Player Matchup

Geb
Geb
Bindoc
Geb
Level 89
God Stats
1W - 1L
1,188 SR
Queue Stats
17W - 28L
1,314 Elo+
Party 1
Ne Zha
Ne Zha
FinalGambit
Ne Zha
Level 107
God Stats
1W - 0L
1,644 SR
Queue Stats
6W - 7L
1,382 Elo+
Party 1
Eset
Eset
KonekoNyaa
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,319 Elo+
Party 1
Team Averages
Level 73
1,444 SR
1,338 Elo+

VS

Team Averages
Level 77
1,531 SR
1,523 Elo+
Thanatos
Thanatos
ElCorujo
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chaac
Chaac
Hasusu
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,571 Elo+
Solo
Nox
Nox
Talinda
Nox
Level 63
God Stats
0W - 1L
1,593 SR
Queue Stats
7W - 8L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bindoc
Geb
13
2 / 2 / 10
9,171
764
6,147
9,835
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
14
5 / 0 / 7
9,220
768
11,819
6,230
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 3 / 6
9,116
760
10,261
8,388
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElCorujo
Thanatos
12
2 / 7 / 3
8,017
668
4,647
9,885
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Hasusu
Chaac
13
1 / 2 / 4
7,941
662
7,517
11,512
7,040
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
14
2 / 3 / 3
8,495
708
6,319
9,558
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
5
5
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
Bindoc
Geb
2
2
10
3.5
L
Thanatos
ElCorujo
Thanatos
2
7
3
0.5
W
Ne Zha
5
0
7
8.5
L
Chaac
Hasusu
Chaac
1
2
4
1.5
W
5
3
6
2.67
L
Nox
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
18,483
24,453
Taken
30,955
19,815
Mitigated
14,209
5,268
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Bindoc
Geb
6,147
855
0
1,109
9,835
11,710
463
2,711
6,855
26,308
0
L
Thanatos
ElCorujo
Thanatos
4,647
1,397
0
3,195
9,885
4,051
115
4,676
4,825
0
13,198
W
Ne Zha
11,819
1,914
0
1,463
6,230
3,932
979
819
5,333
0
23,187
L
Chaac
Hasusu
Chaac
7,517
562
0
2,179
11,512
7,040
0
6,253
4,991
0
23,366
W
10,261
1,420
1,184
1,512
8,388
4,173
639
2,897
5,405
38,428
0
L
Nox
6,319
661
0
500
9,558
3,118
36
5,479
4,005
27,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
24,453
116
Minions Killed
100
0
Camps Cleared
0
684,299
Distance Traveled
675,460
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,171
764
29
2
0
234,786
2
L
Thanatos
8,017
668
22
2
0
206,976
3
W
Ne Zha
9,220
768
22
2
0
242,933
1
L
Chaac
7,941
662
28
2
0
261,860
5
W
Eset
9,116
760
65
5
0
206,580
1
L
Nox
8,495
708
50
4
0
206,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role