Player Matchup

Discordia
Discordia
Andyvxc
Discordia
Level 42
God Stats
1W - 3L
1,338 SR
Queue Stats
18W - 58L
1,051 Elo+
Party 2
Jing Wei
Jing Wei
NekoCing
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 55L
1,083 Elo+
Party 2
Cliodhna
Cliodhna
vLORD DEADPOOLv
Cliodhna
Level 89
God Stats
2W - 8L
1,266 SR
Queue Stats
771W - 870L
1,442 Elo+
Solo
Team Averages
Level 59
1,368 SR
1,192 Elo+

VS

Team Averages
Level 85
1,432 SR
1,312 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Misrey
Fenrir
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 33L
1,215 Elo+
Party 1
Gilgamesh
Gilgamesh
SackheadPally
Gilgamesh
Level 86
God Stats
3W - 3L
1,296 SR
Queue Stats
17W - 31L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andyvxc
Discordia
12
0 / 4 / 2
7,963
613
9,093
8,492
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
NekoCing
Jing Wei
13
1 / 3 / 1
8,116
624
6,216
10,423
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
12
1 / 2 / 1
7,864
605
8,461
10,058
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 3
10,035
772
10,863
10,542
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Misrey
Fenrir
15
2 / 1 / 5
9,030
695
5,487
10,382
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
SackheadPally
Gilgamesh
14
3 / 0 / 6
10,022
771
7,810
14,523
13,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
L
Discordia
Andyvxc
Discordia
0
4
2
0.25
W
Fenrir
Misrey
Fenrir
2
1
5
4.5
L
Jing Wei
NekoCing
Jing Wei
1
3
1
0.5
W
Gilgamesh
SackheadPally
Gilgamesh
3
0
6
6
L
Cliodhna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
24,160
28,973
Taken
35,447
12,905
Mitigated
22,143
5,773
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,863
504
219
3,839
10,542
4,161
2,203
2,968
7,574
62,415
0
L
Discordia
Andyvxc
Discordia
9,093
624
0
1,704
8,492
3,630
330
2,670
5,822
33,370
0
W
Fenrir
Misrey
Fenrir
5,487
2,063
304
1,469
10,382
4,742
742
2,659
7,723
0
17,566
L
Jing Wei
NekoCing
Jing Wei
6,216
3,910
311
2,229
10,423
4,660
596
5,851
4,572
0
24,521
W
Gilgamesh
SackheadPally
Gilgamesh
7,810
2,123
2,553
3,067
14,523
13,240
416
3,539
10,984
0
29,502
L
Cliodhna
8,461
1,117
0
1,529
10,058
4,615
0
2,389
7,669
0
19,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,943
Gold Earned
29,087
115
Minions Killed
157
0
Camps Cleared
0
652,004
Distance Traveled
789,559
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,035
772
100
8
0
248,786
0
L
Discordia
7,963
613
53
4
0
216,626
2
W
Fenrir
9,030
695
24
2
0
265,972
0
L
Jing Wei
8,116
624
31
2
0
215,017
0
W
Gilgamesh
10,022
771
33
3
0
274,801
1
L
Cliodhna
7,864
605
31
2
0
220,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role