Player Matchup

Anhur
Anhur
ByPabloPorrasCR
Anhur
Level 141
God Stats
1W - 1L
1,572 SR
Queue Stats
10W - 20L
1,371 Elo+
Party 4
Ymir
Ymir
DarkClownCR
Ymir
Level 42
God Stats
1W - 1L
1,631 SR
Queue Stats
7W - 8L
1,229 Elo+
Party 4
Thanatos
Thanatos
Dwarfcoom
Thanatos
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 4L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
Kosumo
Baron Samedi
Level 38
God Stats
2W - 1L
1,554 SR
Queue Stats
56W - 67L
1,377 Elo+
Party 2
Susano
Susano
TheToxicAngel
Susano
Level 109
God Stats
3W - 0L
1,798 SR
Queue Stats
253W - 258L
1,507 Elo+
Solo
Team Averages
Level 67
1,611 SR
1,389 Elo+

VS

Team Averages
Level 85
1,505 SR
1,422 Elo+
Sylvanus
Sylvanus
AuronPaladin
Sylvanus
Level 124
God Stats
1W - 2L
1,239 SR
Queue Stats
82W - 108L
1,364 Elo+
Party 3
Nemesis
Nemesis
Jinnqz
Nemesis
Level 41
God Stats
1W - 1L
1,863 SR
Queue Stats
44W - 32L
1,692 Elo+
Solo
Lancelot
Lancelot
TheDoc5700
Lancelot
Level 123
God Stats
1W - 2L
1,502 SR
Queue Stats
124W - 147L
1,439 Elo+
Party 1
Discordia
Discordia
evilcolossus
Discordia
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 29L
1,207 Elo+
Party 3
Medusa
Medusa
misstoxie
Medusa
Level 116
God Stats
1W - 3L
1,420 SR
Queue Stats
104W - 133L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 3
11,902
595
13,291
13,130
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 6
10,912
546
3,712
16,394
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Dwarfcoom
Thanatos
18
7 / 3 / 4
11,946
597
17,835
19,408
16,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Kosumo
Baron Samedi
18
5 / 3 / 8
11,811
591
13,472
14,444
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 0 / 5
12,042
602
6,101
14,652
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AuronPaladin
Sylvanus
14
0 / 2 / 3
8,862
443
7,276
15,307
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
Jinnqz
Nemesis
14
1 / 5 / 4
9,245
462
9,322
20,002
8,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
TheDoc5700
Lancelot
15
2 / 5 / 1
9,996
500
9,448
20,161
12,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
evilcolossus
Discordia
14
3 / 9 / 0
9,213
461
6,767
12,589
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
misstoxie
Medusa
13
0 / 4 / 0
8,471
424
3,736
11,706
3,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
6
6
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AuronPaladin
Sylvanus
0
2
3
0.75
W
5
0
3
6.5
W
3
0
6
6
W
Thanatos
Dwarfcoom
Thanatos
7
3
4
3
L
Nemesis
Jinnqz
Nemesis
1
5
4
0.6
W
Baron Samedi
Kosumo
Baron Samedi
5
3
8
3
L
Lancelot
TheDoc5700
Lancelot
2
5
1
0.5
W
5
0
5
7.5
L
Discordia
evilcolossus
Discordia
3
9
0
0.33
L
Medusa
misstoxie
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,411
Damage
36,549
78,028
Taken
79,765
56,419
Mitigated
46,516
52,877
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AuronPaladin
Sylvanus
7,276
2,086
1,585
4,748
15,307
17,709
0
4,164
11,143
34,629
3,303
W
13,291
9,179
0
10,580
13,130
6,303
4,006
3,729
9,401
0
129,554
W
3,712
1,224
0
5,991
16,394
18,027
452
4,815
11,579
36,984
0
W
Thanatos
Dwarfcoom
Thanatos
17,835
5,259
188
19,219
19,408
16,689
2,372
2,619
16,789
0
77,000
L
Nemesis
Jinnqz
Nemesis
9,322
5,046
0
2,885
20,002
8,376
0
5,815
14,187
0
82,863
W
Baron Samedi
Kosumo
Baron Samedi
13,472
1,796
1,030
6,150
14,444
8,357
3,581
5,354
9,090
80,137
0
L
Lancelot
TheDoc5700
Lancelot
9,448
1,781
0
6,163
20,161
12,295
0
2,230
17,931
0
68,603
W
6,101
688
0
9,719
14,652
7,043
0
1,967
12,685
0
112,663
L
Discordia
evilcolossus
Discordia
6,767
210
0
909
12,589
4,405
0
5,384
7,205
56,378
0
L
Medusa
misstoxie
Medusa
3,736
1,505
0
3,000
11,706
3,731
0
704
11,002
0
66,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
45,787
614
Minions Killed
511
0
Camps Cleared
0
1,975,644
Distance Traveled
1,766,849
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,862
443
52
3
0
355,150
6
W
Anhur
11,902
595
180
9
0
368,024
3
W
Ymir
10,912
546
49
2
0
387,419
11
W
Thanatos
11,946
597
106
5
0
408,609
0
L
Nemesis
9,245
462
118
6
0
427,471
3
W
Baron Samedi
11,811
591
121
6
0
373,749
7
L
Lancelot
9,996
500
135
7
0
357,696
2
W
Susano
12,042
602
158
8
0
437,843
1
L
Discordia
9,213
461
88
4
0
299,738
0
L
Medusa
8,471
424
118
6
0
326,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role