Player Matchup

Gilgamesh
Gilgamesh
Loryk
Gilgamesh
Level 160
God Stats
1W - 0L
1,627 SR
Queue Stats
91W - 55L
1,714 Elo+
Party 2
Olorun
Olorun
Markliuz
Olorun
Level 158
God Stats
1W - 0L
1,727 SR
Queue Stats
46W - 32L
1,696 Elo+
Party 2
Arachne
Arachne
Tentaretiker
Arachne
Level 148
God Stats
2W - 1L
1,809 SR
Queue Stats
12W - 9L
1,708 Elo+
Party 2
Team Averages
Level 155
1,721 SR
1,706 Elo+

VS

Team Averages
Level 102
1,635 SR
1,574 Elo+
Thanatos
Thanatos
Mishczyk
Thanatos
Level 73
God Stats
3W - 7L
1,471 SR
Queue Stats
42W - 58L
1,468 Elo+
Solo
Chiron
Chiron
MrJamzi
Chiron
Level 105
God Stats
2W - 1L
1,873 SR
Queue Stats
318W - 290L
1,659 Elo+
Party 1
Nox
Nox
VAMASUKA
Nox
Level 127
God Stats
6W - 3L
1,560 SR
Queue Stats
83W - 83L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Loryk
Gilgamesh
18
1 / 4 / 4
12,414
653
15,246
21,434
22,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
Markliuz
Olorun
19
2 / 3 / 3
13,340
702
10,242
14,582
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Tentaretiker
Arachne
18
2 / 1 / 3
13,316
701
9,611
25,741
20,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mishczyk
Thanatos
18
4 / 3 / 4
12,701
668
13,971
17,769
17,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
MrJamzi
Chiron
19
2 / 1 / 5
12,912
680
14,031
12,037
6,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 4
12,545
660
18,658
10,518
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
8
8
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Loryk
Gilgamesh
1
4
4
0.75
W
Olorun
Markliuz
Olorun
2
3
3
1.17
L
Thanatos
Mishczyk
Thanatos
4
3
4
2
L
Chiron
MrJamzi
Chiron
2
1
5
4.5
W
Arachne
Tentaretiker
Arachne
2
1
3
3.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
46,660
61,757
Taken
40,324
50,506
Mitigated
29,784
18,948
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Loryk
Gilgamesh
15,246
3,732
0
2,829
21,434
22,809
450
6,732
14,248
0
61,125
W
Olorun
Markliuz
Olorun
10,242
4,712
471
6,290
14,582
6,755
2,742
4,268
10,061
78,143
3,921
L
Thanatos
Mishczyk
Thanatos
13,971
3,338
0
11,531
17,769
17,589
375
4,350
13,015
0
41,260
L
Chiron
MrJamzi
Chiron
14,031
4,719
1,626
3,552
12,037
6,382
2,175
2,919
8,769
0
74,245
W
Arachne
Tentaretiker
Arachne
9,611
4,974
2,609
6,749
25,741
20,942
242
8,075
17,175
5,719
23,178
L
18,658
1,834
0
980
10,518
5,813
368
4,721
5,530
57,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
38,158
235
Minions Killed
279
0
Camps Cleared
0
1,071,827
Distance Traveled
1,055,771
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,414
653
76
4
0
333,803
6
W
Olorun
13,340
702
135
7
0
335,141
0
L
Thanatos
12,701
668
55
3
0
331,585
3
L
Chiron
12,912
680
136
7
0
377,062
9
W
Arachne
13,316
701
24
1
0
402,883
2
L
Nox
12,545
660
88
5
0
347,124
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role