Player Matchup

Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
FlyingDutchMon1
Pele
Gold I
Level 160
God Stats
11W - 19L
1,494 SR
Queue Stats
711W - 714L
1,678 MMR
Solo
Ishtar
Ishtar
Platinum III
LORDCHIN_
Ishtar
Platinum III
Level 144
God Stats
14W - 11L
1,653 SR
Queue Stats
116W - 117L
1,691 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
NovelF3arday
Gilgamesh
Gold I
Level 155
God Stats
0W - 1L
1,362 SR
Queue Stats
85W - 77L
1,689 MMR
Party 1
Thoth
Thoth
Gold II
XTARN1SHEDX
Thoth
Gold II
Level 160
God Stats
1W - 1L
1,649 SR
Queue Stats
113W - 113L
1,661 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,532 SR
1,644 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,579 SR
1,680 MMR
Arachne
Arachne
Platinum I
AyooWilliam-
Arachne
Platinum I
Level 155
God Stats
23W - 8L
1,833 SR
Queue Stats
146W - 145L
1,801 MMR
Party 2
Bellona
Bellona
Platinum IV
Jayz4_days
Bellona
Platinum IV
Level 148
God Stats
2W - 1L
1,602 SR
Queue Stats
69W - 65L
1,690 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
OneShadyPigeon
Baba Yaga
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,671 MMR
Solo
Jing Wei
Jing Wei
Gold III
Privilxgxd-
Jing Wei
Gold III
Level 129
God Stats
1W - 1L
1,336 SR
Queue Stats
72W - 68L
1,565 MMR
Party 2
Jormungandr
Jormungandr
Gold I
ganboa01
Jormungandr
Gold I
Level 154
God Stats
2W - 1L
1,623 SR
Queue Stats
170W - 163L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 2
7,833
341
3,528
10,723
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 6 / 1
10,106
439
8,526
23,889
15,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
LORDCHIN_
Ishtar
17
2 / 4 / 1
10,654
463
10,617
18,004
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
NovelF3arday
Gilgamesh
14
2 / 4 / 1
9,217
401
8,007
18,240
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 8 / 1
9,227
401
6,635
15,729
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LokiHorusSusanoAwilix

VS

Bans
Ao KuangTsukuyomiThorCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AyooWilliam-
Arachne
20
9 / 0 / 2
14,128
614
16,332
17,998
8,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Jayz4_days
Bellona
19
3 / 3 / 7
13,206
574
15,115
19,798
22,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
OneShadyPigeon
Baba Yaga
19
8 / 3 / 1
13,346
580
16,868
13,674
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Privilxgxd-
Jing Wei
19
0 / 1 / 5
12,515
544
8,355
12,654
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ganboa01
Jormungandr
18
3 / 0 / 5
11,779
512
11,384
21,901
19,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
23
23
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
2
1
W
Arachne
AyooWilliam-
Arachne
9
0
2
10
L
1
6
1
0.25
W
Bellona
Jayz4_days
Bellona
3
3
7
2.17
L
Ishtar
LORDCHIN_
Ishtar
2
4
1
0.63
L
Gilgamesh
NovelF3arday
Gilgamesh
2
4
1
0.63
W
Baba Yaga
OneShadyPigeon
Baba Yaga
8
3
1
2.83
W
Jing Wei
Privilxgxd-
Jing Wei
0
1
5
2.5
L
2
8
1
0.31
W
Jormungandr
ganboa01
Jormungandr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,313
Damage
68,054
86,585
Taken
86,025
49,700
Mitigated
62,675
19,925
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,528
346
0
3,993
10,723
10,825
0
3,794
6,929
15,448
0
W
Arachne
AyooWilliam-
Arachne
16,332
11,077
0
9,949
17,998
8,581
4,980
1,104
16,894
0
140,624
L
8,526
1,243
0
6,364
23,889
15,689
806
2,926
20,963
0
85,860
W
Bellona
Jayz4_days
Bellona
15,115
5,324
0
3,381
19,798
22,860
2,173
2,507
17,291
0
106,250
L
Ishtar
LORDCHIN_
Ishtar
10,617
6,063
0
7,369
18,004
8,229
0
8,213
9,791
0
107,042
L
Gilgamesh
NovelF3arday
Gilgamesh
8,007
2,360
0
742
18,240
8,108
138
3,942
14,298
0
60,563
W
Baba Yaga
OneShadyPigeon
Baba Yaga
16,868
733
0
2,898
13,674
5,924
3,155
5,178
8,496
92,999
0
W
Jing Wei
Privilxgxd-
Jing Wei
8,355
6,698
0
8,234
12,654
5,844
3,848
689
11,965
0
107,669
L
6,635
415
0
1,457
15,729
6,849
0
8,642
7,087
70,727
0
W
Jormungandr
ganboa01
Jormungandr
11,384
3,564
0
1,203
21,901
19,466
1,547
1,750
18,636
78,656
7,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,037
Gold Earned
64,974
556
Minions Killed
750
0
Camps Cleared
0
1,832,496
Distance Traveled
2,242,091
51
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,833
341
12
1
0
276,709
6
W
Arachne
14,128
614
187
8
0
499,499
3
L
Pele
10,106
439
147
6
0
368,253
9
W
Bellona
13,206
574
160
7
0
425,805
4
L
Ishtar
10,654
463
174
8
0
372,797
6
L
Gilgamesh
9,217
401
98
4
0
466,210
26
W
Baba Yaga
13,346
580
125
5
0
429,034
5
W
Jing Wei
12,515
544
171
7
0
436,316
3
L
Thoth
9,227
401
125
5
0
348,527
4
W
Jormungandr
11,779
512
107
5
0
451,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role