Player Matchup

Ares
Ares
JR3EZ
Ares
Level 68
God Stats
2W - 0L
1,635 SR
Queue Stats
12W - 9L
1,472 Elo+
Party 1
Medusa
Medusa
Sänty
Medusa
Level 117
God Stats
6W - 1L
1,447 SR
Queue Stats
23W - 24L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
TimTheEnchantr
Cabrakan
Level 138
God Stats
7W - 0L
1,701 SR
Queue Stats
44W - 9L
1,920 Elo+
Party 1
Hades
Hades
Veşsy
Hades
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,306 Elo+
Party 1
Vamana
Vamana
codedad
Vamana
Level 66
God Stats
2W - 0L
1,366 SR
Queue Stats
48W - 55L
1,479 Elo+
Solo
Team Averages
Level 98
1,530 SR
1,541 Elo+

VS

Team Averages
Level 92
1,461 SR
1,372 Elo+
Chang'e
Chang'e
Ahàren
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,127 Elo+
Solo
Chiron
Chiron
BradHell
Chiron
Level 117
God Stats
4W - 2L
1,815 SR
Queue Stats
177W - 206L
1,391 Elo+
Party 2
Ra
Ra
DrSteampnk
Ra
Level 133
God Stats
33W - 34L
1,497 SR
Queue Stats
2,207W - 2,397L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Liwikpo
Sun Wukong
Level 69
God Stats
1W - 4L
1,124 SR
Queue Stats
107W - 116L
1,462 Elo+
Solo
Ymir
Ymir
gemelo001
Ymir
Level 14
God Stats
25W - 28L
1,371 SR
Queue Stats
28W - 31L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JR3EZ
Ares
16
2 / 1 / 12
11,430
1,143
9,509
15,501
18,985
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Sänty
Medusa
16
8 / 0 / 6
11,505
1,151
16,541
5,239
2,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
16
2 / 0 / 9
10,150
1,015
15,736
12,527
14,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Veşsy
Hades
16
4 / 3 / 9
10,804
1,080
12,908
13,683
8,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
codedad
Vamana
16
1 / 1 / 10
10,577
1,058
7,594
12,852
11,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

291

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahàren
Chang'e
14
0 / 4 / 3
8,872
887
8,387
10,998
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
BradHell
Chiron
15
3 / 7 / 1
10,056
1,006
13,545
18,358
8,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 2 / 3
10,106
1,011
19,090
10,858
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Liwikpo
Sun Wukong
14
0 / 1 / 1
8,870
887
5,214
8,085
7,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
0 / 3 / 3
10,153
1,015
6,393
18,399
27,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
17
Kills
5
5
Deaths
17
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ahàren
Chang'e
0
4
3
0.38
L
Chiron
BradHell
Chiron
3
7
1
0.5
L
2
2
3
1.75
W
Ares
JR3EZ
Ares
2
1
12
8
L
Sun Wukong
Liwikpo
Sun Wukong
0
1
1
0.5
W
Medusa
Sänty
Medusa
8
0
6
11
W
Cabrakan
2
0
9
6.5
W
Hades
Veşsy
Hades
4
3
9
2.83
W
Vamana
codedad
Vamana
1
1
10
6
L
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,288
Damage
52,629
59,802
Taken
66,698
55,997
Mitigated
54,799
18,899
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ahàren
Chang'e
8,387
833
893
1,055
10,998
5,692
0
5,457
5,179
9,519
0
L
Chiron
BradHell
Chiron
13,545
5,618
502
2,600
18,358
8,956
0
10,409
7,550
0
36,398
L
19,090
661
1,958
1,968
10,858
5,405
0
6,705
4,055
45,743
0
W
Ares
JR3EZ
Ares
9,509
282
0
3,774
15,501
18,985
0
8,865
6,636
15,856
0
L
Sun Wukong
Liwikpo
Sun Wukong
5,214
594
0
1,105
8,085
7,026
0
4,968
2,837
0
14,794
W
Medusa
Sänty
Medusa
16,541
11,062
0
2,329
5,239
2,506
0
3,911
1,328
0
40,772
W
Cabrakan
15,736
2,270
0
2,449
12,527
14,122
0
6,758
5,769
35,106
0
W
Hades
Veşsy
Hades
12,908
1,156
763
4,387
13,683
8,582
0
8,010
5,673
29,221
0
W
Vamana
codedad
Vamana
7,594
2,382
1,722
3,475
12,852
11,802
0
6,326
5,388
0
26,864
L
Ymir
6,393
409
0
1,040
18,399
27,720
0
9,216
8,924
15,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,466
Gold Earned
48,057
211
Minions Killed
168
9
Camps Cleared
3
986,366
Distance Traveled
737,228
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,872
887
2
0
0
63,686
0
L
Chiron
10,056
1,006
47
5
3
173,779
1
L
Ra
10,106
1,011
71
7
0
190,886
1
W
Ares
11,430
1,143
8
1
0
195,445
0
L
Sun Wukong
8,870
887
31
3
0
119,234
0
W
Medusa
11,505
1,151
77
8
4
213,967
1
W
Cabrakan
10,150
1,015
46
5
4
196,544
0
W
Hades
10,804
1,080
50
5
1
162,759
0
W
Vamana
10,577
1,058
30
3
0
217,651
0
L
Ymir
10,153
1,015
17
2
0
189,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role