Player Matchup

Baron Samedi
Baron Samedi
BoaClemstrictor
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,631 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ItsDNICE007
Cu Chulainn
Level 47
God Stats
3W - 7L
1,241 SR
Queue Stats
125W - 156L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
WAY2Nii
Ratatoskr
Level 29
God Stats
6W - 10L
1,585 SR
Queue Stats
32W - 30L
1,601 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
knuck-94
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
1,183 Elo+
Solo
Achilles
Achilles
l WarNephilim l
Achilles
Level 69
God Stats
1W - 2L
1,276 SR
Queue Stats
32W - 37L
1,512 Elo+
Party 3
Team Averages
Level 50
1,420 SR
1,471 Elo+

VS

Team Averages
Level 73
1,475 SR
1,356 Elo+
Thanatos
Thanatos
DRTYxEvoker
Thanatos
Level 20
God Stats
8W - 6L
1,623 SR
Queue Stats
21W - 29L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElMataFurrosUwU
Morgan Le Fay
Level 37
God Stats
3W - 3L
1,601 SR
Queue Stats
60W - 66L
1,397 Elo+
Solo
Ishtar
Ishtar
Memesarebest4u
Ishtar
Level 119
God Stats
2W - 2L
1,228 SR
Queue Stats
10W - 16L
1,371 Elo+
Party 1
Olorun
Olorun
Mugetsu90
Olorun
Level 160
God Stats
0W - 2L
1,421 SR
Queue Stats
115W - 113L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
VengeZerks
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoaClemstrictor
Baron Samedi
20
7 / 7 / 26
15,365
1,182
20,988
22,587
12,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ItsDNICE007
Cu Chulainn
20
10 / 8 / 23
15,607
1,201
23,184
29,134
21,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
WAY2Nii
Ratatoskr
20
13 / 4 / 19
16,298
1,254
21,121
20,753
9,677
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
knuck-94
Ah Muzen Cab
20
17 / 0 / 21
18,055
1,389
29,447
11,326
5,608
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
6 / 11 / 29
15,476
1,190
24,000
28,408
31,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRTYxEvoker
Thanatos
20
5 / 10 / 17
14,271
1,098
14,010
24,467
12,033
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
ElMataFurrosUwU
Morgan Le Fay
20
2 / 12 / 19
14,050
1,081
21,887
26,192
13,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 9 / 15
15,459
1,189
29,077
24,047
13,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Mugetsu90
Olorun
20
11 / 7 / 12
16,210
1,247
18,429
23,443
14,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
VengeZerks
Hun Batz
20
6 / 15 / 18
14,893
1,146
22,264
28,490
13,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
111
53
Kills
30
30
Deaths
53
118
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoaClemstrictor
Baron Samedi
7
7
26
2.86
L
Thanatos
DRTYxEvoker
Thanatos
5
10
17
1.35
L
Morgan Le Fay
ElMataFurrosUwU
Morgan Le Fay
2
12
19
0.96
W
Cu Chulainn
ItsDNICE007
Cu Chulainn
10
8
23
2.69
L
6
9
15
1.5
L
Olorun
Mugetsu90
Olorun
11
7
12
2.43
L
Hun Batz
VengeZerks
Hun Batz
6
15
18
1
W
Ratatoskr
WAY2Nii
Ratatoskr
13
4
19
5.63
W
Ah Muzen Cab
knuck-94
Ah Muzen Cab
17
0
21
27.5
W
Achilles
6
11
29
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,740
Damage
105,667
112,208
Taken
126,639
80,366
Mitigated
66,916
12,043
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoaClemstrictor
Baron Samedi
20,988
1,252
2,535
2,567
22,587
12,803
0
7,404
15,183
47,211
0
L
Thanatos
DRTYxEvoker
Thanatos
14,010
3,907
0
7,295
24,467
12,033
0
5,196
19,271
0
28,675
L
Morgan Le Fay
ElMataFurrosUwU
Morgan Le Fay
21,887
3,026
0
925
26,192
13,962
0
4,714
21,478
43,495
0
W
Cu Chulainn
ItsDNICE007
Cu Chulainn
23,184
10,146
0
1,373
29,134
21,041
0
11,518
17,616
0
42,325
L
29,077
21,479
0
1,533
24,047
13,097
0
4,078
19,969
0
64,779
L
Olorun
Mugetsu90
Olorun
18,429
9,376
2,504
8,954
23,443
14,115
0
2,766
20,677
50,814
2,668
L
Hun Batz
VengeZerks
Hun Batz
22,264
6,981
0
460
28,490
13,709
0
4,234
24,256
0
38,906
W
Ratatoskr
WAY2Nii
Ratatoskr
21,121
5,032
0
262
20,753
9,677
0
7,659
13,094
0
36,100
W
Ah Muzen Cab
knuck-94
Ah Muzen Cab
29,447
11,370
0
3,586
11,326
5,608
0
3,890
7,436
0
54,194
W
Achilles
24,000
9,215
0
1,720
28,408
31,237
0
8,927
19,481
0
36,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,801
Gold Earned
74,883
215
Minions Killed
268
8
Camps Cleared
7
1,211,404
Distance Traveled
1,180,808
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,365
1,182
68
5
1
231,334
0
L
Thanatos
14,271
1,098
17
1
2
265,322
0
L
Morgan Le Fay
14,050
1,081
41
3
1
240,300
0
W
Cu Chulainn
15,607
1,201
31
2
3
230,812
0
L
Ishtar
15,459
1,189
68
5
2
207,344
1
L
Olorun
16,210
1,247
99
8
2
250,405
0
L
Hun Batz
14,893
1,146
43
3
0
217,437
0
W
Ratatoskr
16,298
1,254
34
3
1
263,392
0
W
Ah Muzen Cab
18,055
1,389
53
4
2
251,537
0
W
Achilles
15,476
1,190
29
2
1
234,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role