Player Matchup

Gilgamesh
Gilgamesh
DarkInferno93
Gilgamesh
Level 66
God Stats
1W - 0L
1,234 SR
Queue Stats
7W - 10L
1,113 Elo+
Party 1
Izanami
Izanami
Elder behemoth
Izanami
Level 69
God Stats
1W - 0L
1,279 SR
Queue Stats
11W - 10L
1,258 Elo+
Party 1
Aphrodite
Aphrodite
Korn061003
Aphrodite
Level 82
God Stats
2W - 1L
1,607 SR
Queue Stats
6W - 7L
1,306 Elo+
Party 1
Team Averages
Level 72
1,373 SR
1,226 Elo+

VS

Team Averages
Level 72
1,415 SR
1,414 Elo+
Thanatos
Thanatos
Kode_DRAGO43
Thanatos
Level 69
God Stats
2W - 2L
1,470 SR
Queue Stats
64W - 71L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
LONGboyXL
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
S1N3STR0
Sylvanus
Level 79
God Stats
1W - 1L
1,276 SR
Queue Stats
23W - 17L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkInferno93
Gilgamesh
15
4 / 3 / 10
10,282
791
10,422
19,195
12,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 6
11,197
861
20,797
14,155
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Korn061003
Aphrodite
14
3 / 5 / 7
9,514
732
11,455
14,363
8,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kode_DRAGO43
Thanatos
15
10 / 5 / 1
10,087
776
12,036
18,029
10,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
LONGboyXL
Zhong Kui
14
1 / 3 / 11
8,946
688
17,110
17,814
13,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
S1N3STR0
Sylvanus
13
1 / 6 / 8
9,182
706
9,034
21,023
25,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
14
Kills
12
12
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkInferno93
Gilgamesh
4
3
10
3
W
7
4
6
2.5
L
Thanatos
Kode_DRAGO43
Thanatos
10
5
1
2.1
W
Aphrodite
Korn061003
Aphrodite
3
5
7
1.3
L
Zhong Kui
LONGboyXL
Zhong Kui
1
3
11
2.17
L
Sylvanus
S1N3STR0
Sylvanus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
38,180
47,713
Taken
56,866
26,837
Mitigated
49,555
19,160
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkInferno93
Gilgamesh
10,422
3,828
891
2,428
19,195
12,108
520
8,669
10,526
0
23,997
W
20,797
15,076
518
5,007
14,155
5,798
2,353
9,739
4,416
0
55,713
L
Thanatos
Kode_DRAGO43
Thanatos
12,036
3,172
0
9,445
18,029
10,026
561
3,532
14,497
0
39,963
W
Aphrodite
Korn061003
Aphrodite
11,455
3,557
5,119
5,197
14,363
8,931
374
7,795
6,568
25,935
0
L
Zhong Kui
LONGboyXL
Zhong Kui
17,110
2,426
0
8,198
17,814
13,829
22
3,356
14,458
46,670
0
L
Sylvanus
S1N3STR0
Sylvanus
9,034
2,721
2,551
4,435
21,023
25,700
344
4,606
16,417
19,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
28,215
131
Minions Killed
125
0
Camps Cleared
0
660,158
Distance Traveled
555,778
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,282
791
18
1
0
261,966
3
W
Izanami
11,197
861
90
7
0
211,589
0
L
Thanatos
10,087
776
47
4
0
207,752
0
W
Aphrodite
9,514
732
23
2
0
186,603
3
L
Zhong Kui
8,946
688
57
4
0
179,092
0
L
Sylvanus
9,182
706
21
2
0
168,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role