Player Matchup

Sobek
Sobek
Alexkeinjas4
Sobek
Level 156
God Stats
0W - 1L
1,646 SR
Queue Stats
74W - 126L
1,235 Elo+
Party 1
Sylvanus
Sylvanus
MicroChief710
Sylvanus
Level 153
God Stats
3W - 3L
1,509 SR
Queue Stats
113W - 88L
1,580 Elo+
Party 1
Yemoja
Yemoja
Vengeance918
Yemoja
Level 139
God Stats
0W - 3L
1,040 SR
Queue Stats
5W - 8L
1,538 Elo+
Party 1
Team Averages
Level 149
1,399 SR
1,451 Elo+

VS

Team Averages
Level 134
1,367 SR
1,496 Elo+
Raijin
Raijin
Mattdogg_12
Raijin
Level 115
God Stats
1W - 0L
1,350 SR
Queue Stats
15W - 19L
1,439 Elo+
Party 2
Nike
Nike
robert_177
Nike
Level 156
God Stats
1W - 0L
1,251 SR
Queue Stats
11W - 10L
1,517 Elo+
Party 2
Anubis
Anubis
sheppard_47
Anubis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,406
641
2,322
10,610
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
MicroChief710
Sylvanus
10
0 / 1 / 3
5,984
598
2,019
8,132
4,107
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
10
3 / 1 / 0
7,094
709
2,015
6,374
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 2 / 3
6,662
666
7,478
5,372
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 3
6,994
699
5,592
5,919
3,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
3 / 0 / 0
7,285
729
7,348
5,361
3,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
3
3
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Raijin
0
2
3
0.75
L
Sylvanus
MicroChief710
Sylvanus
0
1
3
1.5
L
Yemoja
3
1
0
3
W
0
1
3
1.5
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,356
Damage
20,418
25,116
Taken
16,652
14,850
Mitigated
9,352
13,318
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,322
53
130
2,943
10,610
6,346
0
6,612
3,690
6,833
0
W
Raijin
7,478
424
0
686
5,372
2,030
190
1,716
3,656
32,395
0
L
Sylvanus
MicroChief710
Sylvanus
2,019
553
2,467
2,536
8,132
4,107
0
4,927
2,643
13,782
0
L
Yemoja
2,015
536
3,380
1,862
6,374
4,397
0
3,299
2,927
11,646
0
W
5,592
614
0
2,419
5,919
3,808
127
1,821
4,098
0
26,984
W
Anubis
7,348
431
0
2,237
5,361
3,514
529
3,419
1,942
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,484
Gold Earned
20,941
59
Minions Killed
129
0
Camps Cleared
0
423,918
Distance Traveled
492,996
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,406
641
11
1
0
148,273
0
W
Raijin
6,662
666
48
5
0
152,138
2
L
Sylvanus
5,984
598
34
3
0
137,470
1
L
Yemoja
7,094
709
14
1
0
138,175
0
W
Nike
6,994
699
46
5
0
178,800
0
W
Anubis
7,285
729
35
4
0
162,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role