - 80L
1,522 Elo+
Solo
King Arthur
King Arthur
hines06
King Arthur
Level 122
God Stats
1W - 0L
1,532 SR
Queue Stats
6W - 11L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 8
7,223
657
12,367
12,959
6,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
3 / 3 / 6
7,646
695
9,074
11,008
5,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 9
8,351
759
11,450
12,068
15,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 8
8,295
754
6,280
14,227
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 7
7,847
713
9,083
14,808
14,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 1 / 16
8,789
799
10,629
10,686
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
PatsBck2Bck
Chang'e
15
4 / 1 / 9
8,292
754
11,514
11,387
5,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 11
8,436
767
11,308
9,833
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
d3rpnye
Ao Kuang
16
9 / 3 / 9
9,292
845
12,660
15,954
8,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
hines06
King Arthur
13
2 / 4 / 7
7,428
675
9,648
13,475
11,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
10
Kills
19
20
Deaths
11
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
16
9
L
1
8
8
0.63
L
Janus
3
3
6
2
L
1
2
9
2.75
W
Chang'e
PatsBck2Bck
Chang'e
4
1
9
8.5
W
3
2
11
4.25
L
2
2
8
3
L
3
5
7
1.3
W
Ao Kuang
d3rpnye
Ao Kuang
9
3
9
4.5
W
King Arthur
hines06
King Arthur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,254
Damage
55,759
65,070
Taken
61,335
63,168
Mitigated
41,466
26,825
Healing
28,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,629
1,477
1,101
2,279
10,686
11,637
267
5,206
5,480
24,551
0
L
12,367
2,159
271
259
12,959
6,245
0
9,476
3,483
0
18,905
L
Janus
9,074
1,754
1,179
2,738
11,008
5,609
85
7,471
3,537
20,597
0
L
11,450
3,835
1,324
2,015
12,068
15,253
0
7,913
4,155
27,681
0
W
Chang'e
PatsBck2Bck
Chang'e
11,514
1,455
6,119
5,167
11,387
5,653
128
6,151
5,236
22,316
0
W
11,308
1,277
1,114
1,810
9,833
4,671
146
4,779
5,054
21,385
0
L
6,280
2,634
8,098
6,723
14,227
21,074
0
10,419
3,808
0
10,620
L
9,083
1,410
975
3,243
14,808
14,987
0
10,832
3,976
15,414
0
W
Ao Kuang
d3rpnye
Ao Kuang
12,660
2,873
580
7,218
15,954
8,453
0
6,912
9,042
19,104
0
W
King Arthur
hines06
King Arthur
9,648
188
1,626
1,837
13,475
11,052
64
6,559
6,916
0
16,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
42,237
94
Minions Killed
98
0
Camps Cleared
0
931,124
Distance Traveled
1,000,807
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,789
799
20
2
0
202,366
0
L
Susano
7,223
657
11
1
0
204,378
0
L
Janus
7,646
695
36
3
0
159,323
0
L
Atlas
8,351
759
28
3
0
202,632
1
W
Chang'e
8,292
754
33
3
0
194,472
2
W
He Bo
8,436
767
15
1
0
214,820
0
L
Horus
8,295
754
10
1
0
197,133
0
L
Bacchus
7,847
713
9
1
0
167,658
1
W
Ao Kuang
9,292
845
21
2
0
196,596
1
W
King Arthur
7,428
675
9
1
0
192,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role