Player Matchup

Khepri
Khepri
RandomLlamas
Khepri
Level 15
God Stats
2W - 0L
1,358 SR
Queue Stats
7W - 9L
1,249 Elo+
Party 3
Ishtar
Ishtar
VinciVilla
Ishtar
Level 38
God Stats
40W - 54L
1,383 SR
Queue Stats
51W - 76L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
Wvdaa
Zhong Kui
Level 44
God Stats
2W - 0L
1,856 SR
Queue Stats
88W - 40L
1,625 Elo+
Party 4
Mercury
Mercury
frankbyrge123
Mercury
Level 127
God Stats
1W - 3L
1,161 SR
Queue Stats
114W - 106L
1,482 Elo+
Party 3
Set
Set
gyroxert
Set
Level 130
God Stats
2W - 0L
1,520 SR
Queue Stats
10W - 6L
1,557 Elo+
Party 4
Team Averages
Level 71
1,455 SR
1,440 Elo+

VS

Team Averages
Level 56
1,607 SR
1,408 Elo+
Artio
Artio
DarkAileen
Artio
Level 66
God Stats
0W - 3L
1,725 SR
Queue Stats
6W - 5L
1,326 Elo+
Party 2
Merlin
Merlin
FaZe Daniel4980
Merlin
Level 85
God Stats
3W - 2L
1,846 SR
Queue Stats
168W - 173L
1,416 Elo+
Party 1
Rama
Rama
Leakedtrash
Rama
Level 25
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Poyosh7
Thanatos
Level 6
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 2
Da Ji
Da Ji
blue9928
Da Ji
Level 100
God Stats
1W - 3L
1,491 SR
Queue Stats
193W - 178L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 7
7,836
490
3,603
10,256
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
VinciVilla
Ishtar
13
5 / 1 / 6
8,487
530
16,147
8,713
3,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Wvdaa
Zhong Kui
16
4 / 3 / 2
9,949
622
9,712
10,366
8,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
17
11 / 0 / 7
10,588
662
8,990
11,157
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 3
11,165
698
12,005
11,201
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 4 / 2
6,366
398
3,735
16,736
14,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 2
8,236
515
5,068
10,667
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 1
6,531
408
7,904
15,288
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Poyosh7
Thanatos
10
0 / 8 / 1
6,409
401
2,737
11,253
4,279
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
blue9928
Da Ji
14
5 / 3 / 1
8,943
559
9,247
16,927
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
29
Kills
6
6
Deaths
29
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
0
4
2
0.25
L
1
7
2
0.29
L
0
7
1
0.07
L
Thanatos
Poyosh7
Thanatos
0
8
1
0.06
W
Khepri
0
1
7
3.5
W
Ishtar
VinciVilla
Ishtar
5
1
6
8
W
Zhong Kui
Wvdaa
Zhong Kui
4
3
2
1.67
L
Da Ji
blue9928
Da Ji
5
3
1
1.83
W
Mercury
11
0
7
14.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,457
Damage
28,691
51,693
Taken
70,871
36,933
Mitigated
36,812
11,391
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
3,735
447
1,254
3,786
16,736
14,509
443
2,394
14,342
18,550
0
L
5,068
304
0
958
10,667
4,531
258
5,796
4,772
63,689
0
L
7,904
5,739
0
3,965
15,288
5,728
829
2,427
12,861
0
51,329
L
Thanatos
Poyosh7
Thanatos
2,737
914
0
3,760
11,253
4,279
152
1,206
9,606
0
28,265
W
Khepri
3,603
994
0
1,493
10,256
10,562
320
1,870
8,192
19,073
0
W
Ishtar
VinciVilla
Ishtar
16,147
10,223
0
3,074
8,713
3,846
1,084
1,555
6,929
0
59,967
W
Zhong Kui
Wvdaa
Zhong Kui
9,712
705
0
3,109
10,366
8,330
936
3,617
6,733
75,900
0
L
Da Ji
blue9928
Da Ji
9,247
3,518
0
7,195
16,927
7,765
0
1,492
15,080
0
55,857
W
Mercury
8,990
4,137
0
550
11,157
4,318
0
452
10,611
0
103,291
W
12,005
6,077
0
3,165
11,201
9,877
714
1,266
9,935
0
83,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
36,485
516
Minions Killed
359
0
Camps Cleared
0
1,593,643
Distance Traveled
1,424,857
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,366
398
27
2
0
319,296
0
L
Merlin
8,236
515
115
7
0
282,120
3
L
Rama
6,531
408
91
6
0
260,184
0
L
Thanatos
6,409
401
37
2
0
263,509
0
W
Khepri
7,836
490
29
2
0
309,500
0
W
Ishtar
8,487
530
79
5
0
269,062
0
W
Zhong Kui
9,949
622
133
8
0
276,181
4
L
Da Ji
8,943
559
89
6
0
299,748
2
W
Mercury
10,588
662
133
8
0
422,068
2
W
Set
11,165
698
142
9
0
316,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role