Player Matchup

Tyr
Tyr
Deniableapple44
Tyr
Level 139
God Stats
9W - 4L
1,734 SR
Queue Stats
48W - 33L
1,647 Elo+
Party 2
Fenrir
Fenrir
Iwasranover
Fenrir
Level 159
God Stats
9W - 6L
1,602 SR
Queue Stats
330W - 314L
1,635 Elo+
Party 2
Cerberus
Cerberus
Jaredfun01
Cerberus
Level 156
God Stats
4W - 5L
1,448 SR
Queue Stats
266W - 265L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
MonkeyzKillz
Danzaburou
Level 107
God Stats
1W - 5L
1,411 SR
Queue Stats
25W - 28L
1,547 Elo+
Party 2
Merlin
Merlin
bubas1208
Merlin
Level 147
God Stats
3W - 1L
1,482 SR
Queue Stats
168W - 130L
1,577 Elo+
Solo
Team Averages
Level 142
1,535 SR
1,605 Elo+

VS

Team Averages
Level 138
1,543 SR
1,522 Elo+
Neith
Neith
Countessira
Neith
Level 160
God Stats
27W - 20L
1,615 SR
Queue Stats
218W - 202L
1,488 Elo+
Party 3
Thanatos
Thanatos
HAV1
Thanatos
Level 123
God Stats
1W - 5L
1,304 SR
Queue Stats
231W - 257L
1,465 Elo+
Party 1
Tyr
Tyr
Kumbahjones
Tyr
Level 123
God Stats
6W - 3L
1,809 SR
Queue Stats
65W - 38L
1,680 Elo+
Party 3
Discordia
Discordia
MercyOnYou
Discordia
Level 135
God Stats
3W - 1L
1,627 SR
Queue Stats
146W - 169L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
RedTyrantofLoki
Cthulhu
Level 148
God Stats
1W - 6L
1,360 SR
Queue Stats
211W - 207L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
10,347
545
11,413
17,677
22,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
16
7 / 1 / 5
10,274
541
11,398
18,824
20,005
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Jaredfun01
Cerberus
16
3 / 3 / 6
9,833
518
7,822
19,468
10,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MonkeyzKillz
Danzaburou
17
2 / 1 / 1
10,414
548
7,138
12,359
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
bubas1208
Merlin
18
4 / 2 / 6
10,699
563
15,426
13,005
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
9,916
522
9,712
14,109
6,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
HAV1
Thanatos
13
4 / 5 / 2
8,577
451
6,259
12,675
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 6
9,266
488
10,501
20,144
17,675
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
MercyOnYou
Discordia
15
2 / 4 / 4
9,421
496
10,807
11,666
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 3
9,292
489
12,716
18,324
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
11
12
Deaths
20
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
4
5
1
0.9
L
Thanatos
HAV1
Thanatos
4
5
2
1
W
Fenrir
7
1
5
9.5
W
Cerberus
Jaredfun01
Cerberus
3
3
6
2
L
1
5
6
0.8
L
Discordia
MercyOnYou
Discordia
2
4
4
1
W
Danzaburou
MonkeyzKillz
Danzaburou
2
1
1
2.5
L
2
3
3
1.17
W
Merlin
bubas1208
Merlin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,197
Damage
49,995
81,333
Taken
76,918
65,335
Mitigated
50,450
29,936
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,712
5,177
0
4,449
14,109
6,546
1,132
1,073
13,036
0
83,747
W
11,413
1,172
0
5,121
17,677
22,856
366
1,818
15,859
0
71,182
L
Thanatos
HAV1
Thanatos
6,259
1,746
0
7,138
12,675
6,054
0
3,107
9,568
0
49,266
W
Fenrir
11,398
3,247
479
5,212
18,824
20,005
31
7,567
11,257
136
30,571
W
Cerberus
Jaredfun01
Cerberus
7,822
324
0
8,102
19,468
10,062
0
6,326
13,142
74,356
1,919
L
10,501
1,519
0
6,361
20,144
17,675
0
4,706
15,293
157
65,102
L
Discordia
MercyOnYou
Discordia
10,807
370
156
2,349
11,666
5,093
0
5,865
5,801
75,711
0
W
Danzaburou
MonkeyzKillz
Danzaburou
7,138
3,677
0
7,810
12,359
5,543
930
1,831
10,528
0
92,245
L
12,716
2,268
0
4,162
18,324
15,082
0
8,443
9,881
41,929
5,045
W
Merlin
bubas1208
Merlin
15,426
741
416
2,796
13,005
6,869
0
5,841
7,164
106,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
46,472
618
Minions Killed
527
0
Camps Cleared
0
1,861,924
Distance Traveled
1,750,016
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,916
522
130
7
0
304,549
6
W
Tyr
10,347
545
108
6
0
346,492
4
L
Thanatos
8,577
451
73
4
0
372,227
1
W
Fenrir
10,274
541
35
2
0
400,441
5
W
Cerberus
9,833
518
143
8
0
394,289
2
L
Tyr
9,266
488
120
6
0
334,967
6
L
Discordia
9,421
496
134
7
0
355,723
3
W
Danzaburou
10,414
548
151
8
0
370,846
0
L
Cthulhu
9,292
489
70
4
0
382,550
9
W
Merlin
10,699
563
181
10
0
349,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role