Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BMBobby420
Sol
Level 160
God Stats
2W - 1L
1,721 SR
Queue Stats
273W - 138L
1,768 Elo+
Party 1
Sun Wukong
Sun Wukong
Kuradal
Sun Wukong
Level 147
God Stats
1W - 0L
1,830 SR
Queue Stats
108W - 38L
1,839 Elo+
Party 1
Mulan
Mulan
TitaniaAbuser
Mulan
Level 160
God Stats
3W - 0L
1,648 SR
Queue Stats
45W - 38L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
hoqipoqi
Jing Wei
Level 26
God Stats
22W - 15L
1,527 SR
Queue Stats
42W - 38L
1,489 Elo+
Party 1
Team Averages
Level 130
1,645 SR
1,641 Elo+

VS

Team Averages
Level 119
1,628 SR
1,531 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DarckMons
Ullr
Level 125
God Stats
0W - 1L
1,689 SR
Queue Stats
49W - 62L
1,497 Elo+
Solo
Lancelot
Lancelot
Hazedu
Lancelot
Level 160
God Stats
2W - 3L
1,523 SR
Queue Stats
84W - 89L
1,543 Elo+
Party 2
Maui
Maui
Juandavg74
Maui
Level 151
God Stats
0W - 2L
1,610 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
SisterMom
Chaac
Level 18
God Stats
0W - 1L
1,820 SR
Queue Stats
15W - 10L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 10
7,473
747
7,289
3,771
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 0 / 6
8,996
900
15,719
10,043
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Kuradal
Sun Wukong
15
7 / 1 / 8
8,418
842
12,506
10,219
5,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 12
7,974
797
9,188
12,550
11,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
hoqipoqi
Jing Wei
15
1 / 1 / 3
7,775
778
2,498
6,863
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 3 / 1
6,612
661
7,634
10,370
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
1 / 3 / 0
7,914
791
3,274
8,171
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Hazedu
Lancelot
11
0 / 5 / 1
6,406
641
5,852
11,092
4,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,795
680
3,443
11,166
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
SisterMom
Chaac
12
2 / 6 / 0
7,049
705
6,340
13,897
10,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
19
Kills
3
3
Deaths
19
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
10
7
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
8
0
6
11
L
Ullr
1
3
0
0.33
L
Lancelot
Hazedu
Lancelot
0
5
1
0.1
L
0
2
0
0
W
Sun Wukong
Kuradal
Sun Wukong
7
1
8
11
L
Chaac
SisterMom
Chaac
2
6
0
0.33
W
1
1
12
7
W
Jing Wei
hoqipoqi
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,200
Damage
26,543
43,446
Taken
54,696
27,502
Mitigated
33,149
17,815
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,289
451
2,459
2,280
3,771
1,867
0
1,551
2,220
20,211
0
L
Ah Puch
 
Ah Puch
7,634
155
0
2,276
10,370
4,069
0
3,322
7,048
20,181
0
W
15,719
7,920
0
5,840
10,043
5,124
765
1,635
8,408
46,905
3,557
L
Ullr
3,274
942
0
119
8,171
3,928
0
2,712
5,459
0
37,889
L
Lancelot
Hazedu
Lancelot
5,852
785
0
684
11,092
4,666
0
4,412
6,680
0
16,781
L
3,443
397
0
1,239
11,166
9,597
0
5,209
5,957
8,537
0
W
Sun Wukong
Kuradal
Sun Wukong
12,506
2,887
0
1,958
10,219
5,553
27
3,223
6,996
0
25,568
L
Chaac
SisterMom
Chaac
6,340
947
0
2,428
13,897
10,889
0
6,383
7,514
0
20,994
W
9,188
2,866
544
2,915
12,550
11,985
0
2,811
9,739
0
17,318
W
Jing Wei
hoqipoqi
Jing Wei
2,498
1,863
0
1,819
6,863
2,973
1,453
1,857
5,006
0
27,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
34,776
238
Minions Killed
181
0
Camps Cleared
0
1,030,853
Distance Traveled
1,036,938
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,473
747
38
4
0
199,054
3
L
Ah Puch
6,612
661
30
3
0
191,284
3
W
Sol
8,996
900
77
8
0
195,259
1
L
Ullr
7,914
791
81
8
0
202,359
3
L
Lancelot
6,406
641
20
2
0
215,684
1
L
Maui
6,795
680
14
1
0
209,142
1
W
Sun Wukong
8,418
842
41
4
0
229,216
0
L
Chaac
7,049
705
36
4
0
218,469
1
W
Mulan
7,974
797
16
2
0
209,105
0
W
Jing Wei
7,775
778
66
7
0
198,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role