Player Matchup

Vulcan
Vulcan
ConcealedBreast
Vulcan
Level 140
God Stats
8W - 3L
1,885 SR
Queue Stats
38W - 28L
1,656 Elo+
Party 2
Chaac
Chaac
Kherven
Chaac
Level 133
God Stats
3W - 0L
1,977 SR
Queue Stats
66W - 33L
1,775 Elo+
Party 2
Kuzenbo
Kuzenbo
Rurin
Kuzenbo
Level 145
God Stats
19W - 7L
1,787 SR
Queue Stats
135W - 74L
1,750 Elo+
Party 2
Xbalanque
Xbalanque
Suriell
Xbalanque
Level 110
God Stats
52W - 13L
1,858 SR
Queue Stats
96W - 39L
1,811 Elo+
Party 2
Ra
Ra
TwisterGrey
Ra
Level 149
God Stats
4W - 2L
1,520 SR
Queue Stats
121W - 75L
1,655 Elo+
Party 2
Team Averages
Level 135
1,806 SR
1,729 Elo+

VS

Team Averages
Level 130
1,526 SR
1,608 Elo+
Ao Kuang
Ao Kuang
AdamBomb312
Ao Kuang
Level 128
God Stats
2W - 5L
1,479 SR
Queue Stats
184W - 167L
1,564 Elo+
Party 3
Fenrir
Fenrir
DirtyButtBandit
Fenrir
Level 124
God Stats
0W - 1L
1,301 SR
Queue Stats
168W - 149L
1,601 Elo+
Party 3
Ishtar
Ishtar
TheMeranitor28
Ishtar
Level 159
God Stats
13W - 7L
1,674 SR
Queue Stats
113W - 106L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
Wrath12393
Kukulkan
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 10L
1,746 Elo+
Party 1
Ares
Ares
barringer27
Ares
Level 142
God Stats
23W - 12L
1,677 SR
Queue Stats
274W - 279L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 12
11,641
776
22,002
9,361
5,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kherven
Chaac
18
3 / 3 / 16
10,838
723
11,535
17,285
19,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Rurin
Kuzenbo
18
3 / 2 / 14
11,426
762
13,413
25,616
48,426
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
Suriell
Xbalanque
18
7 / 4 / 9
11,721
781
17,239
14,034
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 9
11,415
761
13,960
13,243
7,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdamBomb312
Ao Kuang
19
8 / 4 / 2
11,397
760
10,961
21,897
12,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 7 / 5
10,019
668
10,635
20,514
16,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 7
10,804
720
19,855
16,854
9,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Wrath12393
Kukulkan
16
0 / 5 / 2
9,613
641
6,390
10,512
6,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 10
11,400
760
9,792
25,170
30,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
23
Kills
13
13
Deaths
23
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AdamBomb312
Ao Kuang
8
4
2
2.25
W
7
1
12
13
L
1
7
5
0.5
W
Chaac
Kherven
Chaac
3
3
16
3.67
W
Kuzenbo
Rurin
Kuzenbo
3
2
14
5
W
Xbalanque
Suriell
Xbalanque
7
4
9
2.88
L
2
3
7
1.83
W
3
3
9
2.5
L
Kukulkan
Wrath12393
Kukulkan
0
5
2
0.2
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,149
Damage
57,633
79,539
Taken
94,947
88,390
Mitigated
75,406
23,457
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AdamBomb312
Ao Kuang
10,961
2,792
0
8,953
21,897
12,974
0
10,802
10,819
41,642
0
W
22,002
8,414
0
120
9,361
5,447
150
4,732
4,486
51,253
0
L
10,635
2,536
0
1,881
20,514
16,144
0
9,880
10,203
0
32,556
W
Chaac
Kherven
Chaac
11,535
2,909
0
7,533
17,285
19,297
451
5,927
11,286
45
16,448
W
Kuzenbo
Rurin
Kuzenbo
13,413
4,946
0
5,316
25,616
48,426
271
7,469
17,939
26,689
0
W
Xbalanque
Suriell
Xbalanque
17,239
10,280
0
3,392
14,034
7,886
4,546
5,396
8,584
0
51,111
L
19,855
11,546
0
5,608
16,854
9,600
1,618
8,494
8,068
0
69,306
W
13,960
1,830
3,836
3,260
13,243
7,334
1,304
3,619
9,324
59,952
0
L
Kukulkan
Wrath12393
Kukulkan
6,390
502
0
689
10,512
6,211
0
5,710
4,586
39,450
0
L
9,792
124
0
3,888
25,170
30,477
0
13,692
10,717
22,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
53,233
266
Minions Killed
312
0
Camps Cleared
0
1,605,291
Distance Traveled
1,452,974
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,397
760
70
5
0
306,467
2
W
Vulcan
11,641
776
53
4
0
332,371
2
L
Fenrir
10,019
668
57
4
0
272,099
0
W
Chaac
10,838
723
14
1
0
313,200
0
W
Kuzenbo
11,426
762
27
2
0
338,097
5
W
Xbalanque
11,721
781
60
4
0
308,917
1
L
Ishtar
10,804
720
101
7
0
282,036
4
W
Ra
11,415
761
112
7
0
312,706
3
L
Kukulkan
9,613
641
67
4
0
294,590
2
L
Ares
11,400
760
17
1
0
297,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role