Player Matchup

Zhong Kui
Zhong Kui
GetInTheBackpack
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,599 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Steryroids
Kumbhakarna
Level 124
God Stats
1W - 0L
1,493 SR
Queue Stats
20W - 8L
1,739 Elo+
Party 1
Charybdis
Charybdis
Strat0caster
Charybdis
Level 89
God Stats
7W - 3L
1,496 SR
Queue Stats
84W - 72L
1,588 Elo+
Party 1
Team Averages
Level 77
1,497 SR
1,642 Elo+

VS

Team Averages
Level 56
1,449 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MrNiceGuy33
King Arthur
Level 80
God Stats
2W - 4L
1,348 SR
Queue Stats
53W - 75L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
12 / 2 / 6
9,475
948
13,473
10,794
7,191
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
Steryroids
Kumbhakarna
13
1 / 0 / 17
8,412
841
4,015
11,064
9,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Strat0caster
Charybdis
14
5 / 1 / 11
8,319
832
6,505
6,590
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 6 / 0
7,680
768
5,641
8,175
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
 
Neith
11
0 / 6 / 3
6,665
667
6,167
9,214
4,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MrNiceGuy33
King Arthur
11
1 / 6 / 2
6,755
676
5,049
12,354
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
18
Kills
3
3
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
0
0.33
L
Neith
 
Neith
0
6
3
0.25
W
Zhong Kui
12
2
6
7.5
L
King Arthur
MrNiceGuy33
King Arthur
1
6
2
0.33
W
Kumbhakarna
Steryroids
Kumbhakarna
1
0
17
9.5
W
Charybdis
Strat0caster
Charybdis
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
16,857
28,448
Taken
29,743
19,716
Mitigated
18,795
12,315
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,641
408
0
166
8,175
3,551
0
4,168
4,007
27,815
0
L
Neith
 
Neith
6,167
1,500
0
566
9,214
4,064
0
7,108
2,106
0
23,118
W
Zhong Kui
13,473
2,586
0
4,509
10,794
7,191
828
1,970
8,476
43,271
0
L
King Arthur
MrNiceGuy33
King Arthur
5,049
841
0
988
12,354
11,180
0
6,260
6,094
0
12,274
W
Kumbhakarna
Steryroids
Kumbhakarna
4,015
670
3,007
3,265
11,064
9,941
393
1,837
9,060
13,230
0
W
Charybdis
Strat0caster
Charybdis
6,505
3,043
0
1,534
6,590
2,584
1,619
1,849
4,546
0
31,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
21,100
126
Minions Killed
97
0
Camps Cleared
0
498,481
Distance Traveled
485,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,680
768
35
4
0
150,145
3
L
Neith
6,665
667
44
4
0
164,379
3
W
Zhong Kui
9,475
948
64
6
0
154,643
2
L
King Arthur
6,755
676
18
2
0
170,737
2
W
Kumbhakarna
8,412
841
10
1
0
171,152
1
W
Charybdis
8,319
832
52
5
0
172,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role