Player Matchup

Lancelot
Lancelot
King_savage34567
Lancelot
Level 102
God Stats
1W - 1L
1,769 SR
Queue Stats
56W - 65L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Kushnier15
Danzaburou
Level 69
God Stats
4W - 5L
1,535 SR
Queue Stats
81W - 68L
1,506 Elo+
Solo
Nox
Nox
LonelyPotato99
Nox
Level 83
God Stats
6W - 3L
1,894 SR
Queue Stats
49W - 54L
1,434 Elo+
Solo
Chang'e
Chang'e
TheHuntress33
Chang'e
Level 69
God Stats
2W - 3L
1,506 SR
Queue Stats
5W - 5L
1,439 Elo+
Solo
Artio
Artio
TheRealNashC666
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 116L
1,372 Elo+
Solo
Team Averages
Level 82
1,641 SR
1,435 Elo+

VS

Team Averages
Level 67
1,404 SR
1,393 Elo+
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Axtroq-
Awilix
Level 17
God Stats
2W - 2L
1,285 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Sol
Sol
PC PickleRick
Sol
Level 63
God Stats
1W - 0L
1,325 SR
Queue Stats
18W - 40L
1,285 Elo+
Solo
Erlang Shen
Erlang Shen
jada-claps
Erlang Shen
Level 84
God Stats
1W - 1L
1,409 SR
Queue Stats
17W - 22L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
9,577
958
6,308
19,321
11,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Kushnier15
Danzaburou
15
1 / 7 / 3
10,363
1,036
15,349
20,367
10,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 4 / 2
9,769
977
10,781
10,471
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
15
0 / 2 / 2
9,321
932
11,440
19,504
9,142
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 2 / 2
9,966
997
10,804
31,655
33,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

145

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 1 / 18
11,259
1,126
12,558
16,457
26,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
 
Izanami
17
3 / 0 / 15
11,129
1,113
20,865
6,319
3,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Axtroq-
Awilix
17
4 / 1 / 12
10,306
1,031
14,912
10,825
6,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 14
11,351
1,135
31,592
12,383
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
jada-claps
Erlang Shen
17
10 / 0 / 10
13,119
1,312
15,456
14,366
15,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
4
Kills
24
24
Deaths
4
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
18
11
W
Izanami
 
Izanami
3
0
15
10.5
W
Awilix
Axtroq-
Awilix
4
1
12
10
L
1
9
3
0.28
L
Danzaburou
Kushnier15
Danzaburou
1
7
3
0.36
L
1
4
2
0.5
W
5
2
14
6
L
Chang'e
0
2
2
0.5
L
1
2
2
1
W
Erlang Shen
jada-claps
Erlang Shen
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,682
Damage
95,383
101,318
Taken
60,350
69,141
Mitigated
59,550
16,520
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,558
1,327
0
1,556
16,457
26,763
0
9,400
7,057
20,385
0
W
Izanami
 
Izanami
20,865
15,693
0
400
6,319
3,661
0
2,030
4,289
0
42,278
W
Awilix
Axtroq-
Awilix
14,912
4,454
0
0
10,825
6,173
0
6,451
4,374
0
21,533
L
6,308
2,450
0
111
19,321
11,501
0
6,726
12,595
0
15,237
L
Danzaburou
Kushnier15
Danzaburou
15,349
4,050
0
1,817
20,367
10,179
0
9,196
11,171
0
38,136
L
10,781
478
287
313
10,471
5,241
0
2,879
7,592
24,738
0
W
31,592
17,957
0
4,233
12,383
7,650
0
5,092
7,291
55,622
3,694
L
Chang'e
11,440
913
4,032
4,588
19,504
9,142
0
9,724
9,780
34,753
0
L
10,804
814
2,172
3,200
31,655
33,078
0
15,158
16,497
19,951
0
W
Erlang Shen
jada-claps
Erlang Shen
15,456
8,566
2,146
4,953
14,366
15,303
0
10,052
4,314
1,603
26,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
57,164
161
Minions Killed
193
5
Camps Cleared
6
872,692
Distance Traveled
948,239
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,259
1,126
6
1
0
190,917
2
W
Izanami
11,129
1,113
60
6
4
165,296
0
W
Awilix
10,306
1,031
22
2
0
217,394
0
L
Lancelot
9,577
958
23
2
2
162,304
0
L
Danzaburou
10,363
1,036
50
5
0
154,241
0
L
Nox
9,769
977
28
3
2
166,126
0
W
Sol
11,351
1,135
80
8
2
154,514
0
L
Chang'e
9,321
932
44
4
1
174,924
0
L
Artio
9,966
997
16
2
0
215,097
0
W
Erlang Shen
13,119
1,312
25
3
0
220,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role