Player Matchup

Merlin
Merlin
EmilyThePanda
Merlin
Level 107
God Stats
4W - 0L
1,588 SR
Queue Stats
284W - 201L
1,668 Elo+
Party 2
Bastet
Bastet
MelonFruity
Bastet
Level 160
God Stats
5W - 2L
1,765 SR
Queue Stats
206W - 138L
1,619 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowHatsuma
Cu Chulainn
Level 149
God Stats
1W - 0L
1,289 SR
Queue Stats
89W - 85L
1,545 Elo+
Party 2
Team Averages
Level 139
1,548 SR
1,611 Elo+

VS

Team Averages
Level 78
1,493 SR
1,374 Elo+
Da Ji
Da Ji
Chijok
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,204 Elo+
Party 1
Kukulkan
Kukulkan
KaratelX
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
Акциум
Cthulhu
Level 160
God Stats
7W - 8L
1,479 SR
Queue Stats
632W - 489L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
13,449
791
16,804
9,859
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
18
5 / 3 / 5
12,743
750
15,244
20,104
12,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
ShadowHatsuma
Cu Chulainn
16
0 / 1 / 8
10,696
629
8,897
16,889
16,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chijok
Da Ji
6
0 / 1 / 1
8,188
482
1,072
2,730
952
Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KaratelX
Kukulkan
17
5 / 7 / 1
12,193
717
14,482
17,164
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Акциум
Cthulhu
18
1 / 3 / 4
11,991
705
18,285
25,915
28,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
6
6
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Chijok
Da Ji
0
1
1
0.5
W
6
2
4
4
L
Kukulkan
KaratelX
Kukulkan
5
7
1
0.79
W
Bastet
5
3
5
2.5
W
Cu Chulainn
ShadowHatsuma
Cu Chulainn
0
1
8
4
L
Cthulhu
Акциум
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
33,839
46,852
Taken
45,809
33,470
Mitigated
37,414
10,274
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Chijok
Da Ji
1,072
204
0
500
2,730
952
0
415
2,202
0
2,453
W
16,804
666
0
1,278
9,859
4,674
2,236
6,866
2,993
76,616
0
L
Kukulkan
KaratelX
Kukulkan
14,482
1,580
0
648
17,164
8,446
176
6,573
10,086
69,274
0
W
Bastet
15,244
4,044
0
6,865
20,104
12,253
602
13,255
6,849
0
61,916
W
Cu Chulainn
ShadowHatsuma
Cu Chulainn
8,897
1,337
0
2,131
16,889
16,543
107
12,704
4,185
0
25,188
L
Cthulhu
Акциум
Cthulhu
18,285
307
409
4,771
25,915
28,016
0
9,894
15,176
48,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
32,372
220
Minions Killed
183
0
Camps Cleared
0
988,581
Distance Traveled
664,649
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,188
482
8
0
0
73,999
0
W
Merlin
13,449
791
118
7
0
301,850
2
L
Kukulkan
12,193
717
103
6
0
267,840
1
W
Bastet
12,743
750
73
4
0
355,446
2
W
Cu Chulainn
10,696
629
29
2
0
331,285
4
L
Cthulhu
11,991
705
72
4
0
322,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role