Player Matchup

Lancelot
Lancelot
HadusTV
Lancelot
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,487 Elo+
Party 1
Maui
Maui
Neksii
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,706 Elo+
Party 1
Poseidon
Poseidon
Rajmundos12
Poseidon
Level 93
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 1
Odin
Odin
The Holey Appel
Odin
Level 109
God Stats
2W - 4L
1,370 SR
Queue Stats
20W - 31L
1,418 Elo+
Solo
Artemis
Artemis
ninja62PL
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,706 Elo+
Party 1
Team Averages
Level 64
1,434 SR
1,534 Elo+

VS

Team Averages
Level 104
1,447 SR
1,489 Elo+
Arachne
Arachne
Deimosss88
Arachne
Level 93
God Stats
2W - 1L
1,701 SR
Queue Stats
25W - 31L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Ryujin_Jakka_974
Jing Wei
Level 46
God Stats
6W - 5L
1,522 SR
Queue Stats
29W - 27L
1,515 Elo+
Solo
Tyr
Tyr
Tillon153624
Tyr
Level 64
God Stats
2W - 3L
1,227 SR
Queue Stats
107W - 115L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Xi Gary R iX
Sylvanus
Level 160
God Stats
9W - 14L
1,467 SR
Queue Stats
362W - 377L
1,473 Elo+
Solo
Janus
Janus
iTzzLightClaw
Janus
Level 159
God Stats
1W - 0L
1,320 SR
Queue Stats
12W - 15L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HadusTV
Lancelot
10
1 / 4 / 2
5,327
761
2,585
6,688
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Neksii
Maui
10
0 / 2 / 2
5,573
796
1,962
7,199
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Rajmundos12
Poseidon
10
0 / 4 / 1
5,263
752
3,280
6,108
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,567
795
3,021
6,657
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ninja62PL
Artemis
10
1 / 4 / 0
5,368
767
3,964
8,102
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deimosss88
Arachne
12
3 / 1 / 7
6,487
927
4,950
6,011
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 0 / 6
6,436
919
6,812
6,553
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 7
5,603
800
4,028
6,488
5,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Xi Gary R iX
Sylvanus
12
3 / 0 / 7
6,431
919
3,606
8,254
6,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 5
6,552
936
9,462
3,524
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
2
Kills
16
16
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Deimosss88
Arachne
3
1
7
6.5
L
Lancelot
HadusTV
Lancelot
1
4
2
0.5
L
Maui
Neksii
Maui
0
2
2
0.5
L
Poseidon
Rajmundos12
Poseidon
0
4
1
0.13
W
4
0
6
7
L
0
2
1
0.25
W
1
2
7
2.25
W
Sylvanus
Xi Gary R iX
Sylvanus
3
0
7
6.5
W
5
0
5
7.5
L
Artemis
ninja62PL
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,812
Damage
28,858
34,754
Taken
30,830
20,092
Mitigated
20,276
4,795
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Deimosss88
Arachne
4,950
3,183
0
2,531
6,011
3,448
8
550
5,461
0
21,214
L
Lancelot
HadusTV
Lancelot
2,585
326
0
615
6,688
2,793
0
2,016
4,672
0
8,283
L
Maui
Neksii
Maui
1,962
716
0
630
7,199
5,575
0
2,910
4,289
5,427
0
L
Poseidon
Rajmundos12
Poseidon
3,280
659
0
370
6,108
2,851
0
3,701
2,407
13,210
0
W
6,812
5,322
0
1,692
6,553
2,540
584
575
5,798
0
16,381
L
3,021
96
38
1,580
6,657
5,714
0
2,290
4,367
0
15,064
W
4,028
0
0
1,557
6,488
5,803
0
1,249
5,134
0
7,425
W
Sylvanus
Xi Gary R iX
Sylvanus
3,606
1,580
2,687
4,036
8,254
6,979
145
1,701
6,459
9,436
0
W
9,462
321
0
612
3,524
1,506
0
1,167
2,236
30,466
0
L
Artemis
ninja62PL
Artemis
3,964
2,023
0
1,562
8,102
3,159
315
2,151
5,951
0
12,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
31,509
105
Minions Killed
131
0
Camps Cleared
0
714,782
Distance Traveled
801,029
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,487
927
36
5
0
167,855
0
L
Lancelot
5,327
761
17
2
0
155,050
1
L
Maui
5,573
796
10
1
0
125,710
1
L
Poseidon
5,263
752
35
5
0
138,439
1
W
Jing Wei
6,436
919
15
2
0
169,895
0
L
Odin
5,567
795
27
4
0
157,382
0
W
Tyr
5,603
800
7
1
0
159,526
1
W
Sylvanus
6,431
919
13
2
0
139,399
1
W
Janus
6,552
936
60
9
0
164,354
1
L
Artemis
5,368
767
16
2
0
138,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role