Player Matchup

Mercury
Mercury
Da_Invision
Mercury
Level 108
God Stats
29W - 26L
1,513 SR
Queue Stats
439W - 438L
1,357 Elo+
Party 3
Sol
Sol
Fidato1
Sol
Level 93
God Stats
3W - 9L
1,270 SR
Queue Stats
294W - 311L
1,370 Elo+
Party 3
Achilles
Achilles
IAMCORLEONE_
Achilles
Level 86
God Stats
10W - 11L
1,326 SR
Queue Stats
262W - 255L
1,397 Elo+
Solo
Ymir
Ymir
Jiri Karel 05
Ymir
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 43L
1,318 Elo+
Solo
Danzaburou
Danzaburou
torialee97
Danzaburou
Level 82
God Stats
197W - 171L
1,500 SR
Queue Stats
301W - 303L
1,358 Elo+
Party 3
Team Averages
Level 95
1,422 SR
1,360 Elo+

VS

Team Averages
Level 78
1,566 SR
1,415 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LORD_CHUNGUS451
Arachne
Level 49
God Stats
3W - 2L
1,741 SR
Queue Stats
85W - 74L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Liam_Ohara_
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,321 Elo+
Party 2
Charybdis
Charybdis
ShwiftyV2
Charybdis
Level 144
God Stats
9W - 4L
1,730 SR
Queue Stats
901W - 962L
1,345 Elo+
Party 1
Hera
Hera
angel ep
Hera
Level 68
God Stats
5W - 3L
1,360 SR
Queue Stats
189W - 186L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Da_Invision
Mercury
18
9 / 3 / 3
11,381
569
14,093
17,681
8,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
17
4 / 2 / 1
10,713
536
12,622
14,986
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
IAMCORLEONE_
Achilles
17
9 / 2 / 6
11,436
572
21,555
22,536
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 2
9,017
451
9,240
19,647
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
torialee97
Danzaburou
17
2 / 1 / 0
10,949
547
6,362
11,092
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 0 / 3
9,270
464
11,328
9,464
7,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 6 / 4
9,588
479
7,997
22,862
9,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Liam_Ohara_
Cu Chulainn
13
1 / 10 / 1
8,877
444
10,167
22,152
12,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
ShwiftyV2
Charybdis
15
2 / 4 / 3
9,610
481
9,791
20,908
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
4 / 4 / 4
10,370
519
16,650
15,153
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
24
Kills
13
13
Deaths
24
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
0
3
4.5
W
Mercury
Da_Invision
Mercury
9
3
3
3.5
W
Sol
4
2
1
2.25
W
Achilles
IAMCORLEONE_
Achilles
9
2
6
6
W
0
5
2
0.2
L
3
6
4
0.83
L
Cu Chulainn
Liam_Ohara_
Cu Chulainn
1
10
1
0.15
L
Charybdis
ShwiftyV2
Charybdis
2
4
3
0.88
L
Hera
4
4
4
1.5
W
Danzaburou
torialee97
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,872
Damage
55,933
85,942
Taken
90,539
44,731
Mitigated
45,723
29,636
Healing
27,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,328
1,883
477
3,900
9,464
7,323
0
4,322
5,142
76,858
2,090
W
Mercury
Da_Invision
Mercury
14,093
6,910
0
1,146
17,681
8,030
0
4,071
13,610
0
101,024
W
Sol
12,622
2,277
0
7,276
14,986
6,822
671
8,931
6,055
76,514
5,293
W
Achilles
IAMCORLEONE_
Achilles
21,555
8,789
0
10,344
22,536
14,363
498
2,705
19,831
0
75,730
W
9,240
312
962
4,996
19,647
11,146
421
8,819
10,828
51,552
0
L
7,997
5,483
0
6,405
22,862
9,553
0
3,985
18,529
0
78,215
L
Cu Chulainn
Liam_Ohara_
Cu Chulainn
10,167
3,684
0
3,696
22,152
12,390
600
0
21,015
5,363
49,348
L
Charybdis
ShwiftyV2
Charybdis
9,791
6,038
0
9,001
20,908
9,229
0
4,039
16,818
0
79,497
L
Hera
16,650
4,042
0
4,155
15,153
7,228
596
9,230
5,872
77,810
0
W
Danzaburou
torialee97
Danzaburou
6,362
1,652
0
4,912
11,092
4,370
3,292
3,953
7,139
0
84,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
47,715
623
Minions Killed
592
0
Camps Cleared
0
1,830,583
Distance Traveled
1,784,080
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,270
464
122
6
0
389,862
3
W
Mercury
11,381
569
145
7
0
466,162
4
W
Sol
10,713
536
145
7
0
356,052
4
W
Achilles
11,436
572
117
6
0
382,364
5
W
Ymir
9,017
451
73
4
0
291,731
5
L
Arachne
9,588
479
118
6
0
435,212
5
L
Cu Chulainn
8,877
444
92
5
0
327,176
1
L
Charybdis
9,610
481
134
7
0
302,919
0
L
Hera
10,370
519
126
6
0
328,911
4
W
Danzaburou
10,949
547
143
7
0
334,274
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role