Player Matchup

Set
Set
Lost n Sin
Set
Level 15
God Stats
13W - 32L
1,339 SR
Queue Stats
25W - 66L
1,058 Elo+
Party 1
Hades
Hades
SuRaKii
Hades
Level 48
God Stats
8W - 2L
1,701 SR
Queue Stats
67W - 140L
1,169 Elo+
Solo
Ymir
Ymir
xGoKuSSj2x
Ymir
Level 44
God Stats
14W - 36L
1,279 SR
Queue Stats
28W - 70L
1,086 Elo+
Party 1
Team Averages
Level 36
1,440 SR
1,104 Elo+

VS

Team Averages
Level 38
1,428 SR
1,099 Elo+
Izanami
Izanami
CombativeGEO
Izanami
Level 29
God Stats
2W - 3L
1,405 SR
Queue Stats
3W - 13L
980 Elo+
Party 2
Nu Wa
Nu Wa
DestinysPh0enix
Nu Wa
Level 51
God Stats
2W - 3L
1,794 SR
Queue Stats
4W - 16L
1,036 Elo+
Party 2
Mulan
Mulan
The_Ace_MirroR
Mulan
Level 35
God Stats
2W - 7L
1,085 SR
Queue Stats
29W - 30L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
6,794
679
5,675
7,151
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
SuRaKii
Hades
14
11 / 2 / 2
8,912
891
10,517
10,583
6,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 9
8,177
818
7,805
17,446
10,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CombativeGEO
Izanami
10
0 / 8 / 3
6,458
646
4,573
12,012
4,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,711
671
11,721
6,391
2,713
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
7,399
740
8,031
11,366
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
CombativeGEO
Izanami
0
8
3
0.19
L
1
2
1
0.75
W
0
0
8
4
W
Hades
SuRaKii
Hades
11
2
2
6
L
2
3
1
0.83
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,997
Damage
24,325
35,180
Taken
29,769
20,860
Mitigated
17,859
14,301
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CombativeGEO
Izanami
4,573
2,907
247
2,218
12,012
4,944
0
8,364
3,648
0
17,514
L
11,721
4,865
414
1,044
6,391
2,713
60
4,186
2,205
24,849
0
W
5,675
1,978
0
172
7,151
3,727
0
2,308
4,729
0
19,901
W
Hades
SuRaKii
Hades
10,517
2,134
1,000
3,806
10,583
6,202
0
2,755
7,706
31,063
0
L
8,031
2,201
0
1,682
11,366
10,202
0
5,772
5,594
0
19,384
W
7,805
1,887
2,388
6,935
17,446
10,931
120
6,703
10,213
20,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
20,568
104
Minions Killed
85
0
Camps Cleared
0
513,772
Distance Traveled
459,531
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,458
646
32
3
0
142,978
1
L
Nu Wa
6,711
671
25
3
0
147,534
1
W
Set
6,794
679
33
3
0
188,936
0
W
Hades
8,912
891
50
5
0
152,954
0
L
Mulan
7,399
740
28
3
0
169,019
0
W
Ymir
8,177
818
21
2
0
171,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role