Player Matchup

Thoth
Thoth
Awillnix
Thoth
Level 67
God Stats
1W - 0L
1,590 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Maui
Maui
MMFK47
Maui
Level 81
God Stats
1W - 0L
1,426 SR
Queue Stats
14W - 9L
1,532 Elo+
Party 1
Achilles
Achilles
Nina02611
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
Shane47
Cernunnos
Level 77
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 10L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
dirty81
Guan Yu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Party 1
Team Averages
Level 62
1,459 SR
1,512 Elo+

VS

Team Averages
Level 104
1,486 SR
1,398 Elo+
Awilix
Awilix
BartekMroczko
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,689 Elo+
Party 2
Geb
Geb
Moiraine23
Geb
Level 158
God Stats
11W - 15L
1,428 SR
Queue Stats
807W - 855L
1,466 Elo+
Solo
Medusa
Medusa
Valki04
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
blacksanta92
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 213L
1,339 Elo+
Solo
Horus
Horus
xkondzx
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Awillnix
Thoth
20
7 / 5 / 18
14,213
711
43,790
19,006
9,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
MMFK47
Maui
20
4 / 2 / 23
14,308
715
16,962
30,722
39,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nina02611
Achilles
19
3 / 2 / 14
11,970
599
11,045
21,678
25,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Shane47
Cernunnos
20
5 / 3 / 19
13,807
690
40,083
25,534
14,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
dirty81
Guan Yu
20
8 / 6 / 15
13,774
689
17,825
37,850
48,041
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 4
13,744
687
24,984
23,183
15,633
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 8
10,542
527
24,049
30,398
36,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Valki04
Medusa
20
2 / 6 / 12
12,840
642
18,683
22,333
13,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
blacksanta92
Cthulhu
20
3 / 6 / 12
13,600
680
31,675
49,769
58,078
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
xkondzx
Horus
19
0 / 4 / 16
12,463
623
11,092
31,520
44,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
69
27
Kills
17
18
Deaths
27
89
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thoth
Awillnix
Thoth
7
5
18
3.2
L
12
4
4
3.5
W
Maui
MMFK47
Maui
4
2
23
7.75
L
0
7
8
0.57
W
Achilles
Nina02611
Achilles
3
2
14
5
W
Cernunnos
Shane47
Cernunnos
5
3
19
4.83
L
Medusa
Valki04
Medusa
2
6
12
1.33
L
Cthulhu
blacksanta92
Cthulhu
3
6
12
1.5
W
Guan Yu
dirty81
Guan Yu
8
6
15
2.58
L
Horus
xkondzx
Horus
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,705
Damage
110,483
134,790
Taken
157,203
137,414
Mitigated
167,162
61,462
Healing
61,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Awillnix
Thoth
43,790
528
627
1,919
19,006
9,928
1,748
7,317
11,689
80,451
0
L
24,984
6,227
2,469
2,425
23,183
15,633
297
9,067
14,022
0
39,847
W
Maui
MMFK47
Maui
16,962
2,785
4,109
7,398
30,722
39,376
647
15,302
15,420
28,276
0
L
24,049
413
4,001
5,181
30,398
36,293
0
12,279
17,729
34,761
0
W
Achilles
Nina02611
Achilles
11,045
2,164
2,440
5,945
21,678
25,124
813
9,752
11,926
0
20,957
W
Cernunnos
Shane47
Cernunnos
40,083
23,094
4,337
9,874
25,534
14,945
4,862
13,004
12,530
0
70,546
L
Medusa
Valki04
Medusa
18,683
9,623
131
3,323
22,333
13,059
2,829
9,370
12,818
0
43,193
L
Cthulhu
blacksanta92
Cthulhu
31,675
2,868
2,597
16,515
49,769
58,078
1,249
18,452
30,805
61,429
0
W
Guan Yu
dirty81
Guan Yu
17,825
3,612
12,038
12,775
37,850
48,041
120
10,647
27,203
0
30,538
L
Horus
xkondzx
Horus
11,092
4,700
13,414
11,608
31,520
44,099
257
11,584
19,645
387
15,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,072
Gold Earned
63,189
201
Minions Killed
173
0
Camps Cleared
0
1,728,163
Distance Traveled
1,757,451
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,213
711
83
4
0
319,109
0
L
Awilix
13,744
687
24
1
0
366,126
0
W
Maui
14,308
715
20
1
0
373,472
0
L
Geb
10,542
527
13
1
0
356,714
0
W
Achilles
11,970
599
14
1
0
374,687
1
W
Cernunnos
13,807
690
63
3
0
316,411
0
L
Medusa
12,840
642
76
4
0
341,802
1
L
Cthulhu
13,600
680
54
3
0
315,885
0
W
Guan Yu
13,774
689
21
1
0
344,484
0
L
Horus
12,463
623
6
0
0
376,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role