Player Matchup

Loki
Loki
Gold V
AGameOfShadows
Loki
Gold V
Level 160
God Stats
3W - 1L
1,611 SR
Queue Stats
38W - 46L
1,405 MMR
Solo
Rama
Rama
Gold II
DrewSkeezz
Rama
Gold II
Level 103
God Stats
30W - 36L
1,487 SR
Queue Stats
153W - 147L
1,424 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Ryzukisd
Cu Chulainn
Silver I
Level 95
God Stats
5W - 1L
1,700 SR
Queue Stats
32W - 29L
1,415 MMR
Party 1
Scylla
Scylla
Silver III
ScyllaBeast120_
Scylla
Silver III
Level 62
God Stats
2W - 2L
1,458 SR
Queue Stats
12W - 12L
1,454 MMR
Solo
Cerberus
Cerberus
Silver I
unknown4200
Cerberus
Silver I
Level 102
God Stats
1W - 3L
1,276 SR
Queue Stats
27W - 24L
1,415 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,507 SR
1,422 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,450 SR
1,419 MMR
Pele
Pele
Gold IV
 
Pele
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold II
Geb Jungle1781
Achilles
Gold II
Level 79
God Stats
3W - 6L
1,376 SR
Queue Stats
109W - 106L
1,450 MMR
Solo
Athena
Athena
Gold V
Ronin Xx War xX
Athena
Gold V
Level 129
God Stats
18W - 23L
1,482 SR
Queue Stats
181W - 188L
1,272 MMR
Party 2
Zeus
Zeus
Bronze V
new insanus
Zeus
Bronze V
Level 147
God Stats
0W - 3L
1,393 SR
Queue Stats
0W - 8L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
9,065
504
4,421
14,469
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 3
10,641
591
8,395
14,214
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Ryzukisd
Cu Chulainn
15
3 / 4 / 0
10,170
565
15,860
17,192
16,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 0 / 4
10,577
588
11,977
9,287
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
unknown4200
Cerberus
15
7 / 2 / 3
10,170
565
4,581
14,267
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThorYmirCabrakan

VS

Bans
AwilixHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 3 / 3
8,658
481
7,763
19,110
7,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
13
2 / 4 / 1
8,237
458
11,035
15,751
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
4 / 3 / 2
9,550
531
12,324
25,454
20,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 4
8,406
467
5,402
11,444
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 1
8,662
481
6,914
9,703
4,299
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
12
12
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
3
3
1.83
L
Anhur
 
Anhur
2
4
1
0.63
W
0
5
7
0.7
W
3
1
3
4.5
L
Achilles
4
3
2
1.67
L
2
2
4
2
W
Cu Chulainn
Ryzukisd
Cu Chulainn
3
4
0
0.75
W
4
0
4
6
L
0
5
1
0.1
W
Cerberus
unknown4200
Cerberus
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,234
Damage
43,438
69,429
Taken
81,462
43,954
Mitigated
49,333
30,693
Healing
30,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,763
1,802
0
6,758
19,110
7,982
0
3,703
15,281
0
76,744
L
Anhur
 
Anhur
11,035
5,513
0
7,284
15,751
5,222
39
3,563
12,137
30
58,719
W
4,421
754
0
6,048
14,469
5,310
0
1,584
12,793
0
64,940
W
8,395
6,437
0
10,278
14,214
4,888
1,320
1,367
12,847
0
103,535
L
Achilles
12,324
3,267
0
12,856
25,454
20,229
0
1,340
22,838
41
73,440
L
5,402
1,731
373
2,540
11,444
11,601
0
2,696
8,696
33,482
3,404
W
Cu Chulainn
Ryzukisd
Cu Chulainn
15,860
2,424
0
6,430
17,192
16,541
120
537
15,380
5,725
71,108
W
11,977
1,330
163
3,288
9,287
3,871
536
3,286
6,001
94,127
0
L
6,914
553
0
478
9,703
4,299
245
6,613
3,090
75,562
0
W
Cerberus
unknown4200
Cerberus
4,581
511
0
4,486
14,267
13,344
0
5,486
8,781
33,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
43,513
646
Minions Killed
507
0
Camps Cleared
0
1,790,072
Distance Traveled
1,757,100
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,658
481
111
6
0
390,881
7
L
Anhur
8,237
458
87
5
0
328,847
4
W
Loki
9,065
504
113
6
0
371,626
6
W
Rama
10,641
591
169
9
0
330,159
5
L
Achilles
9,550
531
112
6
0
326,801
3
L
Athena
8,406
467
61
3
0
406,240
11
W
Cu Chulainn
10,170
565
126
7
0
347,157
3
W
Scylla
10,577
588
174
10
0
372,810
8
L
Zeus
8,662
481
136
8
0
304,331
5
W
Cerberus
10,170
565
64
4
0
368,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role