Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hotchkiss800
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Lypscil
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Rama
Rama
TonyPreach07
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,311 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,462 Elo+

VS

Team Averages
Level 74
1,423 SR
1,388 Elo+
Ishtar
Ishtar
DarkLuna2046
Ishtar
Level 84
God Stats
2W - 2L
1,322 SR
Queue Stats
77W - 78L
1,427 Elo+
Party 2
Bellona
Bellona
LalooAvila
Bellona
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
72W - 102L
1,337 Elo+
Solo
Hercules
Hercules
OGsoulless3151
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,386 Elo+
Solo
Chang'e
Chang'e
TokinSmoker
Chang'e
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,475 Elo+
Party 2
Tiamat
Tiamat
wickedguy666
Tiamat
Level 128
God Stats
2W - 3L
1,292 SR
Queue Stats
164W - 164L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 7 / 11
7,444
744
12,617
15,031
8,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
 
Horus
8
1 / 2 / 7
6,448
645
2,404
4,509
1,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Hotchkiss800
Bellona
15
6 / 6 / 4
8,235
824
10,621
14,712
11,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Lypscil
Artemis
16
7 / 5 / 4
8,773
877
12,085
12,385
5,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 9
7,206
721
6,290
6,286
2,300
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 3 / 12
9,150
915
16,619
13,139
5,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
LalooAvila
Bellona
14
2 / 4 / 12
9,300
930
6,946
14,770
13,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
16
7 / 4 / 8
9,805
981
7,278
16,820
19,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TokinSmoker
Chang'e
16
6 / 1 / 11
9,630
963
10,195
13,876
5,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
4 / 4 / 10
8,806
881
5,224
10,925
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
16
Kills
22
22
Deaths
16
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
11
0.79
L
Horus
 
Horus
1
2
7
2.25
W
Ishtar
3
3
12
3
L
Bellona
Hotchkiss800
Bellona
6
6
4
1.33
W
Bellona
LalooAvila
Bellona
2
4
12
2
L
Artemis
Lypscil
Artemis
7
5
4
1.8
W
Hercules
7
4
8
2.75
W
Chang'e
TokinSmoker
Chang'e
6
1
11
11.5
L
2
2
9
3.25
W
Tiamat
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,017
Damage
46,262
52,923
Taken
69,530
30,033
Mitigated
50,934
11,444
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
12,617
1,035
876
1,089
15,031
8,861
0
3,793
11,238
25,260
0
L
Horus
 
Horus
2,404
1,134
796
1,264
4,509
1,794
0
1,813
2,696
0
2,571
W
Ishtar
16,619
9,878
770
3,369
13,139
5,861
2,272
3,200
9,939
0
33,763
L
Bellona
Hotchkiss800
Bellona
10,621
1,321
0
715
14,712
11,265
0
4,446
10,266
0
17,761
W
Bellona
LalooAvila
Bellona
6,946
1,992
2,282
2,666
14,770
13,849
880
2,302
12,468
0
15,471
L
Artemis
Lypscil
Artemis
12,085
5,874
941
2,889
12,385
5,813
0
2,953
9,432
0
22,488
W
Hercules
7,278
2,303
1,217
2,855
16,820
19,848
469
2,486
13,666
0
14,027
W
Chang'e
TokinSmoker
Chang'e
10,195
1,601
4,853
6,080
13,876
5,747
1,400
2,911
10,689
22,402
0
L
6,290
3,873
1,282
1,592
6,286
2,300
0
2,414
3,872
0
12,459
W
Tiamat
5,224
1,372
400
2,592
10,925
5,629
1,516
1,718
9,207
10,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
46,691
76
Minions Killed
95
0
Camps Cleared
0
761,438
Distance Traveled
949,043
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,444
744
1
0
0
178,334
0
L
Horus
6,448
645
4
0
0
80,059
0
W
Ishtar
9,150
915
35
4
0
172,433
0
L
Bellona
8,235
824
22
2
0
187,935
1
W
Bellona
9,300
930
8
1
0
202,679
0
L
Artemis
8,773
877
30
3
0
131,348
1
W
Hercules
9,805
981
14
1
0
180,687
0
W
Chang'e
9,630
963
29
3
0
220,564
0
L
Rama
7,206
721
19
2
0
183,762
0
W
Tiamat
8,806
881
9
1
0
172,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role