Player Matchup

Tsukuyomi
Tsukuyomi
RekojXadow
Tsukuyomi
Level 86
God Stats
1W - 0L
1,287 SR
Queue Stats
7W - 2L
1,569 Elo+
Solo
Heimdallr
Heimdallr
Thanu4
Heimdallr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,460 Elo+
Solo
Mulan
Mulan
The Turtle65
Mulan
Level 66
God Stats
8W - 4L
1,649 SR
Queue Stats
159W - 150L
1,432 Elo+
Party 1
Neith
Neith
amy roundhouse
Neith
Level 159
God Stats
6W - 7L
1,430 SR
Queue Stats
373W - 425L
1,404 Elo+
Solo
Osiris
Osiris
x Not Spyro x
Osiris
Level 92
God Stats
4W - 2L
1,465 SR
Queue Stats
373W - 397L
1,439 Elo+
Party 1
Team Averages
Level 109
1,466 SR
1,461 Elo+

VS

Team Averages
Level 25
1,462 SR
1,409 Elo+
Bacchus
Bacchus
FenfenRO
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
SkyWolf03
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,195 Elo+
Solo
Bastet
Bastet
TheRedErik
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
allu234
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
rizastya
Xbalanque
Level 26
God Stats
1W - 3L
1,312 SR
Queue Stats
58W - 92L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RekojXadow
Tsukuyomi
19
4 / 7 / 10
11,562
771
11,796
16,453
8,764
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Thanu4
Heimdallr
20
10 / 5 / 8
12,331
822
19,383
18,487
11,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 5 / 12
11,079
739
13,606
19,685
18,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 6 / 14
11,524
768
13,838
16,726
10,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 19
12,794
853
16,039
19,227
25,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FenfenRO
Bacchus
19
5 / 4 / 18
12,320
821
18,275
19,504
26,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 6 / 17
10,098
673
6,752
21,157
29,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
TheRedErik
Bastet
14
0 / 6 / 8
8,519
568
5,754
12,820
5,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
allu234
Chernobog
20
8 / 5 / 17
11,964
798
22,786
16,963
10,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
rizastya
Xbalanque
20
12 / 8 / 13
13,025
868
20,033
19,142
11,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
101
29
Kills
28
28
Deaths
29
63
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FenfenRO
Bacchus
5
4
18
3.5
W
Tsukuyomi
RekojXadow
Tsukuyomi
4
7
10
1.29
L
3
6
17
1.92
W
Heimdallr
Thanu4
Heimdallr
10
5
8
2.8
W
5
5
12
2.2
L
Bastet
TheRedErik
Bastet
0
6
8
0.67
L
Chernobog
allu234
Chernobog
8
5
17
3.3
W
4
6
14
1.83
L
Xbalanque
rizastya
Xbalanque
12
8
13
2.31
W
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,662
Damage
73,600
90,578
Taken
89,586
74,782
Mitigated
83,174
27,498
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FenfenRO
Bacchus
18,275
1,547
2,752
6,111
19,504
26,279
283
114
19,191
22,303
0
W
Tsukuyomi
RekojXadow
Tsukuyomi
11,796
2,321
1,778
1,780
16,453
8,764
109
3,153
13,300
0
25,226
L
6,752
1,814
878
1,965
21,157
29,352
731
269
20,888
0
10,385
W
Heimdallr
Thanu4
Heimdallr
19,383
7,742
1,286
5,221
18,487
11,988
3,506
4,841
13,646
0
42,875
W
13,606
1,525
1,582
5,364
19,685
18,037
300
3,599
15,988
0
19,192
L
Bastet
TheRedErik
Bastet
5,754
1,766
0
470
12,820
5,820
277
0
12,820
0
10,207
L
Chernobog
allu234
Chernobog
22,786
11,600
323
3,010
16,963
10,705
1,296
597
16,366
0
43,909
W
13,838
5,226
366
5,475
16,726
10,205
2,078
3,840
12,850
0
32,062
L
Xbalanque
rizastya
Xbalanque
20,033
7,466
0
2,806
19,142
11,018
1,954
94
19,048
0
45,620
W
16,039
5,438
2,143
2,503
19,227
25,788
1,752
2,842
16,385
3,212
26,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,290
Gold Earned
55,926
153
Minions Killed
134
0
Camps Cleared
0
1,218,169
Distance Traveled
1,344,813
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,320
821
11
1
0
304,289
1
W
Tsukuyomi
11,562
771
24
2
0
253,464
0
L
Tyr
10,098
673
9
1
0
325,224
0
W
Heimdallr
12,331
822
37
2
0
242,498
1
W
Mulan
11,079
739
24
2
0
252,900
1
L
Bastet
8,519
568
7
0
0
228,193
2
L
Chernobog
11,964
798
45
3
0
270,173
0
W
Neith
11,524
768
49
3
0
214,490
3
L
Xbalanque
13,025
868
62
4
0
216,934
3
W
Osiris
12,794
853
19
1
0
254,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role