Player Matchup

Izanami
Izanami
K INVINCIBLE
Izanami
Level 27
God Stats
3W - 1L
1,505 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 3
Ymir
Ymir
MrNava-
Ymir
Level 108
God Stats
22W - 12L
1,527 SR
Queue Stats
246W - 245L
1,291 Elo+
Party 2
Athena
Athena
NextChicagoBull
Athena
Level 103
God Stats
1W - 1L
1,513 SR
Queue Stats
12W - 26L
1,345 Elo+
Party 3
Vulcan
Vulcan
SaltyNutters
Vulcan
Level 84
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 3
Fenrir
Fenrir
SheLuvsToxicc-
Fenrir
Level 96
God Stats
9W - 7L
1,516 SR
Queue Stats
293W - 321L
1,372 Elo+
Party 2
Team Averages
Level 84
1,502 SR
1,283 Elo+

VS

Team Averages
Level 63
1,449 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Animosity-7-
Merlin
Level 86
God Stats
3W - 6L
1,396 SR
Queue Stats
163W - 198L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzSpexy
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,752 Elo+
Party 1
Cupid
Cupid
TJsCooI
Cupid
Level 83
God Stats
1W - 1L
1,640 SR
Queue Stats
162W - 194L
1,321 Elo+
Party 1
Thanatos
Thanatos
stage_preium9999
Thanatos
Level 45
God Stats
4W - 16L
1,208 SR
Queue Stats
97W - 150L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K INVINCIBLE
Izanami
8
0 / 1 / 2
4,912
491
2,792
4,698
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
MrNava-
Ymir
11
6 / 0 / 2
6,869
687
4,814
4,708
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 4
5,358
536
2,566
4,714
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
11
4 / 0 / 3
6,390
639
6,926
2,270
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 2
5,977
598
4,680
8,205
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 0
5,010
501
3,327
9,426
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
7
0 / 2 / 0
4,492
449
1,754
3,715
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
ItzSpexy
Gilgamesh
5
0 / 4 / 0
4,143
414
2,118
6,972
2,959
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
TJsCooI
Cupid
6
0 / 2 / 1
4,141
414
2,919
5,766
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 4 / 1
5,096
510
1,484
7,537
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Merlin
0
2
0
0
L
Gilgamesh
ItzSpexy
Gilgamesh
0
4
0
0
W
Izanami
K INVINCIBLE
Izanami
0
1
2
1
W
Ymir
MrNava-
Ymir
6
0
2
7
W
0
0
4
2
W
Vulcan
4
0
3
5.5
W
3
1
2
4
L
Cupid
TJsCooI
Cupid
0
2
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
11,602
24,595
Taken
33,416
10,846
Mitigated
14,739
8,827
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,327
317
208
2,140
9,426
5,430
0
3,997
5,425
18,555
0
L
Merlin
1,754
138
0
0
3,715
1,448
0
2,393
1,322
17,924
0
L
Gilgamesh
ItzSpexy
Gilgamesh
2,118
837
0
140
6,972
2,959
60
3,447
3,301
0
10,968
W
Izanami
K INVINCIBLE
Izanami
2,792
2,332
0
1,388
4,698
1,545
839
1,787
2,911
0
28,218
W
Ymir
MrNava-
Ymir
4,814
1,844
0
2,821
4,708
2,504
28
116
4,592
30,148
0
W
2,566
628
0
1,175
4,714
2,420
457
1,090
3,624
10,770
0
W
Vulcan
6,926
2,295
0
83
2,270
1,044
1,200
885
1,385
39,532
0
W
4,680
1,210
0
3,360
8,205
3,333
174
1,203
7,002
0
28,935
L
Cupid
TJsCooI
Cupid
2,919
1,596
924
2,111
5,766
1,761
0
2,024
3,742
0
16,376
L
1,484
431
0
4,468
7,537
3,141
0
2,163
5,320
0
29,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
22,882
244
Minions Killed
146
0
Camps Cleared
0
934,533
Distance Traveled
773,932
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,010
501
24
2
0
191,842
0
L
Merlin
4,492
449
26
3
0
115,898
0
L
Gilgamesh
4,143
414
17
2
0
137,588
0
W
Izanami
4,912
491
54
5
0
157,887
0
W
Ymir
6,869
687
68
7
0
176,175
4
W
Athena
5,358
536
11
1
0
195,787
2
W
Vulcan
6,390
639
58
6
0
205,151
1
W
Fenrir
5,977
598
53
5
0
199,533
1
L
Cupid
4,141
414
21
2
0
131,043
1
L
Thanatos
5,096
510
58
6
0
197,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role